Initial impressions -
... One more thing... (Only made me miss Steve more?)
I'm wondering how the people who created the demo videos reviewed/screened the videos in advance of the keynote, and if they really only intended it to be watched on big screens, because, it felt claustrophobic at times? The opposite of what I'd imagine they're going for?
They packed a lot of amazing tech in all of this? Inside and out. From the processors to the sensors, it's a lot of tech there. Eye tracking and gesture tracking, along with Siri?
They mentioned *feel* more than once.. are we going to get tactile VR gloves as an add-on at some point???
The facial simulation sounds, creepy, but perhaps people using this with FaceTime will find it works well?
"We studied thousands of heads" - Great, but if it still doesn't fit me, if there's obnoxious amounts of light bleed or it slips off my face, will Apple find a way to make it work, or just offer a return/refund option and put it into a refurb pile?
I wish that they'd discussed battery life/charging/battery swapping in more detail? AC power option possible?
The fake eyes on the outside look creepy as Hell, and I really hope there's an option to turn it off...
MS Office? Really? Who in the world wants MS Office strapped to their face. Who in the world thought to include that in this demo? Who in the Hell is paying this kind of money to have MS Office in their face????? Apple, introduce me to that customer, I have a bridge or two to sell them!!!!
I'm really shocked that there wasn't a much bigger focus on fitness??? It would seem to be the much better use case for most users to project fitness training exercises in AR space than, again, MS Office??? I'd have thought that they'd have a full line-up of fitness routines at least from sports featured on AppleTV? Available as add-ons in the app store, of course. It really feels like an odd omission???
I mean, between MS Office and sitting and watching TV... I just didn't see that as the direction Apple would lean with this??? I'd really thought that it would have a much more... active use case???
Very surprised that there wasn't a demo showing much more 3D modeling work? Barely a mention of it relative to other things?
The laptop mirroring was interesting? They could have done more with that part of the demo? Offload heavy processing to an M2 (M3, M4,etc) Ultra Studio/Mac Pro and display/control from the Vision?
No PC connectivity makes it annoyingly limiting for a $3500 purchase? It also eliminates an entire segment of potential customers who don't mind dropping $$$ on graphics cards, high-end PC input devices (sim wheels, etc), low latency monitors, who could have been tempted by this device, even at this price, if it was better than competing options.
Was Bob filmed on an empty sound stage? Not one person yelling, "PAY YOUR WRITERS!" I yelled. I also used my favorite ... gestures.
Speaking of watching Movies/TV on Vision... I'm curious why they showed anything other than the biggest most impressive screen/PoV possible with the device? The smaller screen with the colors over-laid in the room looked... awful?
I'm hoping that the MST3K Gizmoplex looks better than that on the Vision.
I'm curious about the cost, and the approach to this roll-out? Some are claiming that this isn't supposed to be a consumer device, wait 5 years... but, if that were the case, why not release it as a dev kit today to registered devs only for $999? $3500 is going to be too steep for even the most die-hard Apple early adopters and many small independent developers... And I'd prefer to have ... more people get their hands on it asap to you know.. break things. (especially the battery) Otherwise, it won't be what most people really want until version 4 or 5 in 2030?
I'm really interested/excited to see where all this goes, but the cost, along with missing connectivity I'd want, will probably keep me on the side-lines until the 2nd or 3rd version at least?