Yep ....Two weeks to go!
March is going to be an excellent month gaming wise with Horizon Zero Dawn and Mass Effect Andromeda too ....
Yep ....Two weeks to go!
Have just returned from the Switch even with my friend.
Very very impressed I was!
Sorry for the length of the post.
The word that springs to mind when thinking about the Switch after today is 'versatile'. I think the games were set up in such a way to show off the systems versatility.
You had Zelda hooked up with a Pro Controller, and the ability to undock it to play in handheld mode.
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Mario Kart 8 Deluxe was just in handheld mode with 8 players in a circle racing against each other.
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SnipperClips was in tabletop mode with a joycon each and a comfy sofa to settle into.
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Arms was up on your feet with the joycons and motion controls.
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Splatoon2 was the joycon controller in all of its glory. Surprisingly comfortable too.
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1-2 Switch I didn't play, but we all know how that's controlled.
We started with Splatoon2. Both my friend and I had never experienced it as we skipped the original. I think he was more impressed than I was. I found it a little difficult ha. But they did have motion controls in place. Not sure if this is something that can be turned off? But I found it tricky knowing what buttons to press whilst having to aim with the controller to where I shot. Still good fun though, and I can see me enjoying it eventually.
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We got to go hands on with the joycon controller with this. That was surprisingly comfortable. You could easily forgo buying a Pro Controller using this set up if you didn't want the additional expense. Buttons were easily reachable although the ABXY buttons were pretty small compared to the Pro Controller so there is that to consider.
We then moved onto Mario Kart. No TV here, just handheld mode. Glorious. Looks amazing on the Switch screen. I personally found holding the console in this way a little uncomfortable. However there was added weight here due to the metal clamps on the back. Still, I think the way forward would be joycons slid off, one in each hand and the screen in table top mode. I came 4th and 2nd on my two goes, which I was pretty pleased about.![]()
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We then had our Zelda slot. It just looks amazing. There was a Switch rep with each person talking you through the games premise, controls and where to go. Sadly, these were 10 minutes only due to them having to let everyone play it during the session.
Got my hands on the Pro Controller here and it feels so so good. Up there with the Xbox One controller IMO and the same stick layout which for my tastes is the most natural positioning.
After about 5 mins he asked me if I wanted to play in handheld mode, which I did. I asked if I could undock it and he said sure, it was absolutely seamless. Handheld mode booted up virtually as soon as it undocked. I played in this mode for a bit, but I'm not gonna lie I didn't enjoy it as much as in 'home console' mode. Everything was obviously, much smaller and I felt like the quality of the world and it's vastness was compromised using it in handheld mode. But hey, this is why I say 'versatile' as you have the choice. For me, Zelda will firmly be a TV game.
We then tried Arms out. Now. When I first saw this during the Direct I thought it looked a bit throwaway, gimicky etc. And I did roll my eyes at the motion controls making a return. However, the Rep showing us said he thought they'd done the game a huge disservice in the Switch Direct as it wasn't showed off to its full potential.
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I remained sceptical but once we passed the tutorial and played it I was utterly convinced and won over. Biggest surprise of the day by far for me this was, it's shot up to my most wanted list after a 10 minute try out.
The joycons are used up-right and on their side so you have your fingers wrapped round the ZL and ZR buttons. The motion controls were absolutely spot on, you twist your wrist and punch and the punch is curved as to which way you've moved your wrist. Push both arms out at once and you grab your opponent and do some special move which looks really good. This can be blocked though and the opponent can quickly gain the upper hand.
You damage your opponent and their arms glow yellow, this means they're damaged. Do more damage and their arm or arms glow red meaning disabled. You know you've got your opponent on the ropes then!
One thing my mate said that I hadn't paid attention to was the weight of the joycons, or rather, the lack of. Playing Arms, they felt almost weightless. This is exactly what you need for a game like this. This type of experience wouldn't be possible with the Wii remote so it's great to see they've made a brand new game that gives you another way to play with this system.
Both of us were left really really impressed with Arms. Also, I battered him twice in a row.![]()
SnipperClips next. This was on my want to play list as I felt like it could be pretty good. Turns out I was right! Both of us had a great time playing this. Turn the joycons on their side, one each and away you go. Joycons were surprisingly comfortable in this mode and we had to get to work snipping each other to beat the levels objective. Get the pencil in the sharpener, basketball in the net and popping the balloons. It was so much fun.
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You really had to think about what you were doing and the most logical way to do it. Dr Kawashima eat your heart out!
The demos were obviously timed, not that we knew it, and when our screen flashed up saying thanks for playing we let out an audible groan! We both enjoyed it way more than we thought. This is Nintendo all over. Play together, work together and have fun. I have now preordered this as I know my partner will like it and I really wanna play some more. Another massive surprise this one. And another way of playing the Switch.
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We didn't bother with 1-2 Switch as there was a lot of people waiting but we watched others have a go whilst in the Arms queue and it looked like fun, if very short lived. My opinion hasn't changed on this, not gonna purchase but would have been nice to try out the HD rumble.
Here's a snap of 2 lads milking.![]()
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That was all that was on offer. One thing that I thought whilst I was there was how amazing it would have been if ALL of these titles were available at launch. It would have turned it from meh to amazing.
I was never dubious over the system, I liked the possibilities of it as soon as I saw it. But today has made me realise just how versatile the Switch is. There are so many ways to play this console. On your own, with friends, in handheld mode, table top mode.
I was so impressed with what I saw. The console feels extremely well built and sleek. Not Nintendo like in the slightest (but in a good way).
I have preordered the grey console having been unsure on the neon, but now I've seen the neon I just love it. Looks amazing!
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But the biggest surprise as already mentioned, were the games. Particularly Arms which I just loved. When my turn finished I was genuinely gutted as I wanted to carry on. Hopefully there is a fleshed out single player mode although from what I have searched there's online too, which is a bonus.
SnipperClips also a huge surprise. But a pleasant one. Looks like this will be my second launch day title now, which I'm excited about!
I was already a little hyped after the leak of the OS, which looks simple, sleek and snappy. Now I've had hands on with the games, and the different ways to play, my hype has notched up a hell of a lot.
I think the fact I found Splatoon to be the weakest of the games on display shows how there's a lot of quality in the other games. I had much more fun playing with my mate in SnipperClips and kicking his ass in Arms :heh: than I did sat playing Splatoon on my own. Sure, we were playing in a team fight but it didn't have me interacting with him in the same way.
Now I get why Nintendo continue to push this 'playing together' thing. It's just so much more fun.
Roll on the 3rd March! :yay:
Fantastic post ... Thanks matey for feeding back your impressions.
Will definitely add snipperclip to my e-store list. Do you know if it can be played solo or is it multiplayer only ?
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Roll on the 3rd March! :yay:
Does the Switch Pro Controller really have that "translucence" to it? Is it just the Dev Model?
I thought it would just be the boring black/grey everyone else tends to have...
Aneres11 ; what is your opinion on the pro controller vs joycons when you played Zelda? I have yet to pre-order a pro controller. I love mine for the Wii U but the joycons actually appear more comfortable than the Wii U tablet for long gaming sessions. I'm on the fence for preordering a pro controller.
He bought a stolen Switch. He didn't know this. But Nintendo came calling and he handed it back. He is out the Switch cost but otherwise he's not untrouble.Someone over on GAF received their Switch early.
No idea why, not sure what retailer, country etc.
Anyway, those questions of the UI have been answered. He posted a vid.
https://vid.me/oQkO
Dark theme confirmed.
Looks snappy, lightning fast, clean and simple. Hype building!
Excellent post there. It seems the hype is real and the Switch is as good as everyone is saying it is. Your post seems to confirm this.Have just returned from the Switch even with my friend.
I know you answered it but I am asking in respect to the differing palcement of the buttons and sticks.I found the joy con controller to be surprisingly comfortable.
Like I said, the buttons were a little smaller on the joy con than they are on the Pro Controller which could be a little annoying after some time.
But for pick up and play when you don't have the Pro Controller it's a good substitute.
I have read people tried that for the SF2 game and they said it's not playable at all.I picked up the pro-controller for the D-Pad tbh. The Joycon d-pad button config looks like it might be a nightmare for many old school games.
I do have a question for you. For those whoa re not 2D faming fans is the grip enough or do they need a pro controller. Placement of the sticks are different as is the feeling of both setups. So what's your opinion no this? In the short term this is basically a do I need a pro controller for Zelda or is the grip enough with both joycons in?
Sure in the future that will chance but for the immediate future it's mostly a Zelda question.
I know you answered it but I am asking in respect to the differing palcement of the buttons and sticks.
Awesome, thanks for this! I too had reservations about whether the joycons in the grip would be as comfortable as the pro controller, due to the odd shape that they become. But will give it a chance now that you've said that. (I will most likely get a pro controller aswell at some point). I think the Pro Controller for the Switch looks a bit ugly though compared to the WiiU version (the seethrough grey plastic doesn't look anywhere near as nice as the crisp black that the WiiU version had), so it's a pity that the WiiU Pro Controllers won't work on the Switch. (Especially now, as the left thumbstick of my WiiU Pro controller died on me yesterday, so as I'm going to have to buy another one). Such an annoying time for this to have happened aswell, as the Switch coming out in a few weeks almost makes me feel like it's not worth it).Yeah, it's a good question.
To be honest, I don't think I have the exact answer, only because the games I played didn't have me reaching for the DPAD.
I guess one thing you could say for the joy cons is that you could use them one in each hand to play games with the TV.
So with Zelda you could kick back on the sofa, have a joy con in each hand and lay your arms by your sides and chill whilst playing. No hands cramped together around a controller which you'd have to do with your pro controller.
In terms of comfort, the joy cons will win in that aspect, and believe me when I say they feel great in each hand.
I personally don't think anyone needs a pro controller, but it is definitely a nice to have. I' getting one as I want to experience all of the playing styles and decide which one works for me.
Or give myself the options - of which there are many. It's one of the best things about the Switch, IMO. Let alone the portability!
So yeah, not really answered your question sorry.
But like I say, this one is definitely a 'which works best for you' scenario.![]()
Awesome, thanks for this! I too had reservations about whether the joycons in the grip would be as comfortable as the pro controller, due to the odd shape that they become. But will give it a chance now that you've said that. (I will most likely get a pro controller aswell at some point). I think the Pro Controller for the Switch looks a bit ugly though compared to the WiiU version (the seethrough grey plastic doesn't look anywhere near as nice as the crisp black that the WiiU version had), so it's a pity that the WiiU Pro Controllers won't work on the Switch. (Especially now, as the left thumbstick of my WiiU Pro controller died on me yesterday, so as I'm going to have to buy another one). Such an annoying time for this to have happened aswell, as the Switch coming out in a few weeks almost makes me feel like it's not worth it).
But I will be playing my WiiU aswell as my Switch, and having it set up so that they're both plugged in to the TV (as there are still many Wii and WiiU games that I'm currently still part way through playing and don't want to just abandon when the Switch comes out) .If the controllers were inter-compatible I would have bought the WiiU version of the Pro Controller and used it on both. But this won't be possible. That said, it's probably better to have both types anyway, as while switching between two consoles on the same TV is very easy to do with a simple flick of the remote control, using the same controller would have meant having to re-pair the darn things every time. So having a separate controller permanently paired to each will still be the best setup.
(also, the Switch version having the extra functionality is worth doing). I probably won't be using the screenshot button so much, so while nice to have, I wouldn't have lost any sleep over that if it wasn't there. But the amiibo connectivity support on the thumbstick though will definitely be something I will use often.
"Dance your cares away!"![]()
The reference probably ages us to a certain timeframe. Though i am delighted to say that our Irish TV network still show repeats, and even dub it into Irish and do a really good job of capturing the sound and essence of the classic![]()
Excellent! I was hoping that this is what they would do! Are these Nintendo Accounts though not the same ones that we already have for things like Super Mario Run? (I linked my Nintendo Account to my existing NintendoNetworkID back when I signed up for that, which game me a separate user name for my Nintendo Account, but it automatically used the account name that it had associated with it on my WiiU).FYI .... SWITCH USER ID available to create NOW.
https://accounts.nintendo.com
You can now create your USER ID which will used going forward and tied to your account and your purchases to that User ID. Bag your ideal user ID soon otherwise like PSN & Xbox Live all the good ones will go FAST
mine is .... fragglerock![]()