Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Status
The first post of this thread is a WikiPost and can be edited by anyone with the appropiate permissions. Your edits will be public.
I'm facing a small issue, which was present with previous iOS 15.0.2: when I visit the storage usage within Settings app, it keeps calculating and never shows anything. I have restarted my device (iPhone XR) but that didn't make any difference. Anyone else?
 
Hi. That's a good point re. 13 - yes, I remember now that Trump was threatening a trade war that could've caused a significant problem for that year's iPhone launch. Point conceded :)

11 was terrible though - I remember even in the March the next year, notifications still had clipped text and the UI was janky.

I agree that software is hard and perfection is never possible. This isn't meant as a disparagement to the teams that work in Apple's engineering, either.

Pulling right back, I guess I've got two complaints:

1) I really feel that Apple now needs to make the x.0 launch akin to an agile style MVP - a release which supports that fall's hardware launches plus any significant UX changes.

Then the other stuff can come through the year, when it's properly ready.

2) Is that internet distribution of software has lead to a 'launch with it being mostly OK for most people and we can patch the edge cases and optimise it later' culture.

So regular people who update when their OS tells them to do so are essentially entered into an unofficial mass beta programme. This is not cool.

It's not just a problem with Apple, of course - you see it in AAA games (these are probably the worst culprits). I'd just like to see an end to this.

Apple has already adopted to some extent what you are proposing. Rather than ship SharePlay or Universal Control at launch (when, presumably, those would have presented suboptimal experiences) they waited.

And you raise another limiting factor in your reference to AAA games: talent. Just because Apple has a lot of money to work with does not translate into having all the talent it needs. All the big software companies are bemoaning the lack of talent needed to move forward. That’s why they are pushing developer-related training even as early as late middle school. They are not doing this out of the goodness of their hearts. They genuinely are short handed in critical areas and trying to develop a bench.
 
This is what’s most worrying; that senior people saw the changes as progressive and okayed them. There was nothing wrong with Safari, so why introduce a backwards step? Someone at the top took their eye off the ball and that’s very concerning for future updates. And while it’s a relief that we’re back to normal, the speed and alacrity of the return speaks volumes as to what must have gone on behind the scenes in recent weeks. The people behind this need to go, it was a huge mistake. Huge.

The flaw in your logic is that not everyone views everything done with Safari as a mistake. I (and many others) like the bottom search bar.

The problem was making that change so it wasn’t a huge shock and confusing.

Also, I don’t think it’s fair to blast any company for what amounts to experiments during a beta. They got feedback and acted on it before release. I’d say that is exemplary behavior and exactly what we want to see.
 
Apple has already adopted to some extent what you are proposing. Rather than ship SharePlay or Universal Control at launch

Although they were shown at WWDC, I don’t recall it being specified that they’d come with 15.0?

They are still part of iOS 15, and Apple had Shareplay in some of the betas as they likely knew they wanted it in 15.1, so having it in some of the beta for 15.0 gave them a good amount of real world feedback.

So, to agree, Apple have taken that approach, but people might have just assumed they got moved as delayed, but in actuality they were staggering the new features, so as not to make the releases more problematic than they are.
 
Is the bug in the Safari address bar fixed? I'm using automatic night mode and the problem is that the font's color in the address bar doesn't change, so I'll have to close Safari every day to fix it. Very annoying.
nope, i thought that was the iPad and another thing to toggle on my list.
why dids the s and Microsoft decide ta' bombard us this week?
 
Apple has already adopted to some extent what you are proposing. Rather than ship SharePlay or Universal Control at launch (when, presumably, those would have presented suboptimal experiences) they waited.

And you raise another limiting factor in your reference to AAA games: talent. Just because Apple has a lot of money to work with does not translate into having all the talent it needs. All the big software companies are bemoaning the lack of talent needed to move forward. That’s why they are pushing developer-related training even as early as late middle school. They are not doing this out of the goodness of their hearts. They genuinely are short handed in critical areas and trying to develop a bench.
Yes I get it. And I’m sure that their secret car and AVR projects have created an internal brain drain too.

But that notwithstanding…

I’d like Apple to approach a more Google / Android approach to updates. Basically agile. And state upfront at the WWDC keynote something like this:

Early fall : launch. Support for new devices. API foundations for this year plus a few easy to implement QoL minor features & fixes

I’d even go as far to say that a major version should only appear on new devices first with older devices getting it a few weeks later.

Late fall: major feature drop 1 (as an incentive to get regular people to upgrade). Plus - new emojis!

Early spring: major feature drop 2 and (likely) support for the new hardware that often is released around this time.

And between these, bug fixes.

Sure, this is way more conservative than what Apple does now. But I’d contend that:

1) It would be more successful than their current approach where they seem to be aiming to release all of the WWDC features in the fall and gradually announce that they’re coming later when it’s clear that they’re not ready.

2) Basically, Apple’s current approach just isn’t working well and is producing excessively buggy and badly optimised software.
 
  • Like
Reactions: dk001 and Pearsey
I'm facing a small issue, which was present with previous iOS 15.0.2: when I visit the storage usage within Settings app, it keeps calculating and never shows anything. I have restarted my device (iPhone XR) but that didn't make any difference. Anyone else?
Some have said it works it self out usually after 72 hours or so with this update ..
 
  • Like
Reactions: hellenicsun
I have no issues going from the mini call bar to full screen, I just tap on the mini call bar and it changes to the traditional full call screen.

As for your second item, are you meaning on the Lock Screen? Or just whilst actively using the phone & getting a notification?

Either way, the issues mentioned, if genuine, does not warrant the hyperbolic statement nature of your post.


I have tested on multiple devices (mine and my friends/family) and cannot go from mini call bar to FULL call screen. It just opens up the expanded options of the mini call bar. It's really confusing.

The second item, its when actively using the phone and getting a notification.


I have had these issues for a long time and do not think it is fair for you to say whether I have exaggerated what I'm saying or not. These devices are first and foremost Mobile Phones and struggle operate effectively like them. It is also worth mentioning that I am experiencing other bugs (newer ones specific to 15.1) that are actually breaking changes.
 
So, once you stop SharePlay, you can't full screen the chat windows again. Tapping the button does nothing. LOL love how this feature was delayed yet somehow this bug made it through.

Facetime buggy in more ways than one in this update. Often I answer a call and cannot hear or see the other person. Just see their initials on the screen instead.
 
Although they were shown at WWDC, I don’t recall it being specified that they’d come with 15.0?

They are still part of iOS 15, and Apple had Shareplay in some of the betas as they likely knew they wanted it in 15.1, so having it in some of the beta for 15.0 gave them a good amount of real world feedback.

So, to agree, Apple have taken that approach, but people might have just assumed they got moved as delayed, but in actuality they were staggering the new features, so as not to make the releases more problematic than they are.
Craig Federighi (I think) made the announcement or statement to somebody (Viticci??) sometime in the second half of 2020 that Apple was going to string out the tentpole features over the course of the full OS year.
 
  • Like
Reactions: Ansath
Guys, should I install it on my 12 mini that is still running iOS 14.7.1 or hold on until 15.1.1 or 15.2?
 
Craig Federighi (I think) made the announcement or statement to somebody (Viticci??) sometime in the second half of 2020 that Apple was going to string out the tentpole features over the course of the full OS year.
Ahh I was thinking of only WWDC this year. Still, we’re seeing them do it! Though I guess cos they haven’t explicitly said that, people assumed SharePlay & UC were delayed.
 
Since updating my iPad Pro, the Photos app has been showing the following. It never moves. Doesn’t matter how long I leave it plugged in.

614ad71440626ce8ed9defb13707fb21.jpg
 
  • Wow
Reactions: dk001
M1 iPad Pro 11” is facing few but random app freezes On this RC. Not impressed.
I have the same issue on my iPhone 13 pro. The app seems to freeze, I go to home screen and open it again, and works. No force close needed
 
I have an incredibly new and annoying issue with Apple Music: I am a chronic skipper of songs when I listen to recommendations. Now occasionally my iPhone goes into a stuck skip button mode and skips through all songs without playing them (like the skip button gets stuck).

Anyone else? It literally never stops skipping when this happens, I have to kill the app & wait a bit to resume normal playback (or pick another playlist).
 
  • Like
Reactions: calibru_2good_4u
15.1 on SE2020. How is Your battery compare to IOS 14.8.

I know battery life is individuel, but is worse og better for You ?
I have an iPhone 11 and after settling in I end the day with around 15% less battery life than I did with 14.8. I went directly from 14.8 to 15.1 DFU restore and set up as new.
 
I have an iPhone 11 and after settling in I end the day with around 15% less battery life than I did with 14.8. I went directly from 14.8 to 15.1 DFU restore and set up as new.
I can live with 15% less. maybe I will give it a try.
 
  • Like
Reactions: ipooed
Hi guys,

Does anyone experience this behaviour with the battery?

With 15.0.2 all was fine ?.

Greetings

/Edit: im on iPhone 13 Mini
 

Attachments

  • 02F55176-255A-4A7E-993C-E11A6CB27E31.png
    02F55176-255A-4A7E-993C-E11A6CB27E31.png
    838.5 KB · Views: 119
Hi guys,

Does anyone experience this behaviour with the battery?

With 15.0.2 all was fine ?.

Greetings

/Edit: im on iPhone 13 Mini
Looks like you are losing 8-14% after leaving your phone unplugged for an amount of time or overnight? Seems perfectly normal to me.
 
  • Haha
Reactions: Boyyai
It is in Flightmode. 3% is a normal drop, but this is way too much.

Is your phone loosing 14% over night?
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.