What I am curious about is there anyone out there with an Apple Thunderbolt Display running Yosemite that can comment on quality?
27" Thunderbolt User here: non retina yosemite looks really crappy compared to the 5k imac.
What I am curious about is there anyone out there with an Apple Thunderbolt Display running Yosemite that can comment on quality?
27" Thunderbolt User here: non retina yosemite looks really crappy compared to the 5k imac.
27" Thunderbolt User here: non retina yosemite looks really crappy compared to the 5k imac.
You mean black on black, like...this? (see attached picture)
Something must be wrong on your side, try logging off and on again or something. I didn't expect Apple to be that dumb but still wanted to give some sort of proof.
What some of us are arguing is that "splash" is for a "wow" effect and can be fun, but USABILITY is what actually matters. If you're going to screw with graphics just to keep things "wow" then you better be darn sure you don't screw usability up in the process or make eyes bleed. Unfortunately, that is EXACTLY what Apple has done with Yosemite and iOS 7/8.
The SOLUTION is simple. Start offering PREFERENCE selection for graphics and interfaces. That applies to Windows just as much as OS X. I and others no more want to use Metro in Windows than Yosemite in OS X. I don't mean newer OS features and/or associated bugs (those come and go). I mean the interface and graphical LOOK. There is no technical barrier to offering a CHOICE of visuals or even styles of operating something like Spaces or Metro's start screen. These are choices forced upon users by Apple and Microsoft. With Linux, you can pretty much just choose another distribution, but even there people have been let down with sudden "new directions" in their formerly favorite interfaces like Gnome 3's sudden departure from everything previous. This forces people to find alternate builds and brances that HATE the new interface changes.
With the Mac, however, this isn't a real option since newer Macs typically REQUIRE the newer OS to even operate. With Windows, you can typically expect things to work with older OS versions for quite some time (e.g. assuming you can buy a copy of Windows 7, most things will still work just fine).
That still makes it a bug, since I need both Dark Menus and Increase Contrast to read fonts in Yosemite without constant eyestrain. I didn't expect Apple to be that dumb either, but apparently they are. Many, many of us never had any of these eyestrain problems in Mavericks and did not have to elect these options.
Respectfully,
Etan
The SOLUTION is simple. Start offering PREFERENCE selection for graphics and interfaces. That applies to Windows just as much as OS X. I and others no more want to use Metro in Windows than Yosemite in OS X. I don't mean newer OS features and/or associated bugs (those come and go). I mean the interface and graphical LOOK. There is no technical barrier to offering a CHOICE of visuals or even styles of operating something like Spaces or Metro's start screen. These are choices forced upon users by Apple and Microsoft. With Linux, you can pretty much just choose another distribution, but even there people have been let down with sudden "new directions" in their formerly favorite interfaces like Gnome 3's sudden departure from everything previous. This forces people to find alternate builds and brances that HATE the new interface changes.
Gobbledegook. I remember Kaleidoscope.Different interfaces make use of different graphical elements and different visual paradigms. For instance, the graphical language of Yosemite is a superset of that of any other OS X. With Yosemite, app designers can make visual choices that they did not have before. And some of these choices would make no sense if you change the interface. This way, you are putting massive burden on the developer, who has to detect what kind of interface type is active on your system and adjust the application accordingly....
When Mac OS 8.2 was being developed, Apple made their own "theme" system that worked in a similar way. Users would select a theme file and the entire user interface would change to a whole different look. During this time, somebody at Apple went so far as to create a scheme-to-theme converter and demonstrated it during some Macworld Expo or something. The developers of Kaleidoscope were furious to say the least. Mac OS 8.2 was not ever released. Instead, development continued into Mac OS 8.5 as Steve Jobs made his famous return to Apple. Well, Steve didn't like themes, he wanted a consistent interface on Macs, so he canceled the theme project and unleashed Aqua several years later as part of Mac OS X.
I guess I should throw in my opinion and say that the flat look doesn't bother me that much. In fact, I think it looks quite good when its done well.
It's not a complex matter of different graphical elements and different visual paradigms forcing unspeakable complexity onto the poor developers, it's a matter of doing it the way Steve Jobs wanted it, or taking to the highway.
With Job's now dead, there may be an opening to turn away from the error that aesthetic straitjacket represents. Clearly Apple itself isn't capable of enforcing GUI standards uniformly across its entire software line anymore, so it's time for them to loosen up and allow real customization again.
They could call it OS XI.But then the resulting product should not be called OS X.
Pronounced "Oh! - sexy!"
You are trivialising the issue.
Different interfaces make use of different graphical elements and different visual paradigms. For instance, the graphical language of Yosemite is a superset of that of any other OS X. With Yosemite, app designers can make visual choices that they did not have before.
burden on the developer, who has to detect what kind of interface type is active on your system and adjust the application accordingly. The result is buggy and ugly, dysfunctional software.
system fonts will significantly affect the size of the UI elements, something that can screw up your app design completely.
the way UI works on Linux. The result is that you have dozens of different UI toolkits, applications that look and behave differently and do not synergise well at all.
The entire philosophy of OS X has always revolved around the common standards its looks are highly integrated into the OS itself. This holistic approach to the OS design is what made OS X successful in the first place. What you desire is simply not possible in OS X, beyond of course simple theming like dark theme/light theme and tweaks of the standard color theme.
Rationale is great, but no less valuable than guts! Gut feelings, including first impressions that should be neither ignored nor forgotten. Sometimes you just can't put your finger on what's wrong, but you know that something's wrong.
I think that's unnecessarily pessimistic.
True. Also true: some people are gobsmacked by Apple's choice of font. There's screwing up, and there's screwing up.
Yosemite looks different from Mavericks. And I can't describe the looks of Yosemite as more synergistic than the looks of Mavericks
It's not possible with Yosemite. Apple should have taken steps towards making it possible. The company took steps to make other things possible.
For Feck's sake!
I saw pictures of this new continuation of FLAT styling.
IN the late 90's early 00's I use to think of MAC as fisher price back in the days of bubble iMacs (Johnny) and I got over that as their look and GUI improved to something very enjoyable that I actually came to love (Snow Leopard was my stepping on the Apple train). Now I see Johnny is back at it again but now on the interface.
ID people should not be allowed to close to GUI design and I don't want to wait around while Johhny learns by trail and error via the userbase, in a very public and global way.
The natural inclination is to make things flat and slim in the 3D world, this is the challenge but in the 2D world you can't loose another dimension and reducing one over another is not going to work either but that is what you are seeing, the same motivation in ignorance of it's constraints.
In fact you have to add dimension with visual tricks. This is the art of design.
I have one iOS device, it's my least favourite platform, iPad. I upgraded to iOS 7 and realized almost instantly how much I preferred the older look, but it took me to lose it to fully realise it's clarity.
FLAT is not clarity. It's not even minalmisim in truth. It's brutalisim.
As a designer, someone who paints, someone who has an eye for detail this fetish for flat is a disaster to my mind.
The japanese know how to do this design because they come form a culture of ZEN Buddhist influence and have an aesthetic, since Jobs is gone I worry where that influence will come from.
However it ties in with a dum-ification of the process apple seems to hell bent on implementing.
The human eye has the ability to enjoy detail beyond the resolution of retina, the human mind by default. The world is made of things small than atoms and the most of it in truth is 99.9999999 empty space.
It's out minds that fill it all in.
Texture is one of those things, colour another.
The two can interact to achieve a synergised experience but all of this is actually happening within what we might call the mind or your brian.
I never saw the term used before, skeuomorpisim, until they wanted to demonize it so to be rid of it and those who worked by it.
Classic propaganda.
They might as well appoint Crayola to design the next GUI.
https://forums.macrumors.com/posts/18912508/
I posted this back in March and only remembered it a day or so ago. It was in response to a users pre-visualisation of the upcoming OS X release. My overall feelings and points have remianed remained true before and after the release of Yosemite.
It's a long post so to summarise my original post.
Minimalism has been applied to the OS by APPLE as a style and thus is counter functional betraying total ignorance of flow or Zen.
A common mistake made by designers who are one dimensional i.e. facile.
All the money in the world doesn't solve this problem. It can be learned but if it's innate then it's powerful beyond words. I think now after a few months of re-looking I'm now far clearer on what it means not to have Jobs around by the lac of his influence and how that was expressed.
It has been interesting.
There have been many Yosemite fans popping up in this thread claiming that the level of complaints is "normal" and this "happens with every release."
I just visited the Mavericks, Mountain Lion, and Lion forums on here and clicked on the option to sort by view count to see if there were rampant complaint threads that criticized that particular OS with respect to appearance. They simply don't exist...at least not to the extent they do with Yosemite.
Did YOSX get much of a run through on stage?
For context if you look back at Aqua launch Steve Jobs videos he went through the buttons and GUI elements one by one. Not marketing friendly but I haven't seen anything like this for YOSX.
2014 dash from (a) to (b) with no prerelease human interface guidelines for Yosemite at any time during those five months, at a time when concerns about the interfaces were openly expressed within various communities.
What would happen to my app if I leverage the translucency and vibrancy as my UI building tools and you then switch to a Snow-Leopard based theme? Exactly, my app will look out of place.
What you seem to ignore so far is that the new visual elements (translucenly and vibrancy) are not just 'themes'. They are tools under full control of the app's developer one needs to make careful choices when and where to use them.