Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Status
Not open for further replies.
Animation speeds should be increased and delays reduced.

An iPhone 7 Plus should not feel sluggish on account of the OS.

Animation glitches tend to be treated with low priority. Last year the most visible ones weren’t treated until 10.2 and 10.3. Still, historic performance is not always a guide to future performance and we can certainly hope a few of the more obvious rough edges get sanded off.
 
  • Like
Reactions: iop and simonmet
My 7+ is working great. I’ve had the odd stutter here and there, and once where I had to reboot to get out of landscape, but no real show stoppers.

Not saying others aren’t having issues......just saying not everyone is. :)
 
What’s weird so far is that on my old iPhone 6S Plus I definitely felt an impact on battery due to iOS 11. But on my new 8 Plus battery performance seems to be pretty normal I would say. Set up as a new phone, no restore from backup.
 
There’s no particular reason why major iOS and macOS updates have to be released annualy and have to synchronise exactly with new iPhones releases.

So why do they do it? It’s clearly a lot to ask to push out major versions of four operating systems at once and I believe this is adversely affecting the high degree of polish that Apple users expect.

They spend nearly a year polishing the operating systems only to release new versions that are noticeably rough around the edges by comparison, occasionally even with severe bugs.

I think they can do better. Splitting up the release dates for each OS seems like the logical first step.
 
Last edited:
  • Like
Reactions: Beeplance
There’s no particular reason why major iOS and macOS updates have to be released yearly and have to synchronise exactly with new iPhones releases.

So why do they do it? It’s clearly a lot to ask to push out major versions of four operating systems all at the same time and I believe this is adversely affecting the high degree of polish that Apple users expect.

Purely business reasons. Annual releases of hardware with attendant software to keep stock pumped. It’s not better for the consumer imo and I can’t imagine this yearly grind is really better for them either (in any sense other than financial). Since Samsung do it too Apple would also risk being seen as slow and lumbering if they didn’t.

Edit: I realized I used a whole paragraph when one word would do. Capitalism.
 
Last edited:
Purely business reasons. Annual releases of hardware with attendant software to keep stock pumped. It’s not better for the consumer imo and I can’t imagine this yearly grind is really better for them either (in any sense other than financial). Since Samsung do it too Apple would also risk being seen as slow and lumbering if they didn’t.

Edit: I realized I used a whole paragraph when one word would do. Capitalism.

Very well said. The question was kind of rhetorical since I was basically thinking exactly the same thing.

OS X releases never used to be held to such stringent and inflexible release schedules.

I think it’s all about accounting and with Professor Bean Counter at the helm I don’t see them shifting strategies any time soon.
 
Animations aren’t as smooth as they could be and Clash of Clans is laggy as hell when moving the map around. Hopefully .1 will fix that. Otherwise battery life is fine and I love the font and headers in iOS 11.
 
  • Like
Reactions: Newtons Apple
What’s weird so far is that on my old iPhone 6S Plus I definitely felt an impact on battery due to iOS 11. But on my new 8 Plus battery performance seems to be pretty normal I would say. Set up as a new phone, no restore from backup.
or maybe because your battery is old and batteries are consumables?
 
Nah, according to Coconut Battery capacity is at 97,2% of design capacity. I already had to replace the battery some months ago.
 
  • Like
Reactions: lolkthxbai
i think Apple had too much on their plate with getting iOS 11 stable and adding all the iPhone X features these past few months, so they pushed back Messages in iCloud and iMessage Apple Pay in favor of a more stable 11.0 build.

Yeah I dunno how they get anything done with only 90,000 employees. /s
 
All 90,000 are developers /s

Was just highlighting the size of the company. Apple's workforce encompasses a huge number in R&D. Do you think they have 89,000 employees working in payroll and then 1,000 devs? Get real. And you must follow me and whenever I post anything negative, it alerts you so you can run to the forum and post your "Apple can do no wrong!" mantra.
 
Tuesday probably? As stated by the source who has connections with Apple.

One would think if someone was a source who knew about an iOS release before it was even pushed to developers, that same source would conceivably know why Apple didn't deliver P2P payments or iCloud Message sync in the release. Hmm...
 
Has anyone heard anything? I'm still on 10.3.3. I'm not updating to iOS 11 after all the issues with lag, crashing, and battery life I've been hearing about.

No idea, however I really hope we get some sort of update early next week. I’ve got the Exchange e-mail bug and it is really causing headaches....
 
  • Like
Reactions: Chris_H0928
My battery life on iOS 11 was the same in the day or so but I’ve noticed it’s now not that flash.

Are those that said it improved still seeing that improvement?
 
My Battery was really good before IOS11 but now I can say I think it is just as good or even a little better. It amazes me because 6 days out of 7 my usage is the same and I now consistently see more left over battery life at the end of my day. And this with the smaller battery in the smaller 7. My iPhone 7's little battery knocks the crap outta my android with it's 3000 mAh battery which needed a booster shot to get thru the day. Very happy with the update so far.
 
Status
Not open for further replies.
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.