This would explain the buggy software this year lmao.They can only work on one thing per week. lol
This would explain the buggy software this year lmao.They can only work on one thing per week. lol
whow Apple is playing hardball with 15.2 - maybe they want to get rid of too many beta testers
Brought my watch charger with me to work for the same reasonGuys, it's my fault. I brought my iPP to work today with the hopes of updating it before this evening as well as my phone and watch.
There's an app for that.Someone at Apple is developing forgetfulness.
There's an app for that.
I guess they’re also laughing when ignoring bugs for months.I picture a bunch of Apple workers following this thread…just laughing hysterically. 😂🤣
Prior to iOS 14, it was about 50/50 between a GM (the old name for RC) or beta straight to public. Only iOS 14 has had almost every release have an RC first. 14.8 & 14.8.1 had no betas and no RC, from memoryOr it's always RC first?
14.1 also didn't have beta if I remember correctlyPrior to iOS 14, it was about 50/50 between a GM (the old name for RC) or beta straight to public. Only iOS 14 has had almost every release have an RC first. 14.8 & 14.8.1 had no betas and no RC, from memory
These are betas — they're expected to have bugs, and they even warn us right up front (emphasis mine):I guess they’re also laughing when ignoring bugs for months.
Keep in mind that Apple releases betas on their schedule, not ours, and they prioritize the bugs that get fixed in each beta. They're not going to bump usability issues up the fix list on beta builds because their expectation is that the people using betas are doing so on devices being used for app development to ensure compatibility with upcoming iOS/iPadOS/macOS releases, not the devices they actually carry around and use every day. (And as public betas are frequently the same builds as developer betas, the same caveats apply — it's still unfinished software and it should be expected that things will be broken.)Make sure to back up your devices before installing beta software and install only on devices and systems that you're prepared to erase if necessary.
These are betas — they're expected to have bugs, and they even warn us right up front (emphasis mine):
Keep in mind that Apple releases betas on their schedule, not ours, and they prioritize the bugs that get fixed in each beta. They're not going to bump usability issues up the fix list on beta builds because their expectation is that the people using betas are doing so on devices being used for app development to ensure compatibility with upcoming iOS/iPadOS/macOS releases, not the devices they actually carry around and use every day. (And as public betas are frequently the same builds as developer betas, the same caveats apply — it's still unfinished software and it should be expected that things will be broken.)
Those of us who ignore that warning and install betas on our everyday devices anyway already know (or should know) what we're signing up for, and it should not come as a surprise when a beta build breaks features we use on a regular basis. That's life on the beta train, and I'd suggest that anyone not comfortable with dealing with broken features for weeks at a time should probably just stay on the platform with public releases and let the rest of us at the bleeding edge deal with the pain instead.
If you think that there are no bugs in the official releases, you’re very mistaken.These are betas — they're expected to have bugs.
Oh, I didn't say there weren't, to be sure — but that's a far cry from installing something that is expected to be broken. ?If you think that there are no bugs in the official releases, you’re very mistaken.
I was talking about poor software quality in general, have never mentioned anything beta-related. As a software engineer myself, I think I know enough about beta software and how development works, but thanks for enlightening me.Oh, I didn't say there weren't, to be sure — but that's a far cry from installing something that is expected to be broken. ?
Addendum: It's also worth noting that many app developers can't or won't provide support for apps that don't work right if they're running on a device with a beta OS installed — only for devices running a publicly released OS. So there's another negative incentive for installing betas on a primary device — you may be stuck not only with broken iOS/iPadOS features, but also broken apps until either a future beta, public release, or app update when the dev has the opportunity to update for the latest release (which they may not be able to do before the release because it's not unheard of for a compatibility fix for a future iOS update to break compatibility with the current version of iOS).
I used your posts as a starting point, but it wasn't targeted at you in particular — apologies if it came across that way. I based it more on a general discussion in the thread around beta software quality as there seems to be quite a few folks in the forum/thread who aren't familiar with software development processes and lifecycles.I was talking about poor software quality in general, have never mentioned anything beta-related. As a software engineer myself, I think I know enough about beta software and how development works, but thanks for enlightening me.
Never understood why they gave a huge bump in Maps in Lisbon, Portugal instead of all of USA first.I'm actually happy in guessing it would NOT be this week as I'm expecting a major Maps update within the next week to coincide with 15.2 going public. Hoping for USA mass LookAround release as well as road details across the country as they stated at WWDC. They will need to coincide.
Never understood why they gave a huge bump in Maps in Lisbon, Portugal instead of all of USA first.
NahMore to the world that just the USA maybe?