Sounds like you are betting the Apple AAA gaming farm on “young” people. The same ones that have been moving back home in record numbers due to economic factors, or hoping to get student loans written off, worried about employment prospects. They are going to buy a ****ton of Macs, and enough of those are going to play AAA games on their Macs to make it worth developers’ investment. You know what I mean because you felt it necessary to throw in the affluence disclaimer in your response, yet you think the number of Mac AAA players will be enough. Good luck with that.Agree and disagree. First of all you are forgetting the largest market for games, which is the youth. Your old ass is not the priority at all as a market demographic. Another thing you don't count for is that the younger generations (that are affluent enough for AAA game) have a strong preference towards Apple products.
Apple as a company has plenty of gaming market share to gobble up if they truly are getting serious. Gaming is a growing industry and will continue to grow, and fact is that there's more than enough space for everyone to eat.
But incentive is indeed necessary and Apple would need to embrace and partner with 3rd party providers such as Steam and Epic on the platform, in order for this to be a convincing foray into the world of gaming.
There are currently a huge number of MacOS users and true most of them aren't gamers but I bet if some key multiplayer games launched on the platform it would still make for nice gaming on the side, and once there is a decent multiplayer segment then the single player games will naturally be bolstered because there are more gamers using the platform. Yes it will take time but it is most definitely not dead before it begins as you stated.
And let’s not forget that chances are that any of those really young people who are predisposed to AAA gaming likely got into it with a console or home PC (thanks, “old” mom/dad) years before they get in an economic position to drop $2400+ on a Mac suited to AAA games as an adult. They already know they can spend $600-$800 on a console, peripherals and a couple of games, party up with their gamer friends and enjoy a high-end gaming experience.
While the Apple mobile gaming picture is good, AAA gaming on a Mac is still an afterthought to Apple, and the likelihood of future AAA gamers seeing Mac as their first choice effectively zero without liberal application of fairy dust.
Finally, my “old ass” has been around every other time Apple has hinted they want to get into gaming, yet here we are. We are commenting on a thread about a game because it is apparently significant that this game just became available on Mac nine months after it was released on consoles and PC. Pathetic.