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Wild exaggeration in a desperate attempt to undermine the reality that there are upset Mac Pro consumers. If you have a problem with this, I suggest you don't engage in these discussions.

A vocal minority does not reflect the entire pro community as a whole. Perhaps you should take your own suggestion.
 
A vocal minority does not reflect the entire pro community as a whole. Perhaps you should take your own suggestion.

And who are you to say what is the minority or majority of the Mac Pro userbase? You have nothing to back up your claims. It still stands as I've said a number of times; a lot of Mac Pro users have been screwed since the release of the new trash can Mac Pro. You cannot and shouldn't even attempt to dispute this.
 
And who are you to say what is the minority or majority of the Mac Pro user base? You have nothing to back up your claims. It still stands as I've said a number of times; a lot of Mac Pro users have been screwed since the release of the new trash can Mac Pro. You cannot and shouldn't even attempt to dispute this.

LOL

Pot calling kettle black. It's not like you are substantiating your claims with hard numbers.

I'm sure there are a lot of cMP users for whom the nMP is one bridge too far. Heck, I may be one of them. But even on this here forum there are plenty of satisfied nMP owners.

So unless anybody has anything better than anecdotal evidence, let's just agree this is an unknown.
 
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And I have latitudes from the same era, that cost the same as and in some cases more than MBP's . You get quality by going up in price point not by choosing Apple.
Could be.
A lot of people like Macs and pay for that, me included.
And
You're own experience has NOTHING to do with the experiences of those who have been alienated by Apple.
Yes, I agree, but:
Between the lines, it seems like that the argument, that Apple alienates their customers, really means, they are alienating (almost) ALL of their customers.
My point was to say, that I'm not alienated, so NOT ALL customers are alienated.

This is misleading. Apple is doing well because of the iPhone. Again, nothing to do with the state of the Mac Pro.
Is it?
While the PC industry has almost no growth, sales of Macs are up. The biggest share of revenue might be the iOS devices, but that doesn't change the FACT, that Macs are just doing fine.
 
Could be.
A lot of people like Macs and pay for that, me included.
And

Yes, I agree, but:
Between the lines, it seems like that the argument, that Apple alienates their customers, really means, they are alienating (almost) ALL of their customers.
My point was to say, that I'm not alienated, so NOT ALL customers are alienated.


Is it?
While the PC industry has almost no growth, sales of Macs are up. The biggest share of revenue might be the iOS devices, but that doesn't change the FACT, that Macs are just doing fine.

As do I but that's not an indictment of other companies, there is quality out there you just have to look. I don't dislike Mac's I buy them for my wife, I get work to buy them for me there I just don't use them personally because there's little left that is unique about them and they are a PITA to get Linux to run on. A latitude/ProBook/Zbook all I do is boot from the CD/DVD/thumb drive install and I'm good to go. It's also nice that they have express card slots, CAC readers, and VGA ports all built in.
 
I dunno if he believes others should listen, he's as convinced of his rightness as much as the other side is of theirs. IMHO he's fighting fire with fire which as we all know always works out :confused:

I really wish the religious on both sides just at times kept stuff to themselves, I've fought enough wars at this point whether they be Mac v PC or otherwise to be kinda tired. MVC is right, FF is right, SC is right, LCD is right but they all talk past each other.
I'm neither religious nor convinced I'm always right. I just want to argue that not all the arguments against Apple's policies are correct or at least strongly over exaggerated.
BTW, to put everybody who argues in the trenches of a religious war, isn't exactly helping, either.
 
As do I but that's not an indictment of other companies, there is quality out there you just have to look. I don't dislike Mac's I buy them for my wife, I get work to buy them for me there I just don't use them personally because there's little left that is unique about them and they are a PITA to get Linux to run on. A latitude/ProBook/Zbook all I do is boot from the CD/DVD/thumb drive install and I'm good to go. It's also nice that they have express card slots, CAC readers, and VGA ports all built in.
I didn't claim that other manufactorers can't build good stuff. My answer was to the implication that the only reason to buy Macs is OSX. For me, it's not.
 
Unfortunately, that's not the case for me. My wife's 1st gen MBA is broken apart in less than 5 years because the battery is getting "thicker and thicker". TBH, eventually I have to ask her to stop using it because it looks like the battery may explode at anytime (the trackpad is not a flat surface anymore).

On the other hand, my IBM Thinkpad still working now. Even though the battery can last for no more than 10min now, but it's still working flawlessly with AC power. And it's so easy to buy a new battery to replace it.
Well, as technology goes, it breaks. The fact is, people are still buying Macs, and the overall customer satisfaction in recent seems to be good.
 
Another lie.

There's been many complaints about apple's approach to the Mac Pro. Whether or not you accept the complaints as reality is your own problem, but that doesn't change the FACT that Apple *has* screwed it's prosumers.
You confuse opinion with fact.
 
I didn't claim that other manufactorers can't build good stuff. My answer was to the implication that the only reason to buy Macs is OSX. For me, it's not.

You said you buy for quality, there is quality in other companies therefore the only reason to buy then is OSX.

Don't want to hear arguments and then stating that peoples are on two fronts of a religious war. Go figure.

I don't want to listen to religious wars they've been going on for 30+ years there's little point in going over the same thing again.
 
A big issue will happen next year that will manifest in a lot of frustration on these forums.

Oculus Rift.

When Mac users see PC users doing that stuff it will infuriate them. You can't run Oculus on any currently shipping Mac. It requires at least a GeForce GTX 970 level card and the use of three USB 3.0 ports (two for Oculus, and one for your gamepad). If you try to drive them with mobile GPUs the heat will surely be dangerous to the computer. The slow implementation of OpenGL on the Mac won't cut the mustard ether.
I agree with you on that. A MacBook Pro might have 3 USB 3 ports(if a Thunderbolt to USB 3 adapter is used) and you can plug in a GTX 970 externally via Thunderbolt, but Oculus Rift might not run as well on a MacBook Pro as it would on a Mac Pro. Yeah, that will be a big issue next year. Though it will be interesting to see how many MacBook Pro users have eGPUs and also which graphics cards they’re using next year, especially since Thunderbolt 3 doubles the bandwidth of Thunderbolt to 40 gigabits per second.
 
So unless anybody has anything better than anecdotal evidence, let's just agree this is an unknown.

The many complaints of the new mac pro clearly posted on Mac Rumors forums is not 'anecdotal evidence.' Please stop posting false information.
 
The many complaints of the new mac pro clearly posted on Mac Rumors forums is not 'anecdotal evidence.' Please stop posting false information.

Maybe English is not your first language?

Because the many complaints here are precisely that, anecdotal evidence.

From dictionary.com:
http://dictionary.reference.com/browse/anecdotal-evidence?s=t

Similarly, there are many people here proclaiming satisfaction with their nMP, which constitutes anecdotal evidence of the opposite. Since nobody has any hard data on the numbers of disgruntled cMP owners vs. happy nMP owners, it is fair to suggest the exact ratio is unknown.
 
Days gone by, sigh

Days gone by? It's all still there, just no devs are choosing to use it. This stuff shipped, and it works on the nMP just fine. You can write a Mac app today that does OpenGL over two D700s.

I don't know why you're so down about this. You wish OS X had a DX12 like dual GPU feature. You find out it does actually have that feature. And then you just moan about it.
 
Days gone by? It's all still there, just no devs are choosing to use it. This stuff shipped, and it works on the nMP just fine. You can write a Mac app today that does OpenGL over two D700s.

I don't know why you're so down about this. You wish OS X had a DX12 like dual GPU feature. You find out it does actually have that feature. And then you just moan about it.
Because we were talking about mixed GPU environment and there is no evidence it exists today for OpenGL (or Metal) beyond that 2010 demo. Maybe it does. But the nMP isn't evidence for it because that's a standard dual GPU set up.
 
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Because we were talking about mixed GPU environment and there is no evidence it exists today beyond that 2010 demo. Maybe it does. But the nMP isn't evidence for it because that's a standard dual GPU set up.

It exists. You can still run the same code (successfully) on a cMP. Obviously the nMP only has AMD hardware, but it still works across two nMP GPUs at the same time just as well.

None of this went anyway. It's just that, again, no developers cared to actually implement dual GPU OpenGL in their apps. Civ V was supposed to but I don't think it was ever released.
 
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It exists. You can still run the same code (successfully) on a cMP. Obviously the nMP only has AMD hardware, but it still works across two nMP GPUs at the same time just as well.

None of this went anyway. It's just that, again, no developers cared to actually implement dual GPU OpenGL in their apps. Civ V was supposed to but I don't think it was ever released.

For the sake of discussion, even if it did exist it would make no difference as Apple hasn't been shipping any Macs in which you could install a GeForce and a Radeon for years now, so it is as good as dead.

I know OpenGL apps see increase frame rates from dual GPU, nobody can argue against that. Barefeats has shown some applications that use GL and CL accelerated on dual GPU. But I have not heard or seen anyone post a benchmark or a comment about getting a GeForce and a Radeon running OpenGL together in the real world. I'd be happy to see it but as noted in the last paragraph, by the time Apple would have released an OSX with the APIs the cMP was already one foot in the grave.
 
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For the sake of discussion, even if it did exist it would make no difference as Apple hasn't been shipping any Macs in which you could install a GeForce and a Radeon for years now, so it is as good as dead.

I know OpenGL apps see increase frame rates from dual GPU, nobody can argue against that. Barefeats has shown some applications that use GL and CL accelerated on dual GPU. But I have not heard or seen anyone post a benchmark or a comment about getting a GeForce and a Radeon running OpenGL together in the real world. I'd be happy to see it but as noted in the last paragraph, by the time Apple would have released an OSX with the APIs the cMP was already one foot in the grave.

The problem with Apple's dual GPU implementation is that trying to run OpenGL across both GPUs is not ideal. It works for a few specific use cases, but the problem is any frames rendered on a secondary GPU must be copied back to the GPU driving the display for the OpenGL frame buffer. This is done at the software level which invokes the WindowServer to make the copy and overall making the process extremely slow. Where as Crossfire/SLI operates at the driver level making things like this much much faster.
 
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I have mixed Nvidia and AMDs successfully, see the end of the video:


OpenCL accelerated apps can utilize any GPU, also iGPU.

Recently noted that a R9 390 beats my reference GTX 980 on Windows 3DMark 11 tests through TB2.

Intel has demonstrated only AMD TB3 eGPUs and Windows 10 has AMD drivers built-in. Maybe tells something about the future.
 
I have mixed Nvidia and AMDs successfully, see the end of the video:


OpenCL accelerated apps can utilize any GPU, also iGPU.

Cool, but we weren't talking about compute. We know OpenCL can seek compute cores across different vendor GPUs. This part of the discussion segued from gaming and OpenGL API support for mixed GPUs on OSX.
 
Cool, but we weren't talking about compute.

Neither was I.

This part of the discussion segued from gaming and OpenGL API support for mixed GPUs on OSX.

Which works and still works. It's in the slides and video, and it's all still there. OpenGL on OS X isn't great, but credit is due to Apple where it's due. I think you're trying to run a "Apple doesn't care about pros" agenda here when the problem is OS X can do exactly what you were complaining about.

The API doesn't care what the GPUs are. One GPU could even be integrated. There is no "mixed GPU support" because there is no requirement the GPUs be the same to begin with.

OpenGL on OS X can't do a lot of other things, but simultaneous rendering over multiple GPUs, or multiple types of GPUs is one of the things it could do. If a developer wanted, they could ship a multi GPU OpenGL app on OS X. Apple added the support. But developers aren't. They just don't care.

FWIW: The OpenCL demos are interesting because it's using the same plumbing for shared OpenGL.
 
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The problem with Apple's dual GPU implementation is that trying to run OpenGL across both GPUs is not ideal. It works for a few specific use cases, but the problem is any frames rendered on a secondary GPU must be copied back to the GPU driving the display for the OpenGL frame buffer. This is done at the software level which invokes the WindowServer to make the copy and overall making the process extremely slow. Where as Crossfire/SLI operates at the driver level making things like this much much faster.

I agree there, but in this case it's exactly what DX12 is doing too.

I always wonder if Apple slipped that Crossfire bridge in there to augment their multi GPU support with direct copies between the GPUs.

What Apple is doing is definitely NOT Crossfire or SLI, but it's the same thing DX12 is doing.
 
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