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Serban55

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Oct 18, 2020
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Funny if in 5 years time PC users are crying that their hastily ported AAA iOS game runs terribly on their nVIDIA 6090 because of the Metal -> DirectX compatibility layer. :p
of course...we already seen 2-3 AAA games in the last year since the M1 ipad pro
The thing is, that AAA games will have the same in-app purchase in the future...the old AAA gaming where you pay once and you have everything will come to an end
So, AAA games will scale from mobile ipads to the macs since they use the same architecture
 

sunny5

macrumors 68000
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Jun 11, 2021
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Based on native games, the performance is around nvidia mobile 3070 and thats impressive
The non-native games that is under 2 layers of emulation/virtualisation are around 3060 and thats impressive too
Which game?
 

leman

macrumors Core
Oct 14, 2008
19,521
19,679
We need comparisons on the same scene and settings. It's too early to conclude, but some say that the M1 Max performs much better than the mobile 3070 on Baldur's gate.

M1 Max allegedly gets 60fps on 4K ultra. That’s on patch 5, since patch 6 is not out yet with m1 support.
 
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sunny5

macrumors 68000
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Jun 11, 2021
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Stop it right there.
Have you looked at the footnotes on Apple's website? They say "industry‑standard benchmarks", not games.
Doesn't change the fact that M1 Max suffers greatly on gaming.
 

crazy dave

macrumors 65816
Sep 9, 2010
1,453
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Apple claimed that it has mobile RTX 3080's performance and yet the gaming proves that it only can reach mobile 3060. Do you have info to disagree?

Yes we’ve been providing it:

To recap: Basemark, Wildlife Extreme, and Aztec Ruins High all show the GPU hitting, getting close to, or exceeding the mobile 3080 in graphics engines. That shows what the GPU can do when the engine is optimized for it. The few games like WoW and BG3 that have been optimized for the M1 show similarly impressive numbers. The real life professional workloads the GPU excels in and matches the mobile 3080 in? Graphics.

Will this potential be fulfilled for gaming any time soon? Probably not. Not only is an engine for the M1 best programmed in Metal but by virtue of being TBDR means the pipeline has to be different than your standard engine to get the most out of it. Thus optimizing for the M1 requires not just translating the engine into Metal but also rewriting it the pipeline. That’s a lot of work. Most aren’t going to do that without good reason.

So again: if you want to say that the M1 GPU’s potential for gaming is unlikely to be realized in most games as a practical matter for the near future. I’m on board. That’s true. But that’s different from saying that the hardware is fundamentally incapable of delivering that performance in gaming. That’s not true. The issue is that the hardware and programming model are fundamentally as good as Apple claims, but that’s not the end all be all for what will actually happen. Thus if Apple is serious about gaming on the Mac (which they may not be) then I think that they have to adopt a more aggressive positive stance than “build it and they will come”. That worked on iOS because it was a new platform, but I’m more pessimistic about that working for the Mac where it’s competing in a very old one.
 

sunny5

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You're running a game made for Windows on practically a VM. Do you expect it to be at full performance?
And there is a native game call Baldur's gate 3 which Apple showed before. What's the problem? Also, Rosetta 2 does not translate GPU and it doesn't affect the GPU performance. Btw, Rosetta 2 is a translator, not VM.
 

Serban55

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Oct 18, 2020
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You're running a game made for Windows on practically a VM. Do you expect it to be at full performance?
we know that rosetta2 alone has around 20% penalty, if you go another layer you can see around 30-40% pentaly in total..so yes, the 32 gpu cores is impressive
 

jeanlain

macrumors 68020
Mar 14, 2009
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Doesn't change the fact that M1 Max suffers greatly on gaming.
"Suffers greatly" is subjective. The M1 Max may not be as fast as the best laptop GPUs on most games, but it doesn't mean it performs badly.
And to be specific, this is on non-native games.
 

Serban55

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Oct 18, 2020
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"Suffers greatly" is subjective. The M1 Max may not be as fast as the best laptop GPUs on most games, but it doesn't mean it performs badly.
And to be specific, this is on non-native games.
again, why argue with him..
we have World of warcraft native that performs at the same resolution/setting as an mobile 3070
 
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JMacHack

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Mar 16, 2017
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Latest is this one. 40W 3060 is almost double the fps with CSGO while about the same in Fortnite with the same settings.

*translated through an emulation layer.

If we’re talking the hardware itself then it’s running with it’s laces tied together.

If you’re talking about user-facing performance then you have a point.
 
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sunny5

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To recap: Basemark, Wildlife Extreme, and Aztec Ruins High all show the GPU hitting, getting close to, or exceeding the mobile 3080 in graphics engines. That shows what the GPU can do when the engine is optimized for it. The few games like WoW and BG3 that have been optimized for the M1 show similarly impressive numbers. The real life professional workloads the GPU excels in and matches the mobile 3080 in? Graphics.
M1-Max-and-M1-Pro-gaming-benchmarks.jpg

Benchmarks dont really prove anything unlike actual gaming.
 
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Jorbanead

macrumors 65816
Aug 31, 2018
1,209
1,438
It’s an endless cycle.

Sunny: Mac sucks at gaming. Can’t do mobile 3080 performance. Apple was wrong.

Everyone: Apple never said it could compete with a 3080 in games, though for native games it is quite capable of…

Sunny: Macs suck at gaming. Can’t do mobile 3080 performance. Apple was wrong.

Rinse and repeat. Meanwhile Apple is laughing their way to the bank as they watch PC fanboys spend their free time trying to bash Apple while Intel is spending millions on anti-Apple marketing.
 

Serban55

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Oct 18, 2020
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View attachment 1880988
Benchmarks dont really prove anything unlike actual gaming.
thats impressive...TR that is under rosetta is runing at 1440p at over 3060 mobile...and with a native TR would run around 95-100 fps...so like i said around mobile 3070
THANK YOU FOR THAT CHART...so you just also confirms what we all are saying here
Glad we see you come around
 

sunny5

macrumors 68000
Original poster
Jun 11, 2021
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thats impressive...TR that is under rosetta is runing at 1440p at over 3060 mobile...and with a native TR would run around 95-100 fps...so like i said around mobile 3070
THANK YOU FOR THAT CHART...so you just also confirms what we all are saying here
Glad we see you come around
Rosetta 2 does NOT affect the GPU performance. GFXbench's score is high but in actual game performance is slow. Do you get what I'm saying?
 
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