Apple claimed that it has mobile RTX 3080's performance and yet the gaming proves that it only can reach mobile 3060. Do you have info to disagree?
Yes we’ve been providing it:
To recap: Basemark, Wildlife Extreme, and Aztec Ruins High all show the GPU hitting, getting close to, or exceeding the mobile 3080 in graphics engines. That shows what the GPU can do when the engine is optimized for it. The few games like WoW and BG3 that have been optimized for the M1 show similarly impressive numbers. The real life professional workloads the GPU excels in and matches the mobile 3080 in? Graphics.
Will this potential be fulfilled for gaming any time soon? Probably not. Not only is an engine for the M1 best programmed in Metal but by virtue of being TBDR means the pipeline has to be different than your standard engine to get the most out of it. Thus optimizing for the M1 requires not just translating the engine into Metal but also rewriting it the pipeline. That’s a lot of work. Most aren’t going to do that without good reason.
So again: if you want to say that the M1 GPU’s potential for gaming is unlikely to be realized in most games as a practical matter for the near future. I’m on board. That’s true. But that’s different from saying that the hardware is fundamentally incapable of delivering that performance in gaming. That’s not true. The issue is that the hardware and programming model are fundamentally as good as Apple claims, but that’s not the end all be all for what will actually happen. Thus if Apple is serious about gaming on the Mac (which they may not be) then I think that they have to adopt a more aggressive positive stance than “build it and they will come”. That worked on iOS because it was a new platform, but I’m more pessimistic about that working for the Mac where it’s competing in a very old one.