Well AlphaCentauri you are at 4.367 light years from the earth so 2560x1080 is quite understandableOr rather going in circles
I would add:
4) CAN display 2560x1080 hidpi (everything too big for many, but perfect for me)
Well AlphaCentauri you are at 4.367 light years from the earth so 2560x1080 is quite understandableOr rather going in circles
I would add:
4) CAN display 2560x1080 hidpi (everything too big for many, but perfect for me)
Yeah 👍🤣Well AlphaCentauri you are at 4.367 light years from the earth so 2560x1080 is quite understandable
hmm, Wolf1701 ....Well AlphaCentauri you are at 4.367 light years from the earth so 2560x1080 is quite understandable
Hit and sunk! (Trekkers stuff)hmm, Wolf1701 ....
On Stardate 43997, Locutus of Borg (formerly Captain Jean-Luc Picard of the Starship Enterprise NCC 1701-D) did lead the Borg into battle at Wolf 359, a star 7.9 light years from Earth. At that distance the perfect resolution would be something like 1280x540.
5120x2880 displays have fewer inches (27 inches) and more pixels per inch. They are Retina displays. They are supposed to be used with a drawing scale of like 200% ("looks like 2560x1440"). MacOS does such HiDPI modes by using 4 times as many pixels (twice the height and twice the width) to draw objects.Probably missing something obvious but I gotta ask this question. How is it that the LG 34WK95U-W specs page lists the resulution at 5120 x 2160 and you're supposed to be getting much more screen width than an iMac at 5120 x 2880??? Obviously people purchase the LG UltraWide 5k2k to get more content on the width of the screen, and yet the pixel width of these 2 machines are both 5120. What am I missing?
I apologize but I'm still confused. Putting aside the current limitations of the M1's HiDPI scaling and fucusing only on the specs of LG 34WK95U-W vs the 27" iMac Retina screen. Considering they both have 5120 phycial pixes in their width, does this mean that the LG 34WK95U-W is scaling the horizontal at a different percentage than the vertical? I would only buy an ultrawide if I could say, view more channel strips across the width in software like Logic Pro. If a 32 inch wide LG 34WK95U-W and a 23 inch wide 27" iMac have the same physical pixels in width, then I'm guessing the PPI across the width of the LG 34WK95U-W must be very low comparitably speaking?5120x2880 displays have fewer inches (27 inches) and more pixels per inch. They are Retina displays. They are supposed to be used with a drawing scale of like 200% ("looks like 2560x1440"). MacOS does such HiDPI modes by using 4 times as many pixels (twice the height and twice the width) to draw objects.
5120x2160 displays have more inches (34 inches) and therefore larger pixels. They probably work best with a drawing scale of 100% (5120x2160).
In macOS, the highest HiDPI mode you can do on an M1 Mac has a width of 6016 pixels. This is "looks like 3008x1269" in the case of a 5120x2160 display which is drawn using 6016x5076 pixels and scaled down by the GPU to 5120x2160 for output to the display. This is a drawing scale of 170%. Lower drawing scales cannot be done on an M1 Mac unless you switch to non-HIDPI modes. For example, if you want to do 3840x1620 (133% scale), then that's how many pixels you have to use on an M1 Mac, which is then scaled up by the GPU to 5120x2160 for output to the display.
An Intel Mac with AMD GPU can do HiDPI modes of any size up to 16Kx16K ("looks like 8Kx8K" for HiDPI modes) in some cases. In that case, with a 5120x2160 display, an Intel Mac can do "looks like 3840x1620" by drawing 200% into a 7680x3240 frame buffer and scaling that down to 5120x2160. You can imagine that will look better than what the M1 Mac has to do.
The 5K iMac is 5120 x 2880. The 5K2K displays are 5120x2160. Different aspect ratios.I apologize but I'm still confused. Putting aside the current limitations of the M1's HiDPI scaling and fucusing only on the specs of LG 34WK95U-W vs the 27" iMac Retina screen. Considering they both have 5120 phycial pixes in their width, does this mean that the LG 34WK95U-W is scaling the horizontal at a different percentage than the vertical? I would only buy an ultrawide if I could say, view more channel strips across the width in software like Logic Pro. If a 32 inch wide LG 34WK95U-W and a 23 inch wide 27" iMac have the same physical pixels in width, then I'm guessing the PPI across the width of the LG 34WK95U-W must be very low comparitably speaking?
No. Pixels are always square.Considering they both have 5120 phycial pixes in their width, does this mean that the LG 34WK95U-W is scaling the horizontal at a different percentage than the vertical?
Right. PPI is lower on the LG 34WK95U-W.I would only buy an ultrawide if I could say, view more channel strips across the width in software like Logic Pro. If a 32 inch wide LG 34WK95U-W and a 23 inch wide 27" iMac have the same physical pixels in width, then I'm guessing the PPI across the width of the LG 34WK95U-W must be very low comparitably speaking?
I also have problems with OnScreen Control.LG OnScreen Control don't seem to work for me on my m1 Aldo I do have the 32UN880
Same issue here. Then it seem to bee there softwareI also have problems with OnScreen Control.
It freezes at start for few seconds and all functions except Screen Split are disappearing.
I can't control brightness/contrast or any other settings with it.
And only "advice" from crappy LG support was "try to reinstall it".
They have updated OnScreen Control today. Don't know what's changed in it as they never write release notes but if / when someone tries it please report back. I can't try it for a couple of days.I also have problems with OnScreen Control.
It freezes at start for few seconds and all functions except Screen Split are disappearing.
I can't control brightness/contrast or any other settings with it.
And only "advice" from crappy LG support was "try to reinstall it".
They updated the date from 07.07.2021 to 14.07.2021, but app version is the same 4.64 and if you try to install it, you will get this message:They have updated OnScreen Control today. Don't know what's changed in it as they never write release notes but if / when someone tries it please report back. I can't try it for a couple of days.
Note: The Monitor Software Update feature of the OnScreen Control is not supported for following models from 1st June 2021.
- 38WK95C, 27UK670, 27BK67U, 32GK850F, 32UK750, 27GL850, 27QN880, 34GN850,
35WN75C, 35BN75C, 35WN73A, 27UK670, 24QP750, 34GN73A, 32GP850, 27GP850,
34WP85C, 34WP88C, 32UP55
Of course the 34WK95U is a great monitor but it doesn't work well with M1 Macs.
Wow this was unexpected.... As the site stated 14.07.2021 I thought that it was a new release.They updated the date from 07.07.2021 to 14.07.2021, but app version is the same 4.64 and if you try to install it, you will get this message:
View attachment 1806613
I'm also tried to completely uninstall it and install it new, but still the same problem with disappeared options.
And I'm found this note:
My monitor not in the list, but it is bad, they dropped support for some 1-2 years old monitors. You still can buy them new, but they are not supported by LG software anymore 👎
Huge disappointment in LG software support. 🤬
Definitley not and not for everybody as you supposedOf course it works well, as long as one does not want to put square peg in the round hole
To be serious, as long as one is happy with any of the supported HiDPI resolutions (which many of us are) - this is the perfect UltraWide monitor for Mac.
I didn’t say “for everybody”, I did say “as long as one is happy with any of the supported HiDPI resolutions”.Definitley not and not for everybody as you supposed
A drawing scale of like 200% ("looks like 2560x1440") leads to huge and big fonts and highest hidpi mode is 3008x1269 which is still drawing scale of 170%. Perfect would be 3840x1620 (133% scale) but it's not possible on M1. Therefore you have to use an Intel Mac.
Perfect would be 3840x1620 (133% scale)