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As the sun rises over the town of Phandalin, the shops begin to re-open for the day, children begin to run up and down the green, and the sounds of activity reach your ears as you awaken. You are in a bed -- a bed! -- a luxury that has almost become but a faint memory.

You reluctantly rise and get dressed -- there is business to do, and the day is not getting any longer.

As you emerge into the empty common room, the innkeeper greets you with a beam. "Sir Hallwinter has already departed. Going to talk to the townmaster at the hall, he said. Shall I have the pull cart ready?"

>>> @Don't panic @twietee @Scepticalscribe @Plutonius @Moyank24 what do you do?

I am with Ser Bartholomeus, in suggesting something to break the fast of the night.

> yes, indeed.
Meanwhile, i would greatly appreciate a cup of strong tea. And biscuits, of course.

Tea, yes. A good idea. What other warm beverages are available?

"Father --" Pip's voice came from outside.

"Ah! Coming!"

The innkeeper rushes out of the common room.

A moment later, a panting Toblen rushes back into the common room. "Your pull cart is now right outside of the door. Ah! We unfortunately do not have any biscuits, but a tea is coming up! That will be two copper pieces. Trilena! Make some tea for our guests!"

Ah, good Master Toblen, yes, I understand that there are no biscuits. What about fresh bread, perhaps eggs - I assume that somebody here may have hens -instead?

Aside to Ser Bartholomeus - @Don't panic: Perhaps we might take counsel, and make some brief plans together, as to what we might do together, before some of us undertake errands that may of a more personal, and perhaps compelling nature?
 
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I am with Ser Bartholomeus, in suggesting something to break the fast of the night.



Tea, yes. A good idea. What other warm beverages are available?



Ah, good Master Toblen, yes, I understand that there are no biscuits. What about fresh bread, perhaps eggs - I assume that somebody here may have hens -instead?

Aside to Ser Bartholomeus - @Don't panic: Perhaps we might take counsel, and make some brief plans together, as to what we might do together, before some of us undertake errands that may of a more personal, and perhaps compelling nature?
"Ah, yes ma'am, we do have bread and eggs. That would be six copper pieces, ma'am."
 
"Ah, yes ma'am, we do have bread and eggs. That would be six copper pieces, ma'am."

And, ah, I assume that they are cooked…….or, will that require further coppers?

Ser Bartholomeus, do you desire to break the fast with me, and partake in eggs, and bread with our tea?

And, Master Toblen, are there other warm beverages to be had, something along the lines of perhaps a mug of posset?
 
And, ah, I assume that they are cooked…….or, will that require further coppers?

Ser Bartholomeus, do you desire to break the fast with me, and partake in eggs, and bread with our tea?

And, Master Toblen, are there other warm beverages to be had, something along the lines of perhaps a mug of posset?

> Ah,yes, indeed. some food seems like an excellent idea, i am sure all the others will want to partake as well.
And as we break fast we can discuss the plan for the day.
to the others
>i think our first stop should be to barthen's store to see what we can get from our goods and talk about what happened to gundren's stuff.
Next should be meeting Sildar at Town Hall, to get the promised payment and see what the town master will award us for our cleaning up at the hideout.
then we can decide what to do next, there seems to be lots of possibilities.​
 
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> some food seems like an excellent idea, i am sure all the others will want to pertake as well.
And as we break fast we can discuss the plan for the day.​

My sentiments exactly. Let us break the fast and - and greet the dawning day with some degree of common accord.

Without doubt, there are some matters which are best attended to with every member of the companye present. These include how we dispose of the wagon, and indeed, mayhap, a further meeting with Master Sildar Hallwinter, one that shall conclude with remuneration for services rendered to date.

And, while I understand that you, Bartholomeus, may have a longing for tea, might some of the others prefer something along the lines of a posset?

Even, (given the - ah, early - hour) a posset of the non-ale variety?
 
so it seems we all agree we will have breakfast at the inn and then first go to barthen's to sell off the stuff on the cart

Syllin, did you pick your new spells? which one you selected?
also over the night you (and tweetie) need to have prepared the spells for the day and tell them to ravenvii.
consider we will be in an urban setting, with likely a lot of interactions.
 
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also over the night you (and tweetie) need to have prepared the spells for the day and tell them to ravenvii.
consider we will be in an urban setting, with likely a lot of interactions.

Good point. Unfortunately I lack total imagination of which ones could be useful given the setting. They seem to cater more about Dungeons and Dragons than barter and socializing.

Level 2 means 4 spell slots, right? I'll go with Curing Wounds x2 (because I know you guys and who knows, maybe I can turn it into a business), Command and Hold (maybe we have to rob a bank or so..)

Also, @ravenvii , I just read in my char sheet that I gain 1 max HP each level up. Just saying, no idea if that was included back then or not or if that's too late now or not.
 
Syllin, did you pick your new spells? which one you selected?

I believe that @Scepticalscribe was waiting on @ravenvii to have time to answer a bunch of previous spell questions (identify pearl component, etc.) before she picked her new spells.
[doublepost=1462199835][/doublepost]
Also, @ravenvii , I just read in my char sheet that I gain 1 max HP each level up. Just saying, no idea if that was included back then or not or if that's too late now or not.

It is because of your high constitution and it was added into your roll.
 
Good point. Unfortunately I lack total imagination of which ones could be useful given the setting. They seem to cater more about Dungeons and Dragons than barter and socializing.

Level 2 means 4 spell slots, right? I'll go with Curing Wounds x2 (because I know you guys and who knows, maybe I can turn it into a business), Command and Hold (maybe we have to rob a bank or so..)

Also, @ravenvii , I just read in my char sheet that I gain 1 max HP each level up. Just saying, no idea if that was included back then or not or if that's too late now or not.
at level 2 you prepare 5 different spells , plus the two extra you always prepare (bless and cure wounds). so five more to chose among: Command, Detect Magic, Guiding Bolt, Healing Word, Inflict Wounds, Sanctuary, and Shield of Faith ( basically you pick 2 you don't think you will use, everything else is available to you).
you will have 3 First-level slots, and you don't need to prepare a spell twice. if you want, you can use a prepared spell 3 times, or use 3 different ones.

you still can NOT use 2nd level spells (like hold person). you need to have second level spell slots for that, and you won't get those until you reach level 3 (spell levels and character levels are different)
[doublepost=1462200826][/doublepost]
I believe that @Scepticalscribe was waiting on @ravenvii to have time to answer a bunch of previous spell questions (identify pearl component, etc.) before she picked her new spells.
yeah, i didn't remember if and how that was resolved.
 
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alright, got it. Any suggestions?

If not, I'll prepare Command, Detect Magic, Healing Word, Guiding Bolt and Sanctuary.
 
yeah, i didn't remember if and how that was resolved.

It wasn't. @ravenvii had some questions that should be resolved when he is less time constrained. We should probably wait on him to resolve the past questions before hitting him with new ones :D.
[doublepost=1462202044][/doublepost]
alright, got it. Any suggestions?

If not, I'll prepare Command, Detect Magic, Healing Word, Guiding Bolt and Sanctuary.

Sounds good but I can't see much of a difference needed for a cleric between town and dungeon spell choices.

I believe that @Don't panic was primarily addressing @Scepticalscribe when he made the suggestion of taking spells for use in the town.

In your case, your more likely to heal some towns people with your cure wounds spell.
 
so it seems we all agree we will have breakfast at the inn and then first go to barthen's to sell off the stuff on the cart

Syllin, did you pick your new spells? which one you selected?
also over the night you (and tweetie) need to have prepared the spells for the day and tell them to ravenvii.
consider we will be in an urban setting, with likely a lot of interactions.

No.

Advice, however, would be more than welcome.

I believe that @Scepticalscribe was waiting on @ravenvii to have time to answer a bunch of previous spell questions (identify pearl component, etc.) before she picked her new spells.
[doublepost=1462199835][/doublepost]

It is because of your high constitution and it was added into your roll.

I believe that I was waiting for a response to questions that I forgot I have asked.

Actually, I have forgotten both the questions, and the fact that they had not been answered.
 
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Re spells, no, I haven't chosen them.

I assume that 'Identify' is out of my reach for now, unless @ravenvii rules that I have a single, solitary pearl in my component pouch. So, @ravenvii, could you please let me know whether I have a single, solitary pearl in my component pouch, (in order to be able to cast the spell Identify) or what coin do I need before I can acquire a single solitary pearl?

(An aside: How has this been run - or interpreted - elsewhere, and previously?)
 
Nope. @ravenvii has been really time constrained and hasn't had a chance to respond.

This was what I had assumed.

However, I would like to receive guidance on this issue, from @ravenvii, as it will - or may - have an affect on what spells I choose. It would be nice to have access to 'Identify'.

I had to track back several pages to find those posts: Any thoughts on what spells I might give thought to choosing?

As a Level Two Wizard, I understand that I have five prepared spell slots (rather than four), and three spells immediately to hand (rather than two), which had been the power I could potentially call upon at Level One.

How am I fixed for cantrips as a Level Two?
 
This was what I had assumed.

However, I would like to receive guidance on this issue, from @ravenvii, as it will - or may - have an affect on what spells I choose. It would be nice to have access to 'Identify'.

I had to track back several pages to find those posts: Any thoughts on what spells I might give thought to choosing?

As a Level Two Wizard, I understand that I have five prepared spell slots (rather than four), and three spells immediately to hand (rather than two), which had been the power I could potentially call upon at Level One.

How am I fixed for cantrips as a Level Two?

You don't get a new cantrip at level 2.

We should probably collate the list of questions for @ravenvii.
 
Bifur CU Oval.sm4.png What I'm doing is a secret, maybe too much brandy, even I don't know...I remember telling a tale to this long eared lass, but when she neighed at me, realized I had wandered into the stables. :oops:
 
eeek, I hope you don't mention this when you ask to join the party.

Bifur CU Oval.sm4.png (Glances to the left) Is this my muse speaking? Well, you've seen me at my worst (chuckles).
Seriously, I've sworn off... um lets say I'll do better at self regulation, no more than one drink at a session, whatever the flavor might be! :) This was a first time occurrence maybe from too much idle time, but it was a "lay down in the hay and watch the stable spin" moment. Yes, I've seen "falling down drunk" and now I know what it means to be falling down drunk. I shan't ever forget the power of spirits in excess and promise on my honor and swear to The Valar, Eru Ilúvatar, and especially, Marthammor Duinn, it won't happen again, ever (makes a sign of fealty).

Secondly, down to Earth, lately it's been slow. I was drawn to this area, but not sure why and have been cooling my heals in Phandelver for a week or so. Still pondering if there is meaning, maybe no reason, just Rota Fortunae. I need to find some good deeds that needs doing or...an adventure. I'll check around town, I've heard the term Redbrand mentioned once or twice.

Blimey, now I'm having conversations with voices in my head.
(Looking at the mule) Yep, my first and last bender. :oops:
 
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For a week in Phandelver, the adventurers have been busy expending their money gambling, drinking, chasing women, paying for heated baths, checking out library books...

Bifur CU Oval.sm4.pngWalking through the Tavern, I noticed a Dwarf Cleric (hmm) suggesting a Marthammor Duin study group to his odd assortment of friends over ales, but that idea fissiled with the crickets. Hopefully I can catch up with him before they move on. In the mean time, I've helped a little old lady across the street, cleared some grumpkins out of the Mayor's basement, saved a kitten in a tree (have you seen a dwarf climb a tree?) and was rewarded with a very nice dinner from the appreciative family.
 
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@ravenvii, please advise the status of this adventure, to be resumed or concluded. If and when it might revive, please send out notices to participants via @ -member notice. Thanks!
 
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