Around 25 GB is used after a fresh install
I'm going to try an upgrade from Mojave. I'm setting up a second 100GB drive. My main drive is 60 GB.
Around 25 GB is used after a fresh install
try to download just now 33 minute more .. install on my imac 2017. m1 will be stable macos for testing apps.I have to download the installer again but it's running much haster now, 12 MB/S. I can't believe how many people are trying this out.
4 minute remaining . hehe . oh no . wrong update big surr update again.. downloadInstallation started: About 1 hour and 22 minutes remaining. I don't know if I'll stay up for this.
4 minute remaining . hehe . oh no . wrong update big surr update again.. download
Tried to install using a test partition on my late 2014 5K iMac and got an error during the update that the startup disk could not be verified. The update didn’t succeed; I’m back on my regular Big Sur installation. Now the EFI seems to be somewhat goofed — my screen resolution options appear to correspond to those of a 4K iMac instead of 5K:
View attachment 1788976
View attachment 1788977
My Big Sur installation is otherwise untouched and working as usual.
Any advice, y’all? I’m torn between trying again on a test partition just running the installer from my Big Sur installation instead of Recovery, biting the bullet and just running the installer for my main installation to see if it gets fixed somehow, or just leaving it be unless there’s a good way to undo this.
Does dynamic switching of GPUs work with or without disabling displaypolicyd?
Mac mini 2012 works with micro patcher. First look, it is very slow. Not sure maybe a mix of causes, first beta, graphics kext etc, by the moment it’s unusuableHi, don’t forget to help the group that using Mac Mini late 2012. Thanks.
Hi,you mean already try installed this new OS into your Mac mini ?Mac mini 2012 works with micro patcher. First look, it is very slow. Not sure maybe a mix of causes, first beta, graphics kext etc, by the moment it’s unusuable
I can’t apply kext patch for wifi, it needs more time to investigate
Welcome backFor anybody wondering: At this time, I am planning on creating a brand new patcher for Monterey. I plan on using a fully native approach (IE not using OpenCore), and supporting only Metal-comptible systems (2012 and later, plus older systems with upgraded video cards). If this ends up being a huge pain I may reconsider, but as of now I will start working on a patcher within the next few weeks.
Yep. I would imagine they will remove the drivers from final release as it would be pointless to include them. As you suspect though, we should easily be able to inject the drivers down the line if required.So nVidia Kepler cards still work in Monterey? What chances are that they will remove support in the final release? (But then we can use drivers from beta, can't we?)
is it possible to make text bigger in retina hd4000?
will opencore legacy patcher fix that later?
thx