Portia dismounts from her horse, readies her crossbow and silently steps into the woods on the side of the trail. Claus hesitates before following her example, dismounting from his horse just as Veit lands next to him -- good thing he's small, Belaver thinks -- and they both go into the woods on the opposite side of the trails.
*** CHECK ***
Since the goblins are hiding in the woods, their stealth is +6. They have a dexterity of 14, which means a character would need to get a 20 on their wisdom check to spot a goblin.
Portia roll: 3 + 10 = 13 - failed
Veit roll: 5 + 19 = 24 - succeed
Claus roll: 8 + 16 = 24 - succeed
*** CHECK ***
Portia peered into the woods as she edged closer to the two dead horses. She spotted Claus and Veit approaching on the other side of the trail. Claus nodded towards her, and pointed towards the horses. They immediately recognize the horses as belonging to Grundren Rockseeker and Salidar Hallwinter. Claus paused. "Do you see them," Claus said quietly. Veit nodded -- there are two goblins hiding in the woods waiting to ambush the party. Suddenly --
*** CHECK ***
Since this time the goblins are trying to surprise the adventurers. I'm rolling for all four goblins with one roll:
Goblins: 17 + 6 = 23
That means the characters need passive wisdom higher then 23. It's obvious that none of them do, so that means the goblin will go before Portia, Bartolomeus and Sylin in the ensuing fight, no matter what their initiative says.
Now it's time to roll for initiative (higher numbers go before the lower numbers):
Goblins: 1
Portia - 15 + 3 = 18
Bartholomeus - 8
Claus - 2
Syllin - 3
Veit - 4
So the turns will go in this order: Portia, Bartholomeus, Veit, Syllin, Claus and finally the goblins.
Note that Bartholomeus and Syllin are currently outside of the battle area, and will need to move first.
Since the goblins surprised the party, they will go first against Portia, no matter what their initiative says.
*** CHECK ***
-- a screeching goblin appeared in Portia's view, as if he has materialized from thin air, and leaped at Portia with a scimitar in its right hand, just as an arrow appeared out of nowhere hurling towards her --
*** CHECK ***
Portia has an armor class of 14, so the goblin would need 14 or higher to hit her:
Goblin: 13 - 1 + 4 (for using the scimitar) = 16 - success
Goblin: 11 - 1 + 4 (for using the longbow) = 14 - tie!
Since Portia cannot see this goblin, he has advantage. That means he rolls two more times, and picks the higher of the two numbers:
Goblin: roll 1: 4 - 1 + 4 = 7; roll 2: 15 - 1 + 4 = 18 - success
10 HP of damage to Portia; she has 0 hp;
*** CHECK ***
Portia staggers, and falls to the ground, rolling down the small hill onto the trail, blood gushing out of her abdomen where the goblin slashed his scimitar, and an arrow sticking out of her right shoulder.
>>> @Moyank24 is knocked out of the battle. Since she was surprised, she cannot make a saving throw this round. @Don't panic has the next highest initiative roll, but was surprised by the goblins as well. Veit, however, spotted the goblins before they attacked, so he was not surprised, and now get to act. @twietee, one goblin is very near you, wielding a scimitar. Another goblin is approximately 30 feet away, wielding an longbow. What do you do?
*** CHECK ***
Since the goblins are hiding in the woods, their stealth is +6. They have a dexterity of 14, which means a character would need to get a 20 on their wisdom check to spot a goblin.
Portia roll: 3 + 10 = 13 - failed
Veit roll: 5 + 19 = 24 - succeed
Claus roll: 8 + 16 = 24 - succeed
*** CHECK ***
Portia peered into the woods as she edged closer to the two dead horses. She spotted Claus and Veit approaching on the other side of the trail. Claus nodded towards her, and pointed towards the horses. They immediately recognize the horses as belonging to Grundren Rockseeker and Salidar Hallwinter. Claus paused. "Do you see them," Claus said quietly. Veit nodded -- there are two goblins hiding in the woods waiting to ambush the party. Suddenly --
*** CHECK ***
Since this time the goblins are trying to surprise the adventurers. I'm rolling for all four goblins with one roll:
Goblins: 17 + 6 = 23
That means the characters need passive wisdom higher then 23. It's obvious that none of them do, so that means the goblin will go before Portia, Bartolomeus and Sylin in the ensuing fight, no matter what their initiative says.
Now it's time to roll for initiative (higher numbers go before the lower numbers):
Goblins: 1
Portia - 15 + 3 = 18
Bartholomeus - 8
Claus - 2
Syllin - 3
Veit - 4
So the turns will go in this order: Portia, Bartholomeus, Veit, Syllin, Claus and finally the goblins.
Note that Bartholomeus and Syllin are currently outside of the battle area, and will need to move first.
Since the goblins surprised the party, they will go first against Portia, no matter what their initiative says.
*** CHECK ***
-- a screeching goblin appeared in Portia's view, as if he has materialized from thin air, and leaped at Portia with a scimitar in its right hand, just as an arrow appeared out of nowhere hurling towards her --
*** CHECK ***
Portia has an armor class of 14, so the goblin would need 14 or higher to hit her:
Goblin: 13 - 1 + 4 (for using the scimitar) = 16 - success
Goblin: 11 - 1 + 4 (for using the longbow) = 14 - tie!
Since Portia cannot see this goblin, he has advantage. That means he rolls two more times, and picks the higher of the two numbers:
Goblin: roll 1: 4 - 1 + 4 = 7; roll 2: 15 - 1 + 4 = 18 - success
10 HP of damage to Portia; she has 0 hp;
*** CHECK ***
Portia staggers, and falls to the ground, rolling down the small hill onto the trail, blood gushing out of her abdomen where the goblin slashed his scimitar, and an arrow sticking out of her right shoulder.
>>> @Moyank24 is knocked out of the battle. Since she was surprised, she cannot make a saving throw this round. @Don't panic has the next highest initiative roll, but was surprised by the goblins as well. Veit, however, spotted the goblins before they attacked, so he was not surprised, and now get to act. @twietee, one goblin is very near you, wielding a scimitar. Another goblin is approximately 30 feet away, wielding an longbow. What do you do?
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