Howdy Folks,
This is a long thread LOL. If I am parsing this correctly, we are seeing two different problems concerning the MacBook Pro 16". One, is excessive fan noise and heat, and two is excessive power use (which results in higher fan speed, which means more noise, and obviously more heat) when connected to an external display. Personally, I have never used an Apple laptop plugged into an external display, I have a desktop PC for that, but my initial thought on this was "duh, of course the fans are on and the temp is higher, the dGPU is engaged." The fact that the fans are on (due to higher temp) and that the dGPU is on (required for external display) seems to not be a problem, but how the MBP is designed. I suspect that is part of why Apple Support keeps saying this is expected behavior.
What I am confused about, is what people expect is supposed to be happening? Ever since Apple went to the aluminum skinned notebook designs, the skin of the machines are part of the cooling system. The "fact" that the skin gets hot, is also expected behavior, and should not concern you, unless it gets too hot on places where you physically interact with the machine (such as palm rest, keyboard, perhaps even the bottom). Now what IS and SHOULD be concerning, is if the CPU and GPU are not getting sufficient cooling, leading to thermal throttling and shortening the life span of the electronics. The cooling system in the MBP should be designed to prevent that from happening, and if it isn't then you have a real issue.
The cooling system of the 16" MacBook Pro is an advertised feature: (taken from
https://www.apple.com)
"The 16-inch MacBook Pro brings a whole new class of performance to the notebook. Thanks to a more advanced thermal design, the Intel Core i9 processor with up to 8 cores and 16 threads of processing power sustains higher performance for longer periods of time — and delivers up to 2.1 times the performance of a quad-core MacBook Pro. So whether you’re layering dozens of tracks and effects, rendering 3D models, or compiling and testing code, you’ll be doing it in no time flat."
So my question (and reason for this post) to y'all is are you seeing the system throttle (where the CPU and or/GPU lower clockspeed) below advertised clockspeeds (2.6 Ghz for i7, and 2.3 or 2.4 for i9) during use? If you are, then I think you have an issue you can get Apple to take a look at. IF your are just seeing a hot skin (on non-contact areas) and fan noise, with full performance, then you might be having different expectations than Apple. I purchased a BTO 16" MacBook Pro almost 2 months ago, but did not get a chance to really exercise it until last week. My system has the i9 2.3 GHz, 1 TB SSD, 16 GB RAM, and the 5500 8GB option, and I am currently NOT using BootCamp or any virtualization software. My primary apps (at the moment) are Unreal Engine (for game development, which uses Visual Studio Code and Xcode), and Diablo 3. I do not use Chrome, which is a battery sucking browser, but Safari, and run plugged in most of the time. Whenever I load Unreal Engine (or Diablo 3
), the MBP switches to the dGPU, and temps jump to around 64C just idling (programs loaded, but not doing anything), and spike up to 99C frequently while actually pushing the GPU in Unreal Engine (temp reported from iStat Menus), at which time the fans spin up (to around 5400 RPMs), temps drop back down to 64C, and the fans drop back to ~4000 RPMs. Throughout all of this, I get no throttling, everything just works I have never checked the voltage of anything, but after reading this thread, I will take a look. For some strange reason, iStat Menus does not show my CPU clock speeds. I followed the instructions and installed the Intel app, but there is no difference. Regardless, unless I see my system start to throttle, I will just ignore the temp swings, as since I see no performance degradation, it is working as expected. Now if they are pushing the components too far, and causing a problem, then I have AppleCare+ for that
.
Thanks!
Rich S.