In short you're doing artistic stuff while most of us are talking production/engineering stuff...
You can take your time and wait for your piece to render, but in the industry time is money and other can't start their job until yours is finished, so... You see for us we need more powerful hardware.
how am i, in short, doing artistic stuff as opposed to production/engineering? where are you getting this info?
here's more on the chanel project i mentioned:
the concept of gaming for this year's rollout, the artistic stuff, was done by chanel designers prior to me being hired for the build.. the skill set they sought was production/engineering stuff.. not artistic stuff.
they give me a basic shell of their idea (can't post their images)..
i engineer the things.. figure out how to build them..
produce/generate cnc files etc:
then actually build them:
then deliver:
(ever wonder what a million dollars worth of clothes looks like?) here:
................
my personal work, the stuff i truly love doing.. sure, it's artistic.. but i imagine you're capable of seeing the importance of engineering involved:
-------------
another example.. here's a barge which was floated through nyc harbor and docked at various locations throughout the city.. portable skatepark..
(video)
surely you can imagine you don't just show up in nyc harbor with a 400' barge with active deck without jumping though some serious hoops and having virtually every committee (fire/engineering/security/etc) in town being involved.. these plans went through various nyc engineering firms.. how many recommendations/changes were made by them? exactly zero.. the design was well engineered at the point it was proposed.
------
also, not really sure what the heck you're taking about 'engineers need powerful computers for renders'.. engineers generally don't need to produce physically accurate /raytraced images.. in fact, those can sometimes detract from the info they need to communicate.. a rendered viewport will certainly suffice and, in fact, be the more appropriate visual to use.. something like:
that's a screenshot of a live viewport.. just openGL stuff.. it's a live model and i can work with that exact look.. not a render at all in context of the topic.. engineers are hype on that look.. a mbp handles it completely fine.
-------
i don't know.. am i an engineer? an artist? a producer?
probably not.
i'm a craftsman.. a craftsman is all of those things.
and the computer is simply another one of my tools (though it is the most expensive tool i own and definitely took the most effort to learn.. my current computer cost about $7500 ; ) )