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Driving to work today and a cop car was parked with the lights on..... and for some reason, i thought of the Switch ... :D:D

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Have just returned from the Switch even with my friend.

Very very impressed I was!
Sorry for the length of the post.

The word that springs to mind when thinking about the Switch after today is 'versatile'. I think the games were set up in such a way to show off the systems versatility.

You had Zelda hooked up with a Pro Controller, and the ability to undock it to play in handheld mode.

C4B71F6A-612B-4C01-B41E-95BD3EAB86B7_zps3f5e0paj.jpg


717D841A-83B2-4B32-8210-2E25A82C9F1E_zpseyx6a5ka.jpg


Mario Kart 8 Deluxe was just in handheld mode with 8 players in a circle racing against each other.

F73FCB4F-39C0-4771-A409-9432B22FB707_zps4q16v2nw.jpg


SnipperClips was in tabletop mode with a joycon each and a comfy sofa to settle into.

66AB2FBF-9048-47DD-B64F-8F228947B701_zpsprufs2pb.jpg


Arms was up on your feet with the joycons and motion controls.

E53047EA-C2A8-4CE6-AC7B-14F8E83251A0_zpssssirv9b.jpg


Splatoon2 was the joycon controller in all of its glory. Surprisingly comfortable too.

010AD4AA-FA30-430C-BB2F-DE09B73E3E97_zpsmsm7nvar.jpg


1-2 Switch I didn't play, but we all know how that's controlled.

We started with Splatoon2. Both my friend and I had never experienced it as we skipped the original. I think he was more impressed than I was. I found it a little difficult ha. But they did have motion controls in place. Not sure if this is something that can be turned off? But I found it tricky knowing what buttons to press whilst having to aim with the controller to where I shot. Still good fun though, and I can see me enjoying it eventually.

5E831611-03C5-411E-A1E4-140ED61DABD7_zpskbbtw59f.jpg


We got to go hands on with the joycon controller with this. That was surprisingly comfortable. You could easily forgo buying a Pro Controller using this set up if you didn't want the additional expense. Buttons were easily reachable although the ABXY buttons were pretty small compared to the Pro Controller so there is that to consider.

We then moved onto Mario Kart. No TV here, just handheld mode. Glorious. Looks amazing on the Switch screen. I personally found holding the console in this way a little uncomfortable. However there was added weight here due to the metal clamps on the back. Still, I think the way forward would be joycons slid off, one in each hand and the screen in table top mode. I came 4th and 2nd on my two goes, which I was pretty pleased about. :D

9782891F-58AE-4EFD-8743-AE31BEDA5232_zpsj6imupa9.jpg


WP_20170217_12_51_14_Rich_zpsi5sogevw.jpg


We then had our Zelda slot. It just looks amazing. There was a Switch rep with each person talking you through the games premise, controls and where to go. Sadly, these were 10 minutes only due to them having to let everyone play it during the session.
Got my hands on the Pro Controller here and it feels so so good. Up there with the Xbox One controller IMO and the same stick layout which for my tastes is the most natural positioning.
After about 5 mins he asked me if I wanted to play in handheld mode, which I did. I asked if I could undock it and he said sure, it was absolutely seamless. Handheld mode booted up virtually as soon as it undocked. I played in this mode for a bit, but I'm not gonna lie I didn't enjoy it as much as in 'home console' mode. Everything was obviously, much smaller and I felt like the quality of the world and it's vastness was compromised using it in handheld mode. But hey, this is why I say 'versatile' as you have the choice. For me, Zelda will firmly be a TV game.

We then tried Arms out. Now. When I first saw this during the Direct I thought it looked a bit throwaway, gimicky etc. And I did roll my eyes at the motion controls making a return. However, the Rep showing us said he thought they'd done the game a huge disservice in the Switch Direct as it wasn't showed off to its full potential.

E0B1A382-265C-43C2-B8AC-8D03674174B7_zpswpr384kj.jpg


I remained sceptical but once we passed the tutorial and played it I was utterly convinced and won over. Biggest surprise of the day by far for me this was, it's shot up to my most wanted list after a 10 minute try out.
The joycons are used up-right and on their side so you have your fingers wrapped round the ZL and ZR buttons. The motion controls were absolutely spot on, you twist your wrist and punch and the punch is curved as to which way you've moved your wrist. Push both arms out at once and you grab your opponent and do some special move which looks really good. This can be blocked though and the opponent can quickly gain the upper hand.

You damage your opponent and their arms glow yellow, this means they're damaged. Do more damage and their arm or arms glow red meaning disabled. You know you've got your opponent on the ropes then!
One thing my mate said that I hadn't paid attention to was the weight of the joycons, or rather, the lack of. Playing Arms, they felt almost weightless. This is exactly what you need for a game like this. This type of experience wouldn't be possible with the Wii remote so it's great to see they've made a brand new game that gives you another way to play with this system.
Both of us were left really really impressed with Arms. Also, I battered him twice in a row. :p

SnipperClips next. This was on my want to play list as I felt like it could be pretty good. Turns out I was right! Both of us had a great time playing this. Turn the joycons on their side, one each and away you go. Joycons were surprisingly comfortable in this mode and we had to get to work snipping each other to beat the levels objective. Get the pencil in the sharpener, basketball in the net and popping the balloons. It was so much fun.

884AA56E-4A27-4038-9EE5-F317A06D021B_zpsvtextig9.jpg


You really had to think about what you were doing and the most logical way to do it. Dr Kawashima eat your heart out!
The demos were obviously timed, not that we knew it, and when our screen flashed up saying thanks for playing we let out an audible groan! We both enjoyed it way more than we thought. This is Nintendo all over. Play together, work together and have fun. I have now preordered this as I know my partner will like it and I really wanna play some more. Another massive surprise this one. And another way of playing the Switch.

WP_20170217_13_48_17_Rich_zpsd88emxgp.jpg


We didn't bother with 1-2 Switch as there was a lot of people waiting but we watched others have a go whilst in the Arms queue and it looked like fun, if very short lived. My opinion hasn't changed on this, not gonna purchase but would have been nice to try out the HD rumble.
Here's a snap of 2 lads milking. ;)

WP_20170217_13_22_06_Rich_zpsnkcjz7ax.jpg


That was all that was on offer. One thing that I thought whilst I was there was how amazing it would have been if ALL of these titles were available at launch. It would have turned it from meh to amazing.
I was never dubious over the system, I liked the possibilities of it as soon as I saw it. But today has made me realise just how versatile the Switch is. There are so many ways to play this console. On your own, with friends, in handheld mode, table top mode.
I was so impressed with what I saw. The console feels extremely well built and sleek. Not Nintendo like in the slightest (but in a good way).
I have preordered the grey console having been unsure on the neon, but now I've seen the neon I just love it. Looks amazing!

0D47A242-D23A-4113-B9D1-090723D75C88_zpskqlcellb.jpg


But the biggest surprise as already mentioned, were the games. Particularly Arms which I just loved. When my turn finished I was genuinely gutted as I wanted to carry on. Hopefully there is a fleshed out single player mode although from what I have searched there's online too, which is a bonus.
SnipperClips also a huge surprise. But a pleasant one. Looks like this will be my second launch day title now, which I'm excited about!

I was already a little hyped after the leak of the OS, which looks simple, sleek and snappy. Now I've had hands on with the games, and the different ways to play, my hype has notched up a hell of a lot.
I think the fact I found Splatoon to be the weakest of the games on display shows how there's a lot of quality in the other games. I had much more fun playing with my mate in SnipperClips and kicking his ass in Arms :heh: than I did sat playing Splatoon on my own. Sure, we were playing in a team fight but it didn't have me interacting with him in the same way.
Now I get why Nintendo continue to push this 'playing together' thing. It's just so much more fun.

Roll on the 3rd March! :yay:
 
Have just returned from the Switch even with my friend.

Very very impressed I was!
Sorry for the length of the post.

The word that springs to mind when thinking about the Switch after today is 'versatile'. I think the games were set up in such a way to show off the systems versatility.

You had Zelda hooked up with a Pro Controller, and the ability to undock it to play in handheld mode.

C4B71F6A-612B-4C01-B41E-95BD3EAB86B7_zps3f5e0paj.jpg


717D841A-83B2-4B32-8210-2E25A82C9F1E_zpseyx6a5ka.jpg


Mario Kart 8 Deluxe was just in handheld mode with 8 players in a circle racing against each other.

F73FCB4F-39C0-4771-A409-9432B22FB707_zps4q16v2nw.jpg


SnipperClips was in tabletop mode with a joycon each and a comfy sofa to settle into.

66AB2FBF-9048-47DD-B64F-8F228947B701_zpsprufs2pb.jpg


Arms was up on your feet with the joycons and motion controls.

E53047EA-C2A8-4CE6-AC7B-14F8E83251A0_zpssssirv9b.jpg


Splatoon2 was the joycon controller in all of its glory. Surprisingly comfortable too.

010AD4AA-FA30-430C-BB2F-DE09B73E3E97_zpsmsm7nvar.jpg


1-2 Switch I didn't play, but we all know how that's controlled.

We started with Splatoon2. Both my friend and I had never experienced it as we skipped the original. I think he was more impressed than I was. I found it a little difficult ha. But they did have motion controls in place. Not sure if this is something that can be turned off? But I found it tricky knowing what buttons to press whilst having to aim with the controller to where I shot. Still good fun though, and I can see me enjoying it eventually.

5E831611-03C5-411E-A1E4-140ED61DABD7_zpskbbtw59f.jpg


We got to go hands on with the joycon controller with this. That was surprisingly comfortable. You could easily forgo buying a Pro Controller using this set up if you didn't want the additional expense. Buttons were easily reachable although the ABXY buttons were pretty small compared to the Pro Controller so there is that to consider.

We then moved onto Mario Kart. No TV here, just handheld mode. Glorious. Looks amazing on the Switch screen. I personally found holding the console in this way a little uncomfortable. However there was added weight here due to the metal clamps on the back. Still, I think the way forward would be joycons slid off, one in each hand and the screen in table top mode. I came 4th and 2nd on my two goes, which I was pretty pleased about. :D

9782891F-58AE-4EFD-8743-AE31BEDA5232_zpsj6imupa9.jpg


WP_20170217_12_51_14_Rich_zpsi5sogevw.jpg


We then had our Zelda slot. It just looks amazing. There was a Switch rep with each person talking you through the games premise, controls and where to go. Sadly, these were 10 minutes only due to them having to let everyone play it during the session.
Got my hands on the Pro Controller here and it feels so so good. Up there with the Xbox One controller IMO and the same stick layout which for my tastes is the most natural positioning.
After about 5 mins he asked me if I wanted to play in handheld mode, which I did. I asked if I could undock it and he said sure, it was absolutely seamless. Handheld mode booted up virtually as soon as it undocked. I played in this mode for a bit, but I'm not gonna lie I didn't enjoy it as much as in 'home console' mode. Everything was obviously, much smaller and I felt like the quality of the world and it's vastness was compromised using it in handheld mode. But hey, this is why I say 'versatile' as you have the choice. For me, Zelda will firmly be a TV game.

We then tried Arms out. Now. When I first saw this during the Direct I thought it looked a bit throwaway, gimicky etc. And I did roll my eyes at the motion controls making a return. However, the Rep showing us said he thought they'd done the game a huge disservice in the Switch Direct as it wasn't showed off to its full potential.

E0B1A382-265C-43C2-B8AC-8D03674174B7_zpswpr384kj.jpg


I remained sceptical but once we passed the tutorial and played it I was utterly convinced and won over. Biggest surprise of the day by far for me this was, it's shot up to my most wanted list after a 10 minute try out.
The joycons are used up-right and on their side so you have your fingers wrapped round the ZL and ZR buttons. The motion controls were absolutely spot on, you twist your wrist and punch and the punch is curved as to which way you've moved your wrist. Push both arms out at once and you grab your opponent and do some special move which looks really good. This can be blocked though and the opponent can quickly gain the upper hand.

You damage your opponent and their arms glow yellow, this means they're damaged. Do more damage and their arm or arms glow red meaning disabled. You know you've got your opponent on the ropes then!
One thing my mate said that I hadn't paid attention to was the weight of the joycons, or rather, the lack of. Playing Arms, they felt almost weightless. This is exactly what you need for a game like this. This type of experience wouldn't be possible with the Wii remote so it's great to see they've made a brand new game that gives you another way to play with this system.
Both of us were left really really impressed with Arms. Also, I battered him twice in a row.

SnipperClips next. This was on my want to play list as I felt like it could be pretty good. Turns out I was right! Both of us had a great time playing this. Turn the joycons on their side, one each and away you go. Joycons were surprisingly comfortable in this mode and we had to get to work snipping each other to beat the levels objective. Get the pencil in the sharpener, basketball in the net and popping the balloons. It was so much fun.

884AA56E-4A27-4038-9EE5-F317A06D021B_zpsvtextig9.jpg


You really had to think about what you were doing and the most logical way to do it. Dr Kawashima eat your heart out!
The demos were obviously timed, not that we knew it, and when our screen flashed up saying thanks for playing we let out an audible groan! We both enjoyed it way more than we thought. This is Nintendo all over. Play together, work together and have fun. I have now preordered this as I know my partner will like it and I really wanna play some more. Another massive surprise this one. And another way of playing the Switch.

WP_20170217_13_48_17_Rich_zpsd88emxgp.jpg


We didn't bother with 1-2 Switch as there was a lot of people waiting but we watched others have a go whilst in the Arms queue and it looked like fun, if very short lived. My opinion hasn't changed on this, not gonna purchase but would have been nice to try out the HD rumble.
Here's a snap of 2 lads milking. ;)

WP_20170217_13_22_06_Rich_zpsnkcjz7ax.jpg


That was all that was on offer. One thing that I thought whilst I was there was how amazing it would have been if ALL of these titles were available at launch. It would have turned it from meh to amazing.
I was never dubious over the system, I liked the possibilities of it as soon as I saw it. But today has made me realise just how versatile the Switch is. There are so many ways to play this console. On your own, with friends, in handheld mode, table top mode.
I was so impressed with what I saw. The console feels extremely well built and sleek. Not Nintendo like in the slightest (but in a good way).
I have preordered the grey console having been unsure on the neon, but now I've seen the neon I just love it. Looks amazing!

0D47A242-D23A-4113-B9D1-090723D75C88_zpskqlcellb.jpg


But the biggest surprise as already mentioned, were the games. Particularly Arms which I just loved. When my turn finished I was genuinely gutted as I wanted to carry on. Hopefully there is a fleshed out single player mode although from what I have searched there's online too, which is a bonus.
SnipperClips also a huge surprise. But a pleasant one. Looks like this will be my second launch day title now, which I'm excited about!

I was already a little hyped after the leak of the OS, which looks simple, sleek and snappy. Now I've had hands on with the games, and the different ways to play, my hype has notched up a hell of a lot.
I think the fact I found Splatoon to be the weakest of the games on display shows how there's a lot of quality in the other games. I had much more fun playing with my mate in SnipperClips and kicking his ass in Arms :heh: than I did sat playing Splatoon on my own. Sure, we were playing in a team fight but it didn't have me interacting with him in the same way.
Now I get why Nintendo continue to push this 'playing together' thing. It's just so much more fun.

Roll on the 3rd March! :yay:

Fantastic post ... Thanks matey for feeding back your impressions.

Will definitely add snipperclip to my e-store list. Do you know if it can be played solo or is it multiplayer only ?
 
Fantastic post ... Thanks matey for feeding back your impressions.

Will definitely add snipperclip to my e-store list. Do you know if it can be played solo or is it multiplayer only ?

No worries at all. It was a great day!

And I'm not sure you know. This is something we discussed driving home but we think it is a duo game only. Works for me as it would be nice to have to have someone else as it is so much fun together. But not good for those who literally have no one else. Prob why it's an eshop release as it probably isn't for everyone.

It's great for breaks away with partners or parents and kids as it can be taken out anywhere, propped on a table and away you go. That's the beauty of this amazing console right there!
 
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Well thanks to the review by Aneres11 I am now super-hyped. My orders both show 'delivered by 3/4' so here's to the two-week-countdown :)

Surprised by the review of Arms though. It did not look enjoyable at all to me, now I might have to pick it up as well. Still haven't decided on the 2nd game to go with Zelda. Maybe that's it.
 
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Does the Switch Pro Controller really have that "translucence" to it? Is it just the Dev Model?

I thought it would just be the boring black/grey everyone else tends to have...

Yup it has like a clearer grey plastic through the middle. Looks really nice. :)
 
Aneres11 ; what is your opinion on the pro controller vs joycons when you played Zelda? I have yet to pre-order a pro controller. I love mine for the Wii U but the joycons actually appear more comfortable than the Wii U tablet for long gaming sessions. I'm on the fence for preordering a pro controller.
 
Aneres11 ; what is your opinion on the pro controller vs joycons when you played Zelda? I have yet to pre-order a pro controller. I love mine for the Wii U but the joycons actually appear more comfortable than the Wii U tablet for long gaming sessions. I'm on the fence for preordering a pro controller.

I found the joy con controller to be surprisingly comfortable.
Like I said, the buttons were a little smaller on the joy con than they are on the Pro Controller which could be a little annoying after some time.
But for pick up and play when you don't have the Pro Controller it's a good substitute.
 
Someone over on GAF received their Switch early.
No idea why, not sure what retailer, country etc.

Anyway, those questions of the UI have been answered. He posted a vid.

https://vid.me/oQkO

Dark theme confirmed.
Looks snappy, lightning fast, clean and simple. Hype building!
He bought a stolen Switch. He didn't know this. But Nintendo came calling and he handed it back. He is out the Switch cost but otherwise he's not untrouble.

His official statement is:
Not sure if I can really talk about it but I will say Nintendo has the console back and I am personally not in any trouble. Other than being out a console and the money I paid for it which really sucks with all the bills I have right now but it isn't going to be the end of the world or anything.
http://www.neogaf.com/forum/showpost.php?p=230564943&postcount=1932

Also there is a tear down up. There's not much into given as it's all in chinese. But we can see the internals at least. The ifixit tear down will be much better as they actually understand what the internals are and will explain it for us. However here is the link to the teardown we have now.
http://nintendoeverything.com/switch-given-the-teardown-treatment/
[doublepost=1487537263][/doublepost]
Have just returned from the Switch even with my friend.
Excellent post there. It seems the hype is real and the Switch is as good as everyone is saying it is. Your post seems to confirm this.

I do have a question for you. For those whoa re not 2D faming fans is the grip enough or do they need a pro controller. Placement of the sticks are different as is the feeling of both setups. So what's your opinion no this? In the short term this is basically a do I need a pro controller for Zelda or is the grip enough with both joycons in?

Sure in the future that will chance but for the immediate future it's mostly a Zelda question.

I found the joy con controller to be surprisingly comfortable.
Like I said, the buttons were a little smaller on the joy con than they are on the Pro Controller which could be a little annoying after some time.
But for pick up and play when you don't have the Pro Controller it's a good substitute.
I know you answered it but I am asking in respect to the differing palcement of the buttons and sticks.
 
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I picked up the pro-controller for the D-Pad tbh. The Joycon d-pad button config looks like it might be a nightmare for many old school games.
I have read people tried that for the SF2 game and they said it's not playable at all.
 
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I do have a question for you. For those whoa re not 2D faming fans is the grip enough or do they need a pro controller. Placement of the sticks are different as is the feeling of both setups. So what's your opinion no this? In the short term this is basically a do I need a pro controller for Zelda or is the grip enough with both joycons in?

Sure in the future that will chance but for the immediate future it's mostly a Zelda question.


I know you answered it but I am asking in respect to the differing palcement of the buttons and sticks.

Yeah, it's a good question.
To be honest, I don't think I have the exact answer, only because the games I played didn't have me reaching for the DPAD.

I guess one thing you could say for the joy cons is that you could use them one in each hand to play games with the TV.
So with Zelda you could kick back on the sofa, have a joy con in each hand and lay your arms by your sides and chill whilst playing. No hands cramped together around a controller which you'd have to do with your pro controller.

In terms of comfort, the joy cons will win in that aspect, and believe me when I say they feel great in each hand.
I personally don't think anyone needs a pro controller, but it is definitely a nice to have. I' getting one as I want to experience all of the playing styles and decide which one works for me.
Or give myself the options - of which there are many. It's one of the best things about the Switch, IMO. Let alone the portability!

So yeah, not really answered your question sorry. :p
But like I say, this one is definitely a 'which works best for you' scenario. :)
 
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Yeah, it's a good question.
To be honest, I don't think I have the exact answer, only because the games I played didn't have me reaching for the DPAD.

I guess one thing you could say for the joy cons is that you could use them one in each hand to play games with the TV.
So with Zelda you could kick back on the sofa, have a joy con in each hand and lay your arms by your sides and chill whilst playing. No hands cramped together around a controller which you'd have to do with your pro controller.

In terms of comfort, the joy cons will win in that aspect, and believe me when I say they feel great in each hand.
I personally don't think anyone needs a pro controller, but it is definitely a nice to have. I' getting one as I want to experience all of the playing styles and decide which one works for me.
Or give myself the options - of which there are many. It's one of the best things about the Switch, IMO. Let alone the portability!

So yeah, not really answered your question sorry. :p
But like I say, this one is definitely a 'which works best for you' scenario. :)
Awesome, thanks for this! I too had reservations about whether the joycons in the grip would be as comfortable as the pro controller, due to the odd shape that they become. But will give it a chance now that you've said that. (I will most likely get a pro controller aswell at some point). I think the Pro Controller for the Switch looks a bit ugly though compared to the WiiU version (the seethrough grey plastic doesn't look anywhere near as nice as the crisp black that the WiiU version had), so it's a pity that the WiiU Pro Controllers won't work on the Switch. (Especially now, as the left thumbstick of my WiiU Pro controller died on me yesterday, so as I'm going to have to buy another one). Such an annoying time for this to have happened aswell, as the Switch coming out in a few weeks almost makes me feel like it's not worth it).

But I will be playing my WiiU aswell as my Switch, and having it set up so that they're both plugged in to the TV (as there are still many Wii and WiiU games that I'm currently still part way through playing and don't want to just abandon when the Switch comes out) .If the controllers were inter-compatible I would have bought the WiiU version of the Pro Controller and used it on both. But this won't be possible. That said, it's probably better to have both types anyway, as while switching between two consoles on the same TV is very easy to do with a simple flick of the remote control, using the same controller would have meant having to re-pair the darn things every time. So having a separate controller permanently paired to each will still be the best setup.

(also, the Switch version having the extra functionality is worth doing). I probably won't be using the screenshot button so much, so while nice to have, I wouldn't have lost any sleep over that if it wasn't there. But the amiibo connectivity support on the thumbstick though will definitely be something I will use often.
 
Awesome, thanks for this! I too had reservations about whether the joycons in the grip would be as comfortable as the pro controller, due to the odd shape that they become. But will give it a chance now that you've said that. (I will most likely get a pro controller aswell at some point). I think the Pro Controller for the Switch looks a bit ugly though compared to the WiiU version (the seethrough grey plastic doesn't look anywhere near as nice as the crisp black that the WiiU version had), so it's a pity that the WiiU Pro Controllers won't work on the Switch. (Especially now, as the left thumbstick of my WiiU Pro controller died on me yesterday, so as I'm going to have to buy another one). Such an annoying time for this to have happened aswell, as the Switch coming out in a few weeks almost makes me feel like it's not worth it).

But I will be playing my WiiU aswell as my Switch, and having it set up so that they're both plugged in to the TV (as there are still many Wii and WiiU games that I'm currently still part way through playing and don't want to just abandon when the Switch comes out) .If the controllers were inter-compatible I would have bought the WiiU version of the Pro Controller and used it on both. But this won't be possible. That said, it's probably better to have both types anyway, as while switching between two consoles on the same TV is very easy to do with a simple flick of the remote control, using the same controller would have meant having to re-pair the darn things every time. So having a separate controller permanently paired to each will still be the best setup.

(also, the Switch version having the extra functionality is worth doing). I probably won't be using the screenshot button so much, so while nice to have, I wouldn't have lost any sleep over that if it wasn't there. But the amiibo connectivity support on the thumbstick though will definitely be something I will use often.

Yeah all valid points.

I really liked the Wii U Pro Controller too, but the Switch's is much much better IMO.
I felt like it was more weighty (in a good way) as the Wii U one often felt very cheap to me.
I also wasn't a big fan of the high shine gloss all over. It picked up fingerprints too easily for my liking whereas this isn't an issue with the Switch one.

Also, the Switch uses different textures which makes the controller more grippy in the hand. Adds to the comfort I thought too.

In a way I'm glad that the Wii U stuff doesn't work with the Switch.
I think this is what caused Nintendo so many problems with the Wii U sales. No one really knew it was a new console as all the peripherals were basically useable from Wii to Wii U.
Whilst good for the consumer, I'm glad they've moved away from anything to do with the Wii brand, including remotes and controllers.

New name, new start, even if the premise of the Switch has borrowed and built upon lots of things that the Wii U was trying to achieve.
 
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Aneres.... dumb question, but are the triggers on the Pro controller analog?

Oh another criticism of the Switch.... Im disappointed that the joy-cons dont have speakers in them (like the Wiimote). Personally I felt it helped immersion.
 
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FYI .... SWITCH USER ID available to create NOW.

https://accounts.nintendo.com

You can now create your USER ID which will used going forward and tied to your account and your purchases to that User ID. Bag your ideal user ID soon otherwise like PSN & Xbox Live all the good ones will go FAST

mine is .... fragglerock :D
 
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The reference probably ages us to a certain timeframe. Though i am delighted to say that our Irish TV network still show repeats, and even dub it into Irish and do a really good job of capturing the sound and essence of the classic :D


My wife and I bought a DVD set a few years back and still enjoy watching the show! And when our kids are old enough, they will love it, too! :p
 
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FYI .... SWITCH USER ID available to create NOW.

https://accounts.nintendo.com

You can now create your USER ID which will used going forward and tied to your account and your purchases to that User ID. Bag your ideal user ID soon otherwise like PSN & Xbox Live all the good ones will go FAST

mine is .... fragglerock :D
Excellent! I was hoping that this is what they would do! Are these Nintendo Accounts though not the same ones that we already have for things like Super Mario Run? (I linked my Nintendo Account to my existing NintendoNetworkID back when I signed up for that, which game me a separate user name for my Nintendo Account, but it automatically used the account name that it had associated with it on my WiiU).

So not sure whether I will still need to set up a completely different one for the Switch, or whether it will be this one going forward. I'm pretty sure that once a NintendoNetworkID is assigned to a Nintendo account, that association is permanent and cannot be changed afterwards.

Of course, what complicates this further is that I will still be keeping my WiiU even when my Switch comes, so want to make sure that I still keep everything attached to it, rather than having to do a system transfer and lose all my WiiU data. It's possible that it won't be affected this way, and will allow that Nintendo account to run concurrently (same as the way it does when linking it up for Super Mario Run on my iPhone still lets me use the same accounts as both my WiiU and 3DS without any of them having to replace eachother) -This is the ideal setup. It is so annoying that it doesn't work that way when assigning your NintendoNetwordID to a New 3DS meant that it could no longer ever be used on your old 3DS (same issue from Wii to WiiU). But personally I would prefer that it works the same way an iCloud account can be used on any of our apple devices.

If we can now use our same Nintendo Account on multiple devices that we own though, this a very good thing! (even better if it has some sort of cloud based setup for downloaded eShop games and/or game progress save data that lets you pick up where you left off no matter which device you are logged into!). I've always felt that it needed this! So let's just hope that this is what it means! Will definitely be infinitely more useful than the old way they used to do things!
 
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Reactions: MRU
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