Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
I'M guessing this game is for ARM Macs only. No Intel Chip.

It's sad we start to see some decent games for the Mac and they are all ARM Only.

Next year is the ARM only New macOS going forward. ALL Intel machines will be dropped.

In favor of ARM Macs with Sky High RAM and SSD Price upgrades and ZERO upgradability or repair on your own.


Your Mac Studio Power supply burns out in the middle of London? Forget it. your screwed. Slave to Apple Store Sky high repair costs. A $2500 paper weight.

Yeah Apple will invade the corporate workplace with un repairable Macs. When you can buy a PC Power supply for cheap and install it yourself in minutes No Software Lock outs.
Apple has been pushing their ARM narrative for years now so makes sense to not support Intel with future endeavors. Additionally, how many Mac Intel processors could actually run this game…only ones with eGPU support for starters.

Power supply burning out? Unless you’re someone that knows how to replace one yourself then you’ll be waiting for a repair company regardless of Mac/Windows. You can’t use a catastrophic repair as the basis for a much bigger conversation. That’s like saying not to buy a car because if the motor blows you’ll have to wait for repairs. Just stop.
 
Apple Silicon GPU's performance still sucks and you can get M2 Pro's performance with mobile 3060 around $1000. Who really wanna play games on Mac? Apple seriously need to think about that issue.
 
I think AAA gaming is just getting started on Apple platforms. With M3 and A17 Pro, Apple finally has GPUs that can keep up with the latest gaming cards and consoles. The M1/M2 were close enough to allow some gaming if you didn’t care about the latest features. Such as games released for Apple a year after they come out.

The game feels as powerful as a SteamDeck, but hardly produces any heat. Imagine if Apple releases a MagSafe controller or a gaming focused handheld.

Possibly even buy Sony’s PlayStation devision and put M-series in the PS6 since Apple executives have been Sony fans forever. Although I think it is more likely to see partnerships between Apple and PlayStation.
The M1 was capable of AAA gaming and was released over 3 years ago. It's not suddenly going to happen now. Apple would have to throw money at it like Sony, Microsoft, Nvidia and AMD throw money and support or just buy out gaming studios to develop for their hardware.
 
Sad to see the fragmentation of game stores happening. There is no reason why the MacOS version shouldn't be on Steam too since the game is already available there.

Also no price listed on the App Store. You have to download it and have an in app purchase which is kinda gross tbh.
 
It runs incredibly well on my M3 Max MBP - just made a post about it over in the notebook forum a few seconds ago. Can't believe its 50% off at launch!
Nice knowing it’ll play in the latest $3k Apple laptop.

What about in a base M1/M2?
 
Not seeing this on Steam, see it on App Store though. Anyone else having that issue?

I already pre-purchased on Steam doing the BF sale. Stray came out the same time as App Store and Steam.
 
Not seeing this on Steam, see it on App Store though. Anyone else having that issue?

I already pre-purchased on Steam doing the BF sale. Stray came out the same time as App Store and Steam.
The same happened with RE8, it looks like Apple has a deal with Capcom to put it exclusively on the App Store. You may have to return the Steam purchase if you still can.

With Stray either Apple didn't pay, or they let that developer with more leeway since it is a much smaller indie publisher / studio.
 
  • Like
Reactions: technole
Actually, this is the 2023 re-make, not the original.
Screenshot 2023-12-21 at 00.14.09.png
I wish PS2/PS3 era games looked this good, lol.

The M3 Max binned can do stable 60fps, native 4k to a 4k TV, all settings maxed with MetalFX Quality on. But for this being an action game I will use MetalFX Performance mode, decrease the settings a bit to get 100-120fps which feels a lot smoother.
 
  • Like
Reactions: Apple Fan 2008
The same happened with RE8, it looks like Apple has a deal with Capcom to put it exclusively on the App Store. You may have to return the Steam purchase if you still can.

With Stray either Apple didn't pay, or they let that developer with more leeway since it is a much smaller indie publisher / studio.

Shoot, that's really annoying. I wish this was better communicated. I first purchased Stray and asked on the Steam forums if games released on the App Store would be released for the same time there and was told yes, so just assumed that was the case in general.

Put in a refund request but I purchased it nearly a month ago. Crossing my fingers as it's over $40 down the drain otherwise.
 
Shoot, that's really annoying. I wish this was better communicated. I first purchased Stray and asked on the Steam forums if games released on the App Store would be released for the same time there and was told yes, so just assumed that was the case in general.

Put in a refund request but I purchased it nearly a month ago. Crossing my fingers as it's over $40 down the drain otherwise.
I don't think any of the macOS Capcom games will be available on Steam. I'm not sure RE4 would ever be on macOS on Steam because it is a universal purchase.
 
Yeah, I (and I’m guessing many others) gave up on Mac gaming years ago. It was clear then Apple had no desires for gaming on Mac, and every once in a while there’s noise about Apple supposedly getting serious about gaming and lots of faithful get all warm and fuzzy inside.

There are certainly lots of mobile games out there, but those who enjoy the AAA game experience are still SOL on Mac. Slim pickings for titles, and many of the ones available come to Mac months or years after PC and console release. Pretty much as things were when I decided to ditch Macs for gaming years ago.

-Well they have a low level graphics processing API now; Metal.
-Their latest GPUs support ray tracing.
-They just released ”Game Porting Toolkit”.
-macOS Sonoma has a “Game Mode”
-They licensed their DirectX 12 translation layer to Code Weavers.

The last four of those all happened in the past couple of months. To me this sounds like they’re getting “serious” about getting games back on the Mac.

What they’ll need to do next is release a high end gaming version of the AppleTV and probably buy a gaming studio or two to develop games for their own platforms to show other developers what’s possible (and what isn’t).
 
I looked it in the App Store for iOS and it recommends that a controller, mean that the controls are cr*p without one.
 
You realize this remake still has only PS2/PS3 level graphics, right? You get decades-old games because that's what the hardware can support. Until the hardware can run modern games, we're going to continue to see ports of old games.
You realise you’re wrong, right?
This is the 2023 remake which has modern graphics, gameplay, etc. The only thing it shares with the original is the title and story
 
Sad to see the fragmentation of game stores happening. There is no reason why the MacOS version shouldn't be on Steam too since the game is already available there.

Also no price listed on the App Store. You have to download it and have an in app purchase which is kinda gross tbh.
Pretty happy that my steam purchase of BG3 is available for my gaming PC and MacBook with the same purchase. Kinda of a bummer with Apple App store only releases.
 
  • Like
Reactions: bousozoku
I don't think any of the macOS Capcom games will be available on Steam. I'm not sure RE4 would ever be on macOS on Steam because it is a universal purchase.

Steam denied my refund. I can't believe it. Just totally pissed that money down the drain. Beyond livid that they can't honor what is an honest mistake.

This should have been made super duper crystal clear this was an exclusive.
 
It runs incredibly well on my M3 Max MBP - just made a post about it over in the notebook forum a few seconds ago. Can't believe its 50% off at launch!
The Windows version is also US$29.99 right now. Unfortunately, Steam doesn't list the Mac version yet.
 
-Well they have a low level graphics processing API now; Metal.
-Their latest GPUs support ray tracing.
-They just released ”Game Porting Toolkit”.
-macOS Sonoma has a “Game Mode”
-They licensed their DirectX 12 translation layer to Code Weavers.

The last four of those all happened in the past couple of months. To me this sounds like they’re getting “serious” about getting games back on the Mac.

What they’ll need to do next is release a high end gaming version of the AppleTV and probably buy a gaming studio or two to develop games for their own platforms to show other developers what’s possible (and what isn’t).
I’m all for Apple stimulating AAA game development on Mac, I just think that ship has sailed. At this point I don’t see myself ever going back to Mac for gaming and I suspect most everyone else who has written off Macs for gaming in the last 15+ years and gone to PC or console would feel the same. I just don’t see the Mac AAA game user base justifying the investment for most game dev entities out there.

Edit: “Mac” AAA game user base
 
The Windows version is also US$29.99 right now. Unfortunately, Steam doesn't list the Mac version yet.

As some others have said a bit above, there won't be a Mac version. I didn't know this either, tried to get a refund clearly explaining I was not aware of this. I had asked folks on the Steam forum if I could purchase these upcoming Mac releases during their BF sale (Stray and this), that when they were launched if I would get access. They said yes so I did.

In short, they denied my refund because of their 2 week rule. They can't overlook what clearly is going to lead for some confusion and plenty of unearned sales.

Thanks Steam for stealing $40 from me!
 
-Well they have a low level graphics processing API now; Metal.
-Their latest GPUs support ray tracing.
-They just released ”Game Porting Toolkit”.
-macOS Sonoma has a “Game Mode”
-They licensed their DirectX 12 translation layer to Code Weavers.

The last four of those all happened in the past couple of months. To me this sounds like they’re getting “serious” about getting games back on the Mac.

What they’ll need to do next is release a high end gaming version of the AppleTV and probably buy a gaming studio or two to develop games for their own platforms to show other developers what’s possible (and what isn’t).
Apple has become serious about gaming several times since the 1990s.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.