That's definitely true, but 6 months is very easily enough time to fix some of the small but obvious problems like that one. If complexity is a problem and iOS development is going out of control or the OS growing larger than it can be fixed, maybe development time should be growing in proportion to that. And no, I didn't say developer count. I said time for anyone who was saying Apple can't afford it.Sounds like as far as priorities go, for whatever reason, it's not of higher priority than all the other things that Apple has been working on. It's not so much about the money or anything like that, but more about what the focus is on as far as priorities and alignment of resources and timing of releases.
As far as more bugs and all that, is there a good comparison that shows that there are significantly more bugs now than before, especially when factoring in the additional complexity, size, and features/functionalities that have been added to iOS over the years?