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imagineadam

macrumors 68000
Jan 19, 2011
1,704
876
I love you guys, I really do. At this point I'm more interested in seeing how long a group of people can be involved in an endless, pointless discussion.

On topic, I upgraded to iOS 9. The input animation glitch with Reduce Motion enabled is annoying, as I usually keep animations off. Hopefully Apple fixes this in a future update. It looks like the input delay is matched to stock animations and not the quicker fade animation. Surprised Apple hasn't addressed this yet.

Keeping my iPad on iOS 8, as its jailbroken. Once I demo an iPad Air on iOS 9 in person I'll decide if I want to upgrade for iOS 9's few features. This is, of course, assuming Apple will fix this glitch.

The problem exists with reduce motion off as well just not as blatantly noticeable. Check out my video (which has animations on on 8.4.1) and try to have any iPhone on iOS 9 keep up with mine with animations on or off.
 
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C DM

macrumors Sandy Bridge
Oct 17, 2011
51,392
19,461
Have you ever seen this kind marketing by Apple before though ? Apple is usually spot on for delivering what they advertise. They aren't selling 3 dollar Big Macs here , lol.
Of course we all have. They tout amazing construction of all their products and all kinds of great things bordering perfection and greatness, as basically any company does in their marketing, but surely plenty of people have had all kinds of issues with all kinds of their products over the years. Is this somehow even remotely new or surprising in any way? I mean maybe perhaps to those who have had some sort of an embellished and realistically false view of things, or perhaps those who didn't think much of it at all until they came across something that bugged them, but reality has always been such.
 

Radon87000

macrumors 604
Nov 29, 2013
7,777
6,255
I agree that some people are experiencing issues.
It must be pretty bad to see any commercials or ads for anything since marketing often doesn't represent reality.
So you mean to tell me that they were able to deliver ALL the features on that page EXCEPT this.I wonder why
 

C DM

macrumors Sandy Bridge
Oct 17, 2011
51,392
19,461
So you mean to tell me that they were able to deliver ALL the features on that page EXCEPT this.I wonder why
Not how marketing works which I'm sure is known quite widely and for a long time.
 

_Refurbished_

macrumors 68020
Mar 23, 2007
2,344
3,066
The problem exists with reduce motion off as well just not as blatantly noticeable. Check out my video (which has animations on on 8.4.1) and try to have any iPhone on iOS 9 keep up with mine with animations on or off.

I naturally wait for the animation to finish with stock settings, so it's not a problem for me. This would, however, be very frustrating for someone that uses their phone the way you do in the video.

On the other hand, the Reduce Motion issue is different, as the fade animation is fully completed and you still can't launch an app.
 

Act3

macrumors 68020
Sep 26, 2014
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I naturally wait for the animation to finish with stock settings, so it's not a problem for me. This would, however, be very frustrating for someone that uses their phone the way you do in the video.

On the other hand, the Reduce Motion issue is different, as the fade animation is fully completed and you still can't launch an app.

I run with reduced motion on , basically have to wait almost a second after fade is done before icons will register a tap. Makes for a "clunky" experience when moving in and out of apps quickly. It's the same on air 2 running 9.2b4 or my 6 that is on 9.1 , I'd be surprised if 9.2 final changes it back. It's been this way since first beta of iOS 9. If Apple hasn't tuned it back to how it was previously by now most likely there is a reason for it to be like it is. It's hard to believe anyone there has not noticed it.
 

C DM

macrumors Sandy Bridge
Oct 17, 2011
51,392
19,461
I run with reduced motion on , basically have to wait almost a second after fade is done before icons will register a tap. Makes for a "clunky" experience when moving in and out of apps quickly. It's the same on air 2 running 9.2b4 or my 6 that is on 9.1 , I'd be surprised if 9.2 final changes it back. It's been this way since first beta of iOS 9. If Apple hasn't tuned it back to how it was previously by now most likely there is a reason for it to be like it is. It's hard to believe no one there has not noticed it.
Apple had adjusted all kinds of things with iOS 7.1 that was released half a year after 7.0, and all kinds of things improved with 8.1, 8.2, and 8.3 releases as well for 8.0, so hard to really say one way or another.
 

C DM

macrumors Sandy Bridge
Oct 17, 2011
51,392
19,461
I naturally wait for the animation to finish with stock settings, so it's not a problem for me. This would, however, be very frustrating for someone that uses their phone the way you do in the video.

On the other hand, the Reduce Motion issue is different, as the fade animation is fully completed and you still can't launch an app.
I do it all with Reduce Motion enabled from 7.0 days and since adjusting to the responsiveness in 7.0 I haven't had to adjust since then and what I do still works fine in iOS 9 as it did for me in iOS 8 and 7.
 
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Act3

macrumors 68020
Sep 26, 2014
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I do it all with Reduce Motion enabled from 7.0 days and since adjusting to the responsiveness in 7.0 I haven't had to adjust since then and what I do still works fine in iOS 9 as it did for me in iOS 8 and 7.

My opinion is it is definitely less responsive now than the 5s and iPad 4 that I owned previously were on iOS 7. Never had a "double" tap issue with either of those devices.
 

C DM

macrumors Sandy Bridge
Oct 17, 2011
51,392
19,461
My opinion is it is definitely less responsive now than the 5s and iPad 4 that I owned previously were on iOS 7. Never had a "double" tap issue with either of those devices.
Well, I guess the only thing I can say to that aspect of it in particular is that I guess I, and likely many others, adjusted "better" or perhaps even overadjusted a bit to a something that unfortunately became worse with iOS 7 (and in particular 7.0), which in a sense also future-proofed usability to a somewhat larger degree.
 

Vexxx

macrumors regular
Oct 19, 2014
122
40
When unlocking phone, tap is registered immediately (icon color changes) but app opens after animation is finished.

If I try to 3d touch when unlocking, it registers my touch but not in 3d as icons go to remove app state when animation is finished.

This behaviour makes me wonder if this delay is somehow needed by 3d touch?
 

Act3

macrumors 68020
Sep 26, 2014
2,367
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Well, I guess the only thing I can say to that aspect of it in particular is that I guess I, and likely many others, adjusted "better" or perhaps even overadjusted a bit to a something that unfortunately became worse with iOS 7 (and in particular 7.0), which in a sense also future-proofed usability to a somewhat larger degree.

https://forums.macrumors.com/threads/ios-9-vs-ios-8-4-1-unresponsiveness.1942001/#post-22318223

This is almost as responsive as iOS 8.4.1, and far from what every version 9 and its betas have shown thus far. Keep in mind it is iOS 7.0
 

_Refurbished_

macrumors 68020
Mar 23, 2007
2,344
3,066
I do it all with Reduce Motion enabled from 7.0 days and since adjusting to the responsiveness in 7.0 I haven't had to adjust since then and what I do still works fine in iOS 9 as it did for me in iOS 8 and 7.

Umm, it's a glitch. Not talking about responsiveness.

While the OP has an issue with the way Apple implemented the input delay on animations, this isn't the case with Reduce Motion enabled. The animation completes, but there's a slight delay before you're able to launch an app. Clearly not intentional.
 

Act3

macrumors 68020
Sep 26, 2014
2,367
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USA
Umm, it's a glitch. Not talking about responsiveness.

While the OP has an issue with the way Apple implemented the input delay on animations, this isn't the case with Reduce Motion enabled. The animation completes, but there's a slight delay before you're able to launch an app. Clearly not intentional.

That delay or glitch or whatever is there with reduced motion on or off, refer to imagineadam's video showing 8.4.1 with reduced motion off and try to reproduce the smoothness on a device running 9 or above.

iOS 9 vs iOS 8.4.1 unresponsiveness
 
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C DM

macrumors Sandy Bridge
Oct 17, 2011
51,392
19,461
And even a further ways off going from 8 to 9.whatever so far. None of those videos you linked really show the icon tap recognition delay.
And yet even more discussion about it all from even more people, as well as actual tech and even some mainstream media coverage, was there in the earlier iOS 7 days. I guess kind in that sense it can also go to again show the subjectivity that is in play when it comes to all the videos and people asking or telling others about their experiences.
 

Act3

macrumors 68020
Sep 26, 2014
2,367
2,821
USA
And yet even more discussion about it all from even more people, as well as actual tech and even some mainstream media coverage, was there in the earlier iOS 7 days. I guess kind in that sense it can also go to again show the subjectivity that is in play when it comes to all the videos and people asking or telling others about their experiences.

And that tech and media coverage was about how slow the animations are and how they lock out the UI until the animation completes. However, in iOS 9 and above there is a delay, even after the animation completes, before the system will recognize user input. This additional delay, after the animation is completed, does not exist in iOS 7 and iOS 8. The videos posted show that.
 

Act3

macrumors 68020
Sep 26, 2014
2,367
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nothing like that on any of my iDevices (iPhone 5S and 6, iPad Air). All running iOS 9.1

Would you or anyone be willing to make a video of one of your devices showing it "not being like that" ? i.e. one to compare with the videos I made showing the issue the OP has experienced.
 

C DM

macrumors Sandy Bridge
Oct 17, 2011
51,392
19,461
And that tech and media coverage was about how slow the animations are and how they lock out the UI until the animation completes. However, in iOS 9 and above there is a delay, even after the animation completes, before the system will recognize user input. This additional delay, after the animation is completed, does not exist in iOS 7 and iOS 8. The videos posted show that.
What I'm saying is that whatever it was in iOS 7 was in a sense worse and for more people. That many got adjusted to how it became compared to before iOS 7 and as of that adjustment haven't been running into those types of issues even with the potential additional changes in iOS 9 that some are affected by.
 

trifid

macrumors 68020
Original poster
May 10, 2011
2,078
4,950

Act3

macrumors 68020
Sep 26, 2014
2,367
2,821
USA
What I'm saying is that whatever it was in iOS 7 was in a sense worse and for more people. That many got adjusted to how it became compared to before iOS 7 and as of that adjustment haven't been running into those types of issues even with the potential additional changes in iOS 9 that some are affected by.

Where do you come up with " many people got adjusted" ? Many may not have as well.
 

Max(IT)

Suspended
Dec 8, 2009
8,551
1,662
Italy
Just look at this BLATANT lie.I LOL everytime I see this

9dOMWrz.png
Never heard about marketing?
Btw the only debatable point is more responsive performance, and ONLY related to animations since app benchmarks are generally equal or better.

I run with reduced motion on , basically have to wait almost a second after fade is done before icons will register a tap. Makes for a "clunky" experience when moving in and out of apps quickly. It's the same on air 2 running 9.2b4 or my 6 that is on 9.1 , I'd be surprised if 9.2 final changes it back. It's been this way since first beta of iOS 9. If Apple hasn't tuned it back to how it was previously by now most likely there is a reason for it to be like it is. It's hard to believe anyone there has not noticed it.
The "one second" figure is just a ridiculous exaggeration... It still is a fraction of a seconds.
People exaggerate so much on this forum about everything...

Would you or anyone be willing to make a video of one of your devices showing it "not being like that" ? i.e. one to compare with the videos I made showing the issue the OP has experienced.
I could do that, to what avail ? I won't use any device the ridiculous way you and many other showed in those videos. I'm not tapping my iDevices like a possessed. I can't reproduce those behavior in real life. I'm not opening and closing the control center like a mad man. There is no reason to do that.
The only reproducible issue is the Inbox -> first mail delay.
Something I can live with.

Where do you come up with " many people got adjusted" ? Many may not have as well.
Last time I checked Apple is selling iPhones like cakes, so I'd say that MOST people got adjusted and don't care.
A few vocal complainers here doesn't represent the majority.
 
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_Refurbished_

macrumors 68020
Mar 23, 2007
2,344
3,066
That delay or glitch or whatever is there with reduced motion on or off, refer to imagineadam's video showing 8.4.1 with reduced motion off and try to reproduce the smoothness on a device running 9 or above.

iOS 9 vs iOS 8.4.1 unresponsiveness

There's a difference between a glitch and an intentional delay. I guess we should just call it what it is: a bug

With reduce motion off, there is no bug. There is a delay, but it's working the way it was designed. As soon as the animation completes, you're able to launch an app.

With reduce motion enabled, the animation completes but you are not able to launch an app for a few milliseconds. One is by design, one is not.

Apple should put it back the way it was for both scenarios, but if they choose not to for whatever reason, they'll need to fix the input delay when reduce motion is enabled.
 
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I7guy

macrumors Nehalem
Nov 30, 2013
35,155
25,258
Gotta be in it to win it
Never heard about marketing?
Btw the only debatable point is more responsive performance, and ONLY related to animations since app benchmarks are generally equal or better.


The "one second" figure is just a ridiculous exaggeration... It still is a fraction of a seconds.
People exaggerate so much on this forum about everything...


I could do that, to what avail ? I won't use any device the ridiculous way you and many other showed in those videos. I'm not tapping my iDevices like a possessed. I can't reproduce those behavior in real life. I'm not opening and closing the control center like a mad man. There is no reason to do that.
The only reproducible issue is the Inbox -> first mail delay.
Something I can live with.


Last time I checked Apple is selling iPhones like cakes, so I'd say that MOST people got adjusted and don't care.
A few vocal complainers here doesn't represent the majority.
Better watch it by using sales as an indicator of how well a product is liked or you'll be told people buy iPhones because they are the least worst out of the bunch.
 
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