Delighted to hear that about OneNote!Just got my new iPad.
Apps that use Auto-Layout (like OneNote) expand automatically.
Netflix for example does not.
Delighted to hear that about OneNote!Just got my new iPad.
Apps that use Auto-Layout (like OneNote) expand automatically.
Netflix for example does not.
I’m not sure I see the issue. We’re officially at Day 0. Today is Launch day. Did devs know this was coming, yes. But ultimately this is a software issue, that Apple has built the fix into the SDK for. A dev can choose to update their app, or have pissed off users. Every Apple app on my new 11” looks fantastic. I also have a few other apps by independent devs that work fine as well and use the entire screen. They were obviously prepared. This type of thing has happened with many Apple device releases, including the iPhone X, and the original iPad.
Apps will get updated in time. I don’t think this is worth returning an iPad over as the OP seems to indicate.
Delighted to hear that about OneNote!
As I explained before, with iPhones it's very different. Developers will invest in updating their iPhone apps because it has a much bigger base than iPads. On the other hand, you have devs like Facebooks who have never updated their app to scale for the 12.9" iPad. You'll see many game developers ignoring their games as well. Changing the aspect ratio will effect many apps and games for years to come. Yes, years.
I'm not saying it's a bad product, I'm just saying changing the aspect ratio seems like a dumb decision on Apple's part. They used to focus on things like this. One of the beauties when they introduced the iPad Mini was that all apps worked as as they would on the bigger iPads of that time.
Just a tad annoying that Apple doesn't focus a lot on those sort of details anymore. First world problems, I know.
Yep, but the Autolayout apps don’t fill the entire screen. Similar to what they did when the iPhone X first came out, they create a thin margin at top and bottom that cuts off the curved corners, which is why the iOS status bar at the top is solid black and why you’re forced to see the home indicator at the bottom.
Yeah, the “safe area” behaviors are new to the iPhone X, and this is the first iPad to use them. I’m not very shocked that apps that do support autolayout missed the boat on safe areas. At least it gracefully degrades if autolayout is supported, rather than bailing completely to the old aspect ratio.
So far out of my core apps (I’m still installing as I go), Google Maps and Facebook seem to be the biggest offenders supporting neither autolayout or safe areas. Reeder is currently a hot mess despite supporting autolayout (good job there... *rolleyes*). A surprising set of apps just worked fine that I use: Paper, Things, Deliveries, Reddit, 1Password all work out of the box already and support the full screen. Most of the others at least support autolayout so I can take advantage of the extra width/height.
I'm not saying it's a bad product, I'm just saying changing the aspect ratio seems like a dumb decision on Apple's part. They used to focus on things like this. One of the beauties when they introduced the iPad Mini was that all apps worked as as they would on the bigger iPads of that time.
[doublepost=1541654319][/doublepost]I can live (for a while) with compromised aesthetics. Black bars are annoying given how great the display can be - but not the end of the world. But, when a critical app is unusable, that’s a different story.Ok, I have my 11. MANY apps already are 100% compatible with the 11 including apps like Procreate, 1Password, Things 3 and more. MANY, MANY more apps are *almost* compatible with the 11 and fill the entire screen except for a tiny thin black bar the width of the top line of time, date, etc. and the bottom line that has the white bar for the upswipe. It's subtle and you will likely not even notice it isn't totally filling the screen. Finally some apps ARE letter boxed on all sides and look weird, but many of those are being fixed quickly. For example Affinity Photo does not look great but Serif who makes it said an update is coming very, very soon. Apple will *require* all apps that are new or updated starting in March to fully support the 11.
It's about 1/3, 1/3, 1/3 for me so fully 2/3rds are actually perfect or near perfect
As I explained before, with iPhones it's very different. Developers will invest in updating their iPhone apps because it has a much bigger base than iPads. On the other hand, you have devs like Facebooks who have never updated their app to scale for the 12.9" iPad. You'll see many game developers ignoring their games as well. Changing the aspect ratio will effect many apps and games for years to come. Yes, years.
Even if I make the best iPad calculator in the world, do you want to pay a recurring fee to use it?
As I explained before, with iPhones it's very different. Developers will invest in updating their iPhone apps because it has a much bigger base than iPads. On the other hand, you have devs like Facebooks who have never updated their app to scale for the 12.9" iPad. You'll see many game developers ignoring their games as well. Changing the aspect ratio will effect many apps and games for years to come. Yes, years.
I'm not saying it's a bad product, I'm just saying changing the aspect ratio seems like a dumb decision on Apple's part. They used to focus on things like this. One of the beauties when they introduced the iPad Mini was that all apps worked as as they would on the bigger iPads of that time.
Just a tad annoying that Apple doesn't focus a lot on those sort of details anymore. First world problems, I know.
Games are the big one, unless the developer is getting regular income from new sales (and many games unless in the top 50 die off quickly after launch) they won't spend the effort to update it. That said it isn't like the game screen got smaller etc. its just it isn't using all of the new screen.
Unfortunately, this isn’t the case. The layouts have to be updated for the new rounded corner areas and the “home bar” or whatever the horizontal line at the bottom of the display is called. This requires updated layouts and a recompile.This entire thread from the title through to some of the posts stinks of a competitor trying to slam a rival. I mean who the f** writes "buyer beware" in their thread title?
Honestly, if you are on these forums, then you are more than aware that as screen sizes change, it often takes up to a week for the app developers to catch up. Most should catch up automatically as they are following the preset rules in X code.
How this thread has reached 7 pages is beyond me!!!
It is Apple's fault when it doesn't notify developers well in advance though. It's easy for the smaller players that only develop for iOS to update overnight, but for some of the big apps it's not that easy, especially when they rely on user experience too much. It's not just a change in the aspect ratio but the inclusion the white bar as well, which shouldn't interfere with other UI elements.Yep, but the Autolayout apps don’t fill the entire screen. Similar to what they did when the iPhone X first came out, they create a thin margin at top and bottom that cuts off the curved corners, which is why the iOS status bar at the top is solid black and why you’re forced to see the home indicator at the bottom.
What I still don’t follow is why some fully optimized apps have the home indicator, but others don’t. I think its is done on a per app basis, and likely plays into accessibility features. I do agree with some of the posters here - it would be nice to have a system wide toggle to turn off the home indicator bar.
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Apps that make their money from the App Store, the independent ones (aka NOT Facebook) care tremendously about the user experience and update their apps. I concur that there are a number of apps that won’t see an immediate update. But that said, blaming Apple for this seems like an easy road. They’re providing the tools to make sure the user experience is there. Blaming them for developer laziness (like Facebook, who makes no revenue from the App Store), isn’t a representation of Apple’s product design decisions. If Apple waited on devs to be “compliant” the industry would never move forward.
It is Apple's fault when it doesn't notify developers well in advance though. It's easy for the smaller players that only develop for iOS to update overnight, but for some of the big apps it's not that easy, especially when they rely on user experience too much. It's not just a change in the aspect ratio but the inclusion the white bar as well, which shouldn't interfere with other UI elements.
Infamous?? I dont know no one besides movie watchers who doesnt love the 4:3Just want to put it out there, the new 11-inch iPad Pro doesn't only have a new resolution, but it also has a new aspect ratio, ditching iPad's infamous 4:3.
This means, almost every single iPad app will now need to be updated to the new aspect ratio, and we all know this will result in so many apps neglected and will result in massive black bars for so many apps.
The 12.9" iPad Pro is now the safe option if you want all apps to take advantage of the whole screen.
Check this video and look how terrible Rome: Total War (go to 12:10) and Affinity Photo (go to 13:05) look on the 11" iPad. This literally looks like the original iPad from 2010. Such a dumb move by Apple.
SO BUYER BEWARE.