Started God of War 4 last night. It's much more RPG than I expected, in a good way. I completed Bloodborne a while back and it's similar to that but not as brutal (punishing to the player).
I'm actually
trying to complete
Bloodborne myself at the moment. I haven't gotten very far, though, due to time constraints and my tendency to die... a lot. I have a fair bit of experience with the Soulsborne games, but the aforementioned constraints on time have been in effect for a little while now, and I'm no longer as l33t as a I used to be.
God of War seems to be getting a lot of positive press. I'm also surprised to hear that it has a lot of RPG elements, as I assumed it would be pretty much a straight up brawler like its predecessors. Despite being a complete RPG nerd, though, I can't say that it appeals to me very much... For whatever reason, I can't really get enthused about most games developed by US/CAN/EU studios... Something about the storylines and characters just doesn't appeal to me, whereas I never really tire of the Final Fantasies or Metal Gear Solids and the like. Maybe I just like convolution
Pretty massive exceptions to this rule, though, are the Elder Scrolls and Fallout games, but I think that has more to do with their open world/sandbox-y nature than being all that engrossed by their storylines.
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As for what I'm playing at the moment, well, I've been trying to finish
Persona 5 for an age... But my hatred for menu-driven/turn-based combat means I can only play it in fits and starts. Other than that,
Bloodborne is something I'm taking small bites out of, and I'm also continuing to slowly clear out
Final Fantasy XV's end-game content. Oh, and I'm making my way through the
Morrowind expansion for
Elder Scrolls Online, but that's another game where I don't enjoy the combat at all---mainly due to the weak animations, and the horrendous lag I experience as an Aussie player.