Ugh, the skipped animation issue when closing apps is still there in the app switcher, and has been there since 9.0 beta 1. Are they seriously that incompetent?
There's frame drops and lag, but the extremes some users here take it to is simply baffling, as if it's ruining their lives and they have to spend hours on the internet finding videos to prove or disprove it. Nothing is every 100% perfect.
If truthfully a few milliseconds of lag or frame drops ruins someone's life as much as people make it sound, and spend their time on here, then they have much larger problems than anyone else here can help with.
The lag one experiences in a whole year is probably less time than posting their few posts complaining about it here
it is cosmetic. If you turn on "reduce transparency" it wont lag but it will look bad.You show the dealer before you drive off the lot, and they'll take care of it. You get a scratched iPhone out of the box, the Apple Store takes care of it. This isn't a cosmetic defect, this is a software issue without a quick fix. I've already said that the lag is puzzling, but there's no other option right now except to live with it or get a different phone.
The level of obsession with "lag" and "stutter" exhibited here goes well beyond that. It would be more like getting a brand-new car and freaking out because the sound it makes when it accelerates isn't quite to your liking, or the texture of the temperature knob vs the texture of the fan control knob is just slightly different.
I understand why you're classifying it as cosmetic, but it's a software issue that affects everyone as opposed to a hardware issue that affects random units. And you're correct, reducing transparency fixes it. Not an ideal solution, as I'm sure you'd agree.it is cosmetic. If you turn on "reduce transparency" it wont lag but it will look bad.
I would love to see someone try to download a ton of music for offline use (You can create a smart playlist in iTunes that includes ALL your music – see below). This is something that has, never, ever worked properly since Apple first introduced iTunes Match years ago. Downloading a few songs at a time or a short playlist usually works, but download hundreds or thousands of songs always fails horribly - half the songs get stuck attempting to download and never finish, songs download and later disappear from the device, you get frequent download error popups, etc. I've just given up and gone back to syncing via USB, even though I subscribe to iTunes Match. Every time Apple changes the Music app, I hope they'll work on this issue, but nothing ever happens. If some brave soul feels like trying to download their entire music library, that would be infinitely appreciated.
Ridiculous. I love how everyone tries to make lag some kind of Apple enthusiast OCD issue.The level of obsession with "lag" and "stutter" exhibited here goes well beyond that. It would be more like getting a brand-new car and freaking out because the sound it makes when it accelerates isn't quite to your liking, or the texture of the temperature knob vs the texture of the fan control knob is just slightly different.
6s Plus has no excuse for lagging on iOS 9. Period.
I'm starting to agree. If you look at history of posts I'm very annoyed that my phone doesn't operate as smoothly as 8.4.1 but it's better in some ways such as stability. Apps stay in memory longer and so do my tabs. Overall it's better in quite a few ways. I just hope they can tweak up the speed and fluidity I was so used too! Oh and the Sanfransico font has really grown on me!The fluidity issues that are present haven't crippled iOS 9, but some folks make it seem that way. I understand the folks that want this to be fixed. I get that, but these issues do not stop me from using my iPhone or iPad. I truly am enjoying iOS 9. Apple working on 9.2 this early is awesome as well. I believe things will be sorted out and we'll have happy fluidity campers soon!
Easier to see what music is on the device with new icons.
I'm starting to agree. If you look at history of posts I'm very annoyed that my phone doesn't operate as smoothly as 8.4.1 but it's better in some ways such as stability. Apps stay in memory longer and so do my tabs. Overall it's better in quite a few ways. I just hope they can tweak up the speed and fluidity I was so used too! Oh and the Sanfransico font has really grown on me!
I want, too. My game performance is poor. Every time that stutter could just lead to a lost of my game.Possibly. I hope not. I want performance improvements.
I take it you don't have a 6s Plus. Learn what you're trying to talk about and watch this video in 60 FPS.
THANK THE LORDperformance on 6s is slightly smoother, I can tell its more refined that 9.1
What exactly was this bug?Is the flickering keyboard bug fixed? Try pressing shift-case button in spotlight view. You will easily see the flickering if it hasn't been fixed.
Ridiculous. I love how everyone tries to make lag some kind of Apple enthusiast OCD issue.
What about PC gamers? They play games at 60 FPS. Anything below it is not acceptable. Some even notice differences in 120 FPS vs 60. If they are seasoned to see their games in 60 FPS all the time and you make it run at 30, they notice.
And they get mad.
When you play a video game, close to 100% of what you're looking at is moving action. Be it an FPS, racing game, RTS, platformer, whatever floats your boat. Smoothness absolutely matters when the vast majority of what you're experiencing is moving images.Ridiculous. I love how everyone tries to make lag some kind of Apple enthusiast OCD issue.
What about PC gamers? They play games at 60 FPS. Anything below it is not acceptable. Some even notice differences in 120 FPS vs 60. If they are seasoned to see their games in 60 FPS all the time and you make it run at 30, they notice.
And they get mad.
30 FPS drops are a huge deal. I've been playing GTA 5 on PC, not even at 60 FPS. I play around 45 and when I look back at the console version that is capped at 30, it's still a HUGE difference. Input feels hugely delayed on the Xbox One version and it looks annoyingly slow even though I used to play that way before. This is because I adapted to better performance. Once you go high FPS, you don't go back.
Would it be OCD if iOS started rendering at half the resolution of the Retina display, too? That's another area where you get used to the quality and going back is extremely noticeable even though you used to deal with it in the past. Lol. So imagine if you iPhone started randomly showing jagged text and low-res images. I hope you wouldn't notice it.
That's exactly the issue with iOS 9. We've been seasoned to expect 60 FPS because that's how the 6 ran on iOS 8, the 5s ran on 7, the 5 ran on 6, the 4s ran on 5, and the 4 ran on 4. Apple's set up a pattern of good performance on the inital versions of iOS running on their flagship phone of the time. There's no excuse for drops to 30 FPS on Apple's most expensive, highest specced phone on its first version. The 6 Plus had no excuses for lagging on iOS 8 and the 6s Plus has no excuse for lagging on iOS 9. Period.
We pay for these devices. It's not like Apple can do whatever as if we owe them. They owe the user the same performance or better for a phone that costs more. The user pays for the phone and owes Apple nothing more than that.
how do i test that?
What does this mean? I can see album thumbnail on music app when playing music?
You can really tell it on the spotlight search partJust use 3D Touch on apps that support it and press down on the left side of your home page to bring up the multitask window and see if it's as smooth as the 6S in this video:
I think people are still wishing for any version iOS 8 to be as good as iOS 7.1.2, and those on iOS 7 are wishing any version of iOS 7 was as good as iOS 6.1.3.a version of 9 as good as 8.4.1 before end of year would be outstanding
Yes. I am one of those peopleI think people are still wishing for any version iOS 8 to be as good as iOS 7.1.2, and those on iOS 7 are wishing any version of iOS 7 was as good as iOS 6.1.3.