Right we don't know for sure what's going on. I can tell you 3D touch is almost useless for me due to input-blocking. Like I posted here, https://forums.macrumors.com/thread...ive-right-after-entering-home-screen.1921186/, I was opening my phone or switching apps and then immediately trying to 3D touch on phone, or camera, and input wouldn't register. This led me to frustration because unlike tapping, 3D touch requires pressure and it does take more time than tapping, so I was both wasting time and trying to press harder on the phone.
I wanted to use 3D touch as it's intended to be used, as a shortcut to things, and yet due to input-blocking, my initial 3d touch being dismissed (lost 1-3 seconds), plus a second 3D touch (with more pressure thinking my first didn't have enough pressure), makes for a poor user experience for me especially when trying to use 3D-touch OS-wide.
Like I said before, we have cases where input is blocked and cases where it's not as I listed in OP. Why is input blocked during notifications panel animation but not during control center animation? Both panels are invoked via swipe gesture and have touchable controls. There seems to be no consistency, and this is part of the reason I suspect something is off to say the least.
I wanted to use 3D touch as it's intended to be used, as a shortcut to things, and yet due to input-blocking, my initial 3d touch being dismissed (lost 1-3 seconds), plus a second 3D touch (with more pressure thinking my first didn't have enough pressure), makes for a poor user experience for me especially when trying to use 3D-touch OS-wide.
Like I said before, we have cases where input is blocked and cases where it's not as I listed in OP. Why is input blocked during notifications panel animation but not during control center animation? Both panels are invoked via swipe gesture and have touchable controls. There seems to be no consistency, and this is part of the reason I suspect something is off to say the least.
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