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I7guy

macrumors Nehalem
Nov 30, 2013
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Gotta be in it to win it
Where do you come up with " many people got adjusted" ? Many may not have as well.
I guess he's saying many because if it were that bad for the masses it would be all over the Internet and would manifest itself in sales. If one doesn't want to accept that explanation we're back to discussing how it only affects the people in thread to some degree.
 

Max(IT)

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Better watch it by using sales as an indicator of how well a product is liked or you'll be told people buy iPhones because they are the least worst out of the bunch.
There is a very bad attitude in this forum to believe every one else out of here is a perfect idiotic sheep ready to throw money at Apple for an inferior product.
 

Radon87000

macrumors 604
Nov 29, 2013
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I guess he's saying many because if it were that bad for the masses it would be all over the Internet and would manifest itself in sales. If one doesn't want to accept that explanation we're back to discussing how it only affects the people in thread to some degree.
Its a well known fact throughout the world as to how iOS 7 and 8 had disastrous launches and yet Apple had record sales.Sales isnt a good indication of how good a product it.For instance,Witcher 3 PC Game is NOT EVEN close to Fallout 4 in Sales yet Witcher 3 won GOTY for the quality which Fallout 4 lacks
 

Act3

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Sep 26, 2014
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Never heard about marketing?
Btw the only debatable point is more responsive performance, and ONLY related to animations since app benchmarks are generally equal or better.

And that somehow that makes things correct about marketing? There are laws and regulations regarding " truth in advertising" here in the States.

The "one second" figure is just a ridiculous exaggeration... It still is a fraction of a seconds.
People exaggerate so much on this forum about everything...

If you read my post again, it says "about a second" or maybe I should have been more specific for you and said 3/4 of a second.

I could do that, to what avail ? I won't use any device the ridiculous way you and many other showed in those videos. I'm not tapping my iDevices like a possessed. I can't reproduce those behavior in real life. I'm not opening and closing the control center like a mad man. There is no reason to do that.
The only reproducible issue is the Inbox -> first mail delay.
Something I can live with.

Speaking of people exaggerating so much on this forum, There is nothing possessed, mad manlike, or ridiculous about hitting the home button and then immediately tapping any icon sitting in the tray. Bottom line, it cannot be done as smooth and as responsive as any version of iOS prior to iOS 9. So please stop with the excuses on why a video cannot be provided showing otherwise.

Last time I checked Apple is selling iPhones like cakes, so I'd say that MOST people got adjusted and don't care.

Or is it because Apple has a reputation and is better than the competition? I'll go with that as the reason why iPhones sell like hot cakes.
 
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C DM

macrumors Sandy Bridge
Oct 17, 2011
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Where do you come up with " many people got adjusted" ? Many may not have as well.
Given the level of complaints about it all with iOS 9 compared to iOS 7, it seems that there's room to draw some conclusions. And even if many didn't, doesn't mean that many couldn't have, one doesn't rule out the other.
 

Act3

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Sep 26, 2014
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I guess he's saying many because if it were that bad for the masses it would be all over the Internet and would manifest itself in sales. If one doesn't want to accept that explanation we're back to discussing how it only affects the people in thread to some degree.

This is Apple, its not going to manifest itself in sales. People will always buy the iPhone. Did the problems with the maps in iOS 6 hurt the sales of the iPhone 5? That was a much much more major issue.
 

Max(IT)

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And that somehow that makes things correct about marketing? There are laws and regulations regarding " truth in advertising" here in the States.
Apple advertised nothing about animations, so I can't see any laws broken there ...
If you read my post again, it says "about a second" or maybe I should have been more specific for you and said 3/4 of a second.
It's more like a 1/3 of a second ....
Speaking of people exaggerating so much on this forum,
There is nothing possessed, mad manlike, or ridiculous about hitting the home button and then immediately tapping any icon sitting in the tray. Bottom line, it cannot be done as smooth and as responsive as any version of iOS prior to iOS 9. So please stop with the excuses on why a video cannot be provided showing otherwise.

If I hit the home button and tap any icon my iPhone respond immediately.
Only those ridiculous acting are "causing" the issue.....
Or is it because Apple has a reputation and is better than the competition? I'll go with that as the reason why iPhones sell like hot cakes.
It's because customers in the real world are SATISFIED with Apple's products.
 
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Act3

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Apple advertised nothing about animations, so I can't see any laws broken there ...

It's more like a 1/3 of a second ....

If I hit the home button and tap any icon my iPhone respond immediately.
Only those ridiculous acting are "causing" the issue.....

It's because customers in the real world are SATISFIED with Apple's products.

Thanks for telling all of us that experience the issue are ridiculous. Glad it doesn't affect you, shame you can't leave it at that rather coming in here and ridiculing those experiencing it. Calling us madmen, possessed, etc.
 

trifid

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Original poster
May 10, 2011
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Apple advertised nothing about animations, so I can't see any laws broken there ...

It's more like a 1/3 of a second ....

If I hit the home button and tap any icon my iPhone respond immediately.
Only those ridiculous acting are "causing" the issue.....

It's because customers in the real world are SATISFIED with Apple's products.

There is nothing ridiculous about expecting an app to launch when I tap it. Perhaps you use your device more slowly, or you have adapted to watching animation end before you tap, but you can't judge others for using it differently, much less faster. This reminds me of antennagate and Apple trying to tell everyone they were holding their phone wrong. That was funny.

Furthermore, saying it's just 1/3 or 3/4 or a second or whatever it is, is the wrong way to look at it. Because intuitively one would tend to dismiss that since it's so little. The right way to see it is, personally my daily usage I tend to tap things 2-3 even 4 times before it responds. During those multiple tappings, workflow is disrupted, I'm not getting where I want on the first try.

And when I used 6s, I went from lock screen to home screen and did 3d touch on the phone icon, and pressed hard and that whole effort to 2-3 seconds or so, and the 3d touch wouldn't register due to input-blocking! And when it didn't register I had to 3d touch again. So that's several seconds of disrupting workflow for something that's intended to be a fast shortcut. If it fails to be a fast shortcut, why use it?

The bottom line is workflow is affected significantly, you can't dismiss it by just saying that it's just a second or less.

One more thing, when people complain about iOS responsivess/jerkiness/stuttering in many cases it's all about ms, you'd be surprised how a few ms can impact UI. It sounds little but it's very notable. It's similar to video and audio being out of sync, a few ms make a big difference right?
 
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trifid

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May 10, 2011
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About the sales discussion, I don't see the relevance, iPhone sells like hotcakes, Microsoft Windows sells like hotcakes so? People buy in masses generally because the positives outweigh the negatives. It doesn't mean there aren't significant negatives that should be criticized and addressed.
 
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Radon87000

macrumors 604
Nov 29, 2013
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Apple advertised nothing about animations, so I can't see any laws broken there ...

It's more like a 1/3 of a second ....

If I hit the home button and tap any icon my iPhone respond immediately.
Only those ridiculous acting are "causing" the issue.....

It's because customers in the real world are SATISFIED with Apple's products.
Whats your definition of the word "performance" because frame rate drops are generally classified under it
 

Act3

macrumors 68020
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Apple advertised nothing about animations.....


This is on Apple's iOS 9 web page, since we have to beat this dead horse again.

"Faster and more responsive.
The apps in iOS 9 now take advantage of Metal, making more efficient use of the CPU and GPU to deliver faster scrolling, smoother animation, and better overall performance. Email, messages, web pages, and PDFs render faster. And multitasking features on iPad feel fluid and natural. "
 
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Radon87000

macrumors 604
Nov 29, 2013
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That chart and benchmark is measuring something different than control center stutters on the Siri screen.
Still proves frame rates as an indicator of performance.CC also stutters on lockscreen,app switcher and spotlight
 

I7guy

macrumors Nehalem
Nov 30, 2013
35,155
25,259
Gotta be in it to win it
Still proves frame rates as an indicator of performance.CC also stutters on lockscreen,app switcher and spotlight
So you think the benchmark that measures the rendering of 3D objects by the gpu is exactly the same technique used by iOS for the control panel? So by your definition there is nothing wrong with iOS since the 6s and plus basically win.
 

Radon87000

macrumors 604
Nov 29, 2013
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So you think the benchmark that measures the rendering of 3D objects by the gpu is exactly the same technique used by iOS for the control panel? So by your definition there is nothing wrong with iOS since the 6s and plus basically win.
Both use the GPU.The reason for the low frames in CC and spotlight is shoddy and inefficient coding but nevertheless it's an indicator of the performance of the iPhone as a whole
 

I7guy

macrumors Nehalem
Nov 30, 2013
35,155
25,259
Gotta be in it to win it
Both use the GPU.The reason for the low frames in CC and spotlight is shoddy and inefficient coding but nevertheless it's an indicator of the performance of the iPhone as a whole
It actually isnt an indicator of the performance of the phone as a whole. If you review the anandtech article you quote you will see the iPhone 6s is at the top of nearly every category. In an attempt to prove me wrong you actually proved me correct.
 

Max(IT)

Suspended
Dec 8, 2009
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There is nothing ridiculous about expecting an app to launch when I tap it. Perhaps you use your device more slowly, or you have adapted to watching animation end before you tap, but you can't judge others for using it differently, much less faster. This reminds me of antennagate and Apple trying to tell everyone they were holding their phone wrong. That was funny.

Furthermore, saying it's just 1/3 or 3/4 or a second or whatever it is, is the wrong way to look at it. Because intuitively one would tend to dismiss that since it's so little. The right way to see it is, personally my daily usage I tend to tap things 2-3 even 4 times before it responds. During those multiple tappings, workflow is disrupted, I'm not getting where I want on the first try.

And when I used 6s, I went from lock screen to home screen and did 3d touch on the phone icon, and pressed hard and that whole effort to 2-3 seconds or so, and the 3d touch wouldn't register due to input-blocking! And when it didn't register I had to 3d touch again. So that's several seconds of disrupting workflow for something that's intended to be a fast shortcut. If it fails to be a fast shortcut, why use it?

The bottom line is workflow is affected significantly, you can't dismiss it by just saying that it's just a second or less.

One more thing, when people complain about iOS responsivess/jerkiness/stuttering in many cases it's all about ms, you'd be surprised how a few ms can impact UI. It sounds little but it's very notable. It's similar to video and audio being out of sync, a few ms make a big difference right?
Oh my ... a few ms of delay have nothing to do with video and audio out of sync .......

Whats your definition of the word "performance" because frame rate drops are generally classified under it
If you were speaking about a videogame yes .... but we are speaking about iOS UI.

If you actually read hardware reviews,frame rates are one of the primary indicators of performance.....
Again ... we are not speaking about APPS frame rates. App frame rate is equal in iOS 7 , 8 or 9.
We are just speaking about the UI.
 
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trifid

macrumors 68020
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May 10, 2011
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Oh my ... a few ms of delay have nothing to do with video and audio out of sync .......

It's just an example of how one may easily dismiss "a few ms" as insignificant, but it's actually perceivable and important. But in the case of iOS and input-blocking it has more consequences as I explained earlier, like with 3d touch for example.
 

Act3

macrumors 68020
Sep 26, 2014
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The question of the day is... Has sutter/lag been fixed with 9.2...?

In iOS 9.2, I still experience the issue that the OP describes. My air 2 has been using 9.2 b4 (or final for that matter) for past three weeks or so, only stutter that bothers me is when using the split keyboard.

But let me state this, just because I have 2 complaints with iOS 9 does not in any way mean that I am dissatisfied with Apple.
 
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