We need a poll on eye fatigue with the 10.5 iPP2.
Movies run at a steady 24 fps
No frame drops that I can detect. I play a lot of Real Racing and the ProMotion makes it like a whole new game, so much more realistic and this is an older game. ProMotion is THE number one improvement for me. The get used to the larger 10.5 screen quickly but ProMotion allows buttery smooth movement on everything. The ProMotion effect does not wear off quickly like the screen size.
This makes no sense. Real Racing is a 60hz game. The new iPad Pro is playing this at 60fps. There should be zero difference between the new iPad Pro and the old ones/older iPads in terms of frame rate.
Are you absolutely sure it's programmed for fixed 60 and not just syncing to the highest possible frame rate that's divisible by the max refresh rate with no decimal data? I.e. vsync
Another thing I notice is the text and overall image is not as sharpe or has as much pop and contrast as my air 2. My air 2 screen is just more comfortable to look at and yes I turned true tone off.
They did reduce the top and bottom bezels from the 9.7 but sure it would be nice if they were as slim as the sides.Yesterday I went to bestbuy and played with the new 10.5 iPad for about an hour. I am sensitive to flicker but I didn't have any signs of headache so I think I'm good with the new display. The only way I could tell any difference between new and old displays was during scrolling ....and I noticed the new iPad felt taller , wish they had reduced the top and bottom bezels as well.
It's not that simple when it comes to refresh rates. Often upping the refresh rate/fps of a game beyond the target frame rate will completely break it.
I'm willing to bet Apple will never let games run over their target frame rate. That doesn't mean some games won't run smoother. For example, a game that that targets 60 frames per second will, on the new iPad Pro, hit that target more often. However, it will not go above 60 frames per second because that could potentially break it.
I've played a few games since upgrading to the new Pro and not a single game is running at 120fps.
I played with the new display for some time yesterday and I did have some headache and nausea scrolling around. First time having this issue and I've had all the iPads except for iPad 4.
I recently watched the WWDC session on the improvements to Metal, and they do go into detail about how to implement frame rate targets and that, and it's definitely always been possible with Metal apps to target "maximum available display refresh rate" as your target frame rate. And in Metal 2 there'll be more options for targeting the max available frame rate, and scaling it down if it's not being reached at runtime.
You can program your render loops in many different ways, and if you do it like it was common in the days of NES and before, sure, changing the frame rate would massively impact the logic of the game too, as is obvious by how games would behave differently on NTSC and PAL systems. However, it's a best practice to do thread synchronisation to avoid this nasty stuff, and make sure that any frame rate will still behave properly.
The key is here is max frame rate target. In any case, no games yet are running at 120fps as far as I'm aware, and I've tested a bunch since posting here. Be interesting if anyone feels like there are any.
In my case looking at the same content side by side my air 2 has the better looking screen.I compared my air 2 to my 10.5. Disagree with your statement about the air 2 being more sharp.
In my case looking at the same content side by side my air 2 has the better looking screen.
In my case looking at the same content side by side my air 2 has the better looking screen.
In my case looking at the same content side by side my air 2 has the better looking screen.
Are you comparing native apps like Safari? Remember that games etc should look slightly sharper on the Air 2 until they are updated to support the new 10.5" resolution.
Correct I'm comparing using this forum.
Imho, this thread is the biggest concern for the new iPad, and what's preventing me from taking the plunge for a 10.5.