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It's definitely worth giving it a try. I don't regret it. Definitely took sone adjustment. Highlighted a lot of the positives and negatives about the apple way. Android and Samsung have their own deficiencies in some areas as well. But it's fun to try something new.

thank you for the input. Do you know if there is a way to move iTunes content such as TV shows and movies, over to Android/Samsung? If I do indeed purchase the Note 20 (or whatever it’s called) I do own a lot of TV shows on iTunes.

How do you find using Samsung’s OneUI? Is it slower compared to IOS? Although IOS 13 has had some bugs.
 
thank you for the input. Do you know if there is a way to move iTunes content such as TV shows and movies, over to Android/Samsung? If I do indeed purchase the Note 20 (or whatever it’s called) I do own a lot of TV shows on iTunes.

How do you find using Samsung’s OneUI? Is it slower compared to IOS? Although IOS 13 has had some bugs.
Try the Movies Anywhere app it combines Apple, Google, Amazon and other accounts all in one.
 
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thank you for the input. Do you know if there is a way to move iTunes content such as TV shows and movies, over to Android/Samsung? If I do indeed purchase the Note 20 (or whatever it’s called) I do own a lot of TV shows on iTunes.

How do you find using Samsung’s OneUI? Is it slower compared to IOS? Although IOS 13 has had some bugs.
I'm not aware of any way to play your iTunes purchased videos on Android but mostly because I don't have any.

As far as One UI, I mostly enjoy the experience. I don't find it to be laggy or anything. The one thing coming from iOS was that there are just layers and layers of settings. It took me days to go through everything, and I still find random features I did not know about. Also just don't expect it to be iOS. It isn't and it won't be. Don't try to make it look and feel like iOS. It's just going to look and feel like trashy iOS if you do. Embrace the change.

You'll probably also find the constant notifications by default to be exceptionally irritating. Just start disabling them manually as soon as you install apps if you know you don't want to get notifications from that app. Otherwise you'll be bombarded constantly.
 
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I'm not aware of any way to play your iTunes purchased videos on Android but mostly because I don't have any.

As far as One UI, I mostly enjoy the experience. I don't find it to be laggy or anything. The one thing coming from iOS was that there are just layers and layers of settings. It took me days to go through everything, and I still find random features I did not know about. Also just don't expect it to be iOS. It isn't and it won't be. Don't try to make it look and feel like iOS. It's just going to look and feel like trashy iOS if you do. Embrace the change.

You'll probably also find the constant notifications by default to be exceptionally irritating. Just start disabling them manually as soon as you install apps if you know you don't want to get notifications from that app. Otherwise you'll be bombarded constantly.

Thank you for the advice. I like the idea of the customisation. Mostly I want to get a Note for the S-Pen and it’s features, as someone who gets regular ideas and needs to jot down ideas/notes I think having the S-Pen with the Note would be very useful for me.

Not going to lie, I have been using IOS for many years, I’ve been in the wall garden for a while now, but I think it’s time to break out.
 
Thank you for the advice. I like the idea of the customisation. Mostly I want to get a Note for the S-Pen and it’s features, as someone who gets regular ideas and needs to jot down ideas/notes I think having the S-Pen with the Note would be very useful for me.

Not going to lie, I have been using IOS for many years, I’ve been in the wall garden for a while now, but I think it’s time to break out.
Yes. I got bored with iOS. I recently just bought a 12.9" iPad pro and it made me miss iOS in some ways. It's such a solid, fluid, highly integrated system. I love iOS. What it does, it does very well most of the time. But then there's everything you can't do. There's room in my own life for both OSes.
 
I ordered a refurb Note 10+ and I'm going to give it a good week or two as my main phone. I have three primary reasons for doing this.

  1. I have to use speaker phone a lot and my iPhone 11 Pro Max has a terrible echo on the other end. Having to fumble for bluetooth buds when I receive a call is not acceptable. I've tried the "fixes" and they do not work. Paid too much for this to be an issue.
  2. There are three major game streaming services at the moment: Stadia, Geforce Now, and Project xCloud (beta). Only xCloud is available on iOS for beta testing and only one game (Master Chief Collection) is playable. Why is this? This is more of a red flag to me for the entire ecosystem as much as it is specifically for this individual segment.
  3. I want to change my default browser.
So I have a 2 week return period for the Note 10+. I'm going to look at it as objective as I can. Primary concerns:

  1. Speed. iPhone is very responsive. When I last owned Android (Galaxy S7) I was annoyed by the occasional stutter in performance. Yes, a lot has changed since then, but I'm going to be looking at this regardless.
  2. Bloatware. How much of an issue is this really and how hard will it be to remove? Plan to find out.
  3. No FaceID. I've gotten used to facial recognition so going back to fingerprint may be challenging. I've read Note 10+ has no haptic feedback with the fingerprint sensor. That's disappointing, but maybe I'll adjust.
So this will be interesting and perhaps fun to take these side by side.
 
I ordered a refurb Note 10+ and I'm going to give it a good week or two as my main phone. I have three primary reasons for doing this.

  1. I have to use speaker phone a lot and my iPhone 11 Pro Max has a terrible echo on the other end. Having to fumble for bluetooth buds when I receive a call is not acceptable. I've tried the "fixes" and they do not work. Paid too much for this to be an issue.
  2. There are three major game streaming services at the moment: Stadia, Geforce Now, and Project xCloud (beta). Only xCloud is available on iOS for beta testing and only one game (Master Chief Collection) is playable. Why is this? This is more of a red flag to me for the entire ecosystem as much as it is specifically for this individual segment.
  3. I want to change my default browser.
So I have a 2 week return period for the Note 10+. I'm going to look at it as objective as I can. Primary concerns:

  1. Speed. iPhone is very responsive. When I last owned Android (Galaxy S7) I was annoyed by the occasional stutter in performance. Yes, a lot has changed since then, but I'm going to be looking at this regardless.
  2. Bloatware. How much of an issue is this really and how hard will it be to remove? Plan to find out.
  3. No FaceID. I've gotten used to facial recognition so going back to fingerprint may be challenging. I've read Note 10+ has no haptic feedback with the fingerprint sensor. That's disappointing, but maybe I'll adjust.
So this will be interesting and perhaps fun to take these side by side.

Going back to the fingerprint sensor will suck. That's the one thing I don't like about my s20 plus, the fingerprint sensor. It's good but a step down from facial recognition.

Also, on the topic of cloud gaming, IMO Stadia is far away the leader, which is shocking. Xcloud has an advantage in the gaming library department but a lot of the the technical stuff they still haven't figured out and frankly, you still have a huge up front cost. I've had Stadia since release and a lot of the negative reviews were because the launch was a disaster. But since then it has been really good and it's honestly amazing how little latency there is. If you haven't given it a try, 2 months of Stadia pro are out now for free .
 
Going back to the fingerprint sensor will suck. That's the one thing I don't like about my s20 plus, the fingerprint sensor. It's good but a step down from facial recognition.

Also, on the topic of cloud gaming, IMO Stadia is far away the leader, which is shocking. Xcloud has an advantage in the gaming library department but a lot of the the technical stuff they still haven't figured out and frankly, you still have a huge up front cost. I've had Stadia since release and a lot of the negative reviews were because the launch was a disaster. But since then it has been really good and it's honestly amazing how little latency there is. If you haven't given it a try, 2 months of Stadia pro are out now for free .

Yeah, I saw that free announcement from Stadia. Definitely going to give it a shot. I'm not sure what you mean that xCloud will "have a huge up front cost".
 
Yeah, I saw that free announcement from Stadia. Definitely going to give it a shot. I'm not sure what you mean that xCloud will "have a huge up front cost".

I was wrong. I didn't realize in the latest beta that they no longer require the user to have an Xbox console. Still, there are a lot of questions marks in terms of technical capability and pricing. Like will they require Xbox live gold plus a xcloud membership fee?

I have an Xbox and that's still the way I primarily play games, but I am not as confident of Microsoft bailing cloud gaming as I am that Google will, as long as they don't bail on it. Cloud gaming is not going to be as much about exclusives and game library as it is network reliability and infrastructure. And Franky, when it comes to those things Google is light years ahead of everyone else. They just need to nail latency and quality and then get all the game studios onboard.
 
I was wrong. I didn't realize in the latest beta that they no longer require the user to have an Xbox console. Still, there are a lot of questions marks in terms of technical capability and pricing. Like will they require Xbox live gold plus a xcloud membership fee?

I have an Xbox and that's still the way I primarily play games, but I am not as confident of Microsoft bailing cloud gaming as I am that Google will, as long as they don't bail on it. Cloud gaming is not going to be as much about exclusives and game library as it is network reliability and infrastructure. And Franky, when it comes to those things Google is light years ahead of everyone else. They just need to nail latency and quality and then get all the game studios onboard.

xCloud will be included with Game Pass for Xbox and Windows. That is a significant advantage for xCloud. That, and the fact that you don't have to rebuy games which is a riskier with Google as if they "bail" on cloud gaming then your games are simply gone whereas with MS you still have Xbox and Windows to play them on.

Why are you saying Google is "light years ahead" with network and infrastructure? They are on par with Microsoft's Azure and Amazon's AWS as well as other providers in that regard from everything I have read. What are you reading that says they are "light years" ahead? That sounds incredibly inaccurate.
 
xCloud will be included with Game Pass for Xbox and Windows. That is a significant advantage for xCloud. That, and the fact that you don't have to rebuy games which is a riskier with Google as if they "bail" on cloud gaming then your games are simply gone whereas with MS you still have Xbox and Windows to play them on.

Why are you saying Google is "light years ahead" with network and infrastructure? They are on par with Microsoft's Azure and Amazon's AWS as well as other providers in that regard from everything I have read. What are you reading that says they are "light years" ahead? That sounds incredibly inaccurate.

You don't think Google has a bigger built up infrastructure than Microsoft? Plus, Google has tons of experience in media streaming which is essentially what cloud gaming is. Google direct connects to ISPs and can easily scale up and down as needed. Google have more powerful hardware and more server dedicated to Stadia. They are already providing a higher resolution than Microsoft has even promised to provide.

Unless something has changed, Microsoft is essentially running games off a Xbox and streaming to your device. That's good as it offers a known quantity and game base but it's not very ambitious. Stadia is not limited by the current console qualities and can eventually create games of much higher scale. But it's going to take time to build up a game library and get bigger studios on board.
 
You don't think Google has a bigger built up infrastructure than Microsoft? Plus, Google has tons of experience in media streaming which is essentially what cloud gaming is. Google direct connects to ISPs and can easily scale up and down as needed. Google have more powerful hardware and more server dedicated to Stadia. They are already providing a higher resolution than Microsoft has even promised to provide.

Azure has a broader global cloud presence than Google. Scalability is a staple for all cloud providers, not just Google.


Beyond that, I would just be speculating as to their differences.

Unless something has changed, Microsoft is essentially running games off a Xbox and streaming to your device. That's good as it offers a known quantity and game base but it's not very ambitious. Stadia is not limited by the current console qualities and can eventually create games of much higher scale. But it's going to take time to build up a game library and get bigger studios on board.

Microsoft has said that Xbox Series X hardware will replace Xbox One in their server racks eventually.
 
Azure has a broader global cloud presence than Google. Scalability is a staple for all cloud providers, not just Google.


Beyond that, I would just be speculating as to their differences.



Microsoft has said that Xbox Series X hardware will replace Xbox One in their server racks eventually.

Their general azure presence doesn't mean they're better equipped to deal with cloud gaming. Google are far better setup from a specs standpoint and have much more experienced with optimized streaming. I don't have time to go into all the detail but Google have built Stadia with cloud gaming in mind. Xbox have built xcloud as an added on feature to console gaming. Stadia built a controller with reduced latency in mind, worked with vp9 codec with reduced latency in mind, AI, rendering etc all with cloud gaming in mind. They also, like I stated, connect directly to ISP and not general public internet.
 
Their general azure presence doesn't mean they're better equipped to deal with cloud gaming. Google are far better setup from a specs standpoint and have much more experienced with optimized streaming. I don't have time to go into all the detail but Google have built Stadia with cloud gaming in mind. Xbox have built xcloud as an added on feature to console gaming. Stadia built a controller with reduced latency in mind, worked with vp9 codec with reduced latency in mind, AI, rendering etc all with cloud gaming in mind. They also, like I stated, connect directly to ISP and not general public internet.

I'm not disagreeing with anything you are saying about Stadia. I'll take your word for it. However....

"Xbox have built xcloud as an added on feature to console gaming. "

That is just not true. Phil Spencer and Microsoft have stated explicitly that xCloud is not about consoles or PCs.

"I do think as we look at the next decade of gaming, as we think about reaching the over 2 billion people on the planet who play games, many of those people won’t be buying consoles and gaming PCs. "

There is more in the link below, but xCloud is definitely not just a "added on feature to console gaming".

I'm going to stop there as I feel I've already taken this too far off the OP subject.
 
I'm not disagreeing with anything you are saying about Stadia. I'll take your word for it. However....

"Xbox have built xcloud as an added on feature to console gaming. "

That is just not true. Phil Spencer and Microsoft have stated explicitly that xCloud is not about consoles or PCs.

"I do think as we look at the next decade of gaming, as we think about reaching the over 2 billion people on the planet who play games, many of those people won’t be buying consoles and gaming PCs. "

There is more in the link below, but xCloud is definitely not just a "added on feature to console gaming".

I'm going to stop there as I feel I've already taken this too far off the OP subject.

He can say that, but did they build xcloud from the ground up or is it being driven by a console with console games?

Stadia was built completely with cloud gaming in mind. I'm not bashing xcloud, I want both to be successful. But it's just a fact that xcloud was built as an extension of Xbox.
 
Based on?

Lag. Latency. Lag. Terrible experience all around.
When compared to Sony, nVidia and Microsoft, they are far behind. You have youtube videos comparing different services, look it up.

And no, streaming ≠ gaming on cloud.
Most of streaming issues you can solve with infrastructure, but with game streaming it doesn't work that way. You can't buffer multiplayer gaming session.

Stadia all around is a really bad product. At least in this moment.
And there is no compelling reasons for any developer to develop for stadia. There are a lot of reasons to develop for sony/microsoft services.

Of course, things can change. As they tend to.
But at this moment, Stadia is really bad. And I do mean really bad.
 
Lag. Latency. Lag. Terrible experience all around.
When compared to Sony, nVidia and Microsoft, they are far behind. You have youtube videos comparing different services, look it up.

And no, streaming ≠ gaming on cloud.
Most of streaming issues you can solve with infrastructure, but with game streaming it doesn't work that way. You can't buffer multiplayer gaming session.

Stadia all around is a really bad product. At least in this moment.
And there is no compelling reasons for any developer to develop for stadia. There are a lot of reasons to develop for sony/microsoft services.

Of course, things can change. As they tend to.
But at this moment, Stadia is really bad. And I do mean really bad.

This is just wrong.

You can criticize some things like gaming library and failing to deliver and some of the features they promised pre launch, but in terms of video quality and latency they are the best cloud based gaming platform so far. I will say that xcloud had less input lag, but it was also at a much worse resolution, so it's not really apples to apples. All cloud gaming is going to have some degree of lag, it's inevitable.

And how does it already fall behind the others you listed? In terms of a gaming library? Sure, but that's it. Hell, xcloud can't even stream past 720p currently. I've had Stadia playing in 4k60 with low input lag and minimal graphical issues.

I'll say that I hope xcloud ends up on top. I have a big Microsoft library and would prefer if that succeeds. But right now, all are essentially in beta except for Nvidia.
 
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This is just wrong.

No it's not.

You can criticize some things like gaming library and failing to deliver and some of the features they promised pre launch, but in terms of video quality and latency they are the best cloud based gaming platform so far.

I've used Stadia. It's a complete nightmare.
Now, we can go like this for a long time. But you have tests from all cloud gaming services on youtube. Compared. And in each and every case, Stadia is by far the worse of them all. Check out Linus video for example, and then talk about 4K graphics. It's a joke at best.

We are offtopic here, so this will be my last post about cloud gaming. Best regards.
 
No it's not.



I've used Stadia. It's a complete nightmare.
Now, we can go like this for a long time. But you have tests from all cloud gaming services on youtube. Compared. And in each and every case, Stadia is by far the worse of them all. Check out Linus video for example, and then talk about 4K graphics. It's a joke at best.

We are offtopic here, so this will be my last post about cloud gaming. Best regards.

We dont need to keep discussing it. We can agree to disagree. The fact is, so far theres no apples to apples comparison. And I think its funny you bring up the Linus video, because in the one 3 weeks ago he actually says xcloud looks the most blocky (worst graphics), says Stadia has about the same latency as Nvidia which he says is best. The only things he talks down about Stadia specifically is the terrible library (true) and that the menu is 30 fps. Otherwise he says they are all pretty comparable in latency, and Stadia is the only one running HDR and 4K.

Nvidia has tons of limitations like waiting in line for a virtual machine and limited sesssions lengths (in should be the most mature as its been out the longest). xCloud is limited to 720p and is very beta. They dont have traffic because its by invite only still. Stadia is brand new on every front and while its a full release, lets be honest, its beta.

IMO none of these are very good right now unless you are a very casual gamer. My point of hyping Stadia is that its the most ambitious and they have the most experience in streaming. And for now its free so its worth trying out. All the other services are very limited in terms of audience, graphics, etc. right now but Stadia is actually letting users try out their full resolution, full FPS, available to everyone, etc.

I hope xcloud wins out due to the library and it just being an extension of that.
 
Finally! I just got the One UI 2.1 update (with April update). It completely skipped the March update. Overall it's a very good update, but I absolutely hate the new fingerprint unlock animation. It lags sometimes, and when it doesn't it still doesn't look as fluid or even nice I think.
 
Finally! I just got the One UI 2.1 update (with April update). It completely skipped the March update. Overall it's a very good update, but I absolutely hate the new fingerprint unlock animation. It lags sometimes, and when it doesn't it still doesn't look as fluid or even nice I think.
I got the March update last month (which I'm still on) after missing February. So I'm expecting 2.1 in May. Not sure if it's the carrier or phone model that's the problem.
 
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The ONLY thing that buga me about my Note 10 Plus is the fingerprint sensor. It's so BETA. I guess the speakers are a bit crap too but I can live with that. Otherwise my phone is flawless.
 
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