Its irrelevant who had the patent first.Who put it on the market FIRST is whats important.Microsoft has a crap ton of very cool patents thanks to Nokia which are completely irrelvant as they never made it into a finished product
So now it's who puts it out first is the only relevant, important thing? You've used the reverse argument so many times before, but now that "who was FIRST" fits your argument you flip flop your own views.
Apple wasn't the first to do fingerprint as you've many times pointed out in various threads (which is what I talked about in the above paragraph of you flip flopping to fit your current argument.)
It sucked and no other phone copied. Apple came in and did it right a couple years later and set the standard of how well a fingerprint reader should work. They did it miles better and it took years for others to catch up (some still are behind.) Now almost no phone is without one.
So no, it's not about who was FIRST. It's about who does it better. Apple will no doubt do wrap around screen better.
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Variables ..... like how many times the game has been played already which loads up faster with more cache. How much Play Games interfere with the start up of games vs Game Center. Same goes for the Game Lanucher. Then you have more permission checks on Android games/apps at start up. Also we couldn't tell if the S7 games were stored on external storage card. I can go on and on.
"I could go on and on with excuses" is what I think you meant to write.
The test pits the two phones against each other how they come out of the box (minus a couple app installs.) Stop using Android or TouchWiz as excuses. It's not the iPhones fault both softwares (Android + TouchWiz) combined require specs higher than needed to operate. It shows the major flaw to their software. Which impacts performance.