>>> good choice.
"Get that one, I'll --" Veit cut off as Claus leaped deeper into the woods rushing towards the second goblin as it is raising its longbow. Even in the middle of battle, Veit found himself cringing at Claus' attempt at Elvish.
Screaming the Elvish warcry, or something resembling it, Claus quickly closed the distance and, with both hands, swung his greatsword towards the goblin as it readied its longbow --
*** CHECK ***
Since the goblin is using both hands to wield the longbow, it does not have its shield, thus it has a -2 penality to its AC. Thus, Claus only needs to roll a 12 to hit the goblin. Claus also has a +2 modifier to strength, and a +2 modifier for proficiency in simple weapons, thus:
Claus: 2 + 2 + 19 = 23 - succeed
Claus more than succeeds in hitting the goblin. Now for damage -- the greatsword has a damage output of 2d6, and Claus also has a +2 strength modifier, so:
Claus: 2 + 1 + 5 = 8 damage
The goblin also has 7 hp, so it now has 0 hp.
*** CHECK ***
-- and the aim was perfect; the blade made a clean cut straight through the goblin's neck. The goblin's head disappeared into the woods as blood gushed straight up out of its neck. The goblin's lifeless body took one step backwards before crumpling to the ground.
Screeches and obscenities in the goblin language can be heard coming from the woods as three things happened simultaneously:
The goblin near Veit scrambled to its ground, screamed something in goblin, and rushed at Veit with its scimitar raised --
*** CHECK ***
Since Veit has an AC of 18, the goblin needs to exceed that to hit Veit. It has a -1 modifier for strength, but a +4 by using the scimitar, so:
Goblin: 4 - 1 + 10 = 13 - fail
The goblin failed to hit Veit at all, so no damage is dealt.
*** CHECK ***
-- and the scimitar bounced harmlessly off Veit's armor, sending the goblin stumbling;
The remaining longbow-wielding goblin, still unseen by the party, fires off an arrow and it flew towards Syllin --
*** CHECK ***
Syllin has an AC of 12, so:
Goblin: 4 - 1 + 8 = 11 - fail
The attack didn't hit, so no damage was done. The goblin also immediately hides, so it remains out of sight even though it attacked.
*** CHECK ***
-- and arrow flew slightly too low, hitting Syllin's horse in the side of its head, killing it instantly. Syllin was sent sprawling onto the ground;
-- and the scimitar-wielding goblin that dispatched Portia rushed out of the woods screaming the goblin battle cry, and reached Syllin as she struggled to pull herself out under the horse --
*** CHECK ***
Goblin: 4 - 1 + 17 = 20
The goblin obviously hits Syllin, dealing 5 damage. Syllin now has 3 hp. The goblin cannot hide since it is out in the open and in sight of Syllin and Bartolomeo.
*** CHECK ***
-- and buried its scimitar in Syllin's side. It growled as Syllin struggled to her feet despite this.
>>> The first round is over; it is now
@Moyank24's turn. She rolls a save:
*** CHECK ***
Portia is clinging to life; a roll over 10 means she's inching closer to the living; under 10 means she's creeping towards death. 3 rolls of over 10's means she will live; three rolls under 10 means she will die permanently. This need not be consecutive.
Portia: 6 - fail
Portia now has 1 failed death save roll.
*** CHECK ***
>> It is now
@Don't panic's turn. You are mounted on the horse on the other side of the wagon. There is a goblin in the woods near Veit that you cannot see; a goblin far away in the woods shooting arrows that you cannot see either; and a goblin out in the open near Syllin that you can readily see. What do you do?