Anyone can look at the videos, they show the same.
Lol
Not sure how you can not oberve the "double taps" needed to launch apps in the 9.1 video compared to the 8.4.1 video.
Anyone can look at the videos, they show the same.
Lol
Because you are faking it, and pressing double.Not sure how you can not oberve the "double taps" needed to launch apps in the 9.1 video compared to the 8.4.1 video.
Because you are faking it, and pressing double.
If you press double on the 8.4.1, the same thing will apply.
Ah I see. This is that same guy! He STILL just doesn't understand what we are pointing out.your mythbusting was busted before, let it go. None of the videos are fake. Get over it.
https://forums.macrumors.com/threads/my-iphone-6-is-fast-as-hell-with-ios-9-w-mythbusting.1929419/
Xcode has factually proven iOS 8.4.1 to run at at a faster FPS than iOS 9.Download Xcode and try for yourselves
Suuuuuure, look, if you don't like Apple, don't buy iPhones.
People like you are ridiculous. All I have to say to you.
That's why they have the animations, to cover that up. Isn't it?
I thought the animations were eye candy, which some people want, but I intensely dislike.
The whole premise of the thread is just ridiculous to expect 100% flawless 24/7 on a mobile device (or even a PC with a lot more processing power there is still lag and hangups). If people are so unhappy to keep making this the biggest deal in their tiny worlds about the .5 seconds of hangup, then go try using Android and you'll appreciate how fast iOS is.
Sorry, but wanting touch devices respond to touches is not ridiculous. Having to tap twice for the device to even register the command is clearly a minor problem, but it does diminish a good feeling of using a fast, responsive , premium device. It was not present to this extent before and it is present now, so there's that. It is a clear regression no matter how we slice it.
I don't think understand what this thread is about, Apple changed code from iOS 8.4.1 to 9, where they now BLOCK INPUT DURING ANIMATIONS (when switching apps). This has the effect of causing some of us or maybe most of us to double/triple tap things. Please watch the videos carefully, the evidence is there, it's 100% reproducible and I outlined the steps to reproduce the issue. It's absurd, it shouldn't be like that. Why did Apple change code from 8.4.1 to 9 to block input during animations?
And by the way, I tried Android on a galaxy s6, it's faster than iOS9 for switching apps, no issue with double/triple tapping.
They staterd blocking input in iOS 7.
Galaxy S6?
How much do they pay you?
The only one here that doesn't seem to agree or see it is you.not sorry, doesn't make any sense.
Try pressing on the older version the same way and it's the same.
It's completely ridiculous, everyone agrees but 2 or 3 of you.
Moderators should close this topic, it's N pages of people demonstrating you are wrong and you refusing.
They staterd blocking input in iOS 7.
Galaxy S6?
How much do they pay you?
They staterd blocking input in iOS 7.
it eats Androids for breakfast, and I didn't find any bug yet...
MYTHBUSTING LIST:
Springboard animations don't allow user interaction since iOS 9 > Wrong, that's a problem since iOS 7
But you realize that's how every OS out there works right? Animations cover load time. You take out the animations well there's nothing for a split second there; it doesn't speed up the OS at all turning off the animations.
People seem to incorrectly think turning on reduce motion and cutting out the animations should speed up the phone or something. It does nothing to the load times or OS speed whatsoever.
The whole premise of the thread is just ridiculous to expect 100% flawless 24/7 on a mobile device (or even a PC with a lot more processing power there is still lag and hangups). If people are so unhappy to keep making this the biggest deal in their tiny worlds about the .5 seconds of hangup, then go try using Android and you'll appreciate how fast iOS is.
Yes I want iOS get better and faster but posting crying posts about hangups and lag one after another is just so petty. People spend more time complaining about lag and hangups just in 1 complaining post about it then that time lost on their devices in very likely a full week. But then their time was so valuable they couldn't afford that .5 seconds to begin with It's truly no-win with some people.
This is actually the smartest thing you said!If people are so unhappy to keep making this the biggest deal in their tiny worlds about the .5 seconds of hangup, then go try using Android and you'll appreciate how fast iOS is.
That sounds like a Facebook and not iOS issue.This is actually the smartest thing you said!
In many ways, Android is smoother and faster. Try scrolling your Facebook feed on a Galaxy S6 and iPhone 6, Galaxy S6 is way smoother (constant 60 fps scrolling) without any hickups or micro-stutter.
Seriously doubt that. Scrolling stutters everywhere in iOS 9. Not just Facebook.That sounds like a Facebook and not iOS issue.
What phone? On my 6s, scrolling is fine.Seriously doubt that. Scrolling stutters everywhere in iOS 9. Not just Facebook.
My son has the 6 and uses the fb app, it may not scroll smoothly; idk; he may not care.iPhone 6.
This is actually the smartest thing you said!
In many ways, Android is smoother and faster. Try scrolling your Facebook feed on a Galaxy S6 and iPhone 6, Galaxy S6 is way smoother (constant 60 fps scrolling) without any hickups or micro-stutter.