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That's what I've read, its going to push hardware pretty hard, but even so, what little I've seen of it, even current gaming PCs may lilt under the game.
Yeah, the Xbox Series X may be the better version to get if you play with RT off.
- PS5 and Xbox X Series have 5 display modes. The quality snot displays settings similar to High/Ultra on PC with an average resolution of 1800p at 30fps without ray-tracing.
- Ray-tracing mode is applied on shadows and reflections (except water), shadows and ambient occlusion in a hybrid way with conventional lighting.. However, RT by generates too much noise on some surfaces on consoles and PC.
- Ray-Tracing mode decreases drawing distance and texture quality on PS5 and Xbox Series X.
- Xbox Series S does not have Ray-Tracing. In this version we can choose between 3 display modes that prioritize graphic quality, framerate or balanced (the latter only with 120Hz screens).
- Shorter loading times on PS5.
- Shadows in Quality (Fidelity) mode have a higher resolution on PS5 compared to Xbox Series X.
- We can unlock the framerate on consoles (except Xbox Series S).
- PS5 shows better performance in Ray-Tracing mode, but Xbox Series X framerate is higher in all other modes.
- Quality mode increases texture quality, draw distance, shadows, vegetation and lighting on consoles.
- All versions have stuttering problems inside the castle while advancing through the rooms. There will even be times when we get stuck in a doorway until the other room has finished loading.
- Xbox Series S has a lower NPC density.
- Balanced and Performance HFR modes can only be enabled on 120Hz compatible displays.
- On PC, Ray-Tracing is too demanding for what it delivers. This is another case of a game whose traditional lighting system is the clear basis of development and Ray-Tracing is a superfluous improvement.
- In the absence of some patches to correct the annoying stuttering, Hogwarts Legacy does a good job on all platforms and any version is enjoyable.
Notes are from
 
Yeah, the Xbox Series X may be the better version to get if you play with RT off.
Looks like if you don't have a RTX 40 series card you may be disappointed.

The Xbox/PS5 looks great though as you mentioned the Xbox seems to enjoy a small lead in FPS
 
I would try Hogwarts Legacy, but I am not really a fan of Harry Potter franchise. Maybe I'll still give it a try, I don't know.

The last thing I played was the Elden Ring. I haven't had that much fun and immersion since Skyrim. It hasn't been in a long time that a game made me curious to look what is behind each corner.
 
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The last thing I played was the Elden Ring. I haven't had that much fun and immersion since Skyrim. It hasn't been in a long time that a game made me curious to look what is behind each corner.
The "let me just check out one more thing" part of that game was just so satisfying.
 
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Is it like the other Souls games, where you have to plan for at least two hours of play before you can save again?
Absolutely not. They're pretty generous with the save points AND you can stop your session from the menu and resume it later. I wouldn't have given it a chance if it was like the original Demon's Souls was.
 
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Installed and started Elden Ring kinda late last night. Got to the "choose your class" screen, started reading the stats for each class...and fell asleep!! 😂

Off to a good start! 😄
 
Loving Hogwarts Legacy a lot, but I must admit that I really liked the books and movies. It's one of those games that I want play every minute I have time for it.

FYI playing on PS5, and indeed Deluxe Edition with early acces.
Didn't care much for the Deluxe, but my wife wanted the game for her PS4 Pro and the Deluxe Edition is both PS5 and PS4, and obviously one Deluxe is cheaper than a separate PS5 & PS4 normal version.
 
What are some things I should know before I dive into Elden Ring?

I've always had kind of brute force builds in Bloodborne (Kirkhammer!!) and DS3. Should I consider a magic build here?
 
What are some things I should know before I dive into Elden Ring?

I've always had kind of brute force builds in Bloodborne (Kirkhammer!!) and DS3. Should I consider a magic build here?


Elden Ring is definitely the game to try out a new build and mess around. They made every possible build really fun to play. I usually end up playing a dex/thief build in most of the Souls games but for my first play of Elden Ring I went with a big brute strength build and for my second play through I'm going for a pure Faith/Arcane wizard type.

This game rules. Most fun I've had in years.
 
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Elden Ring is definitely the game to try out a new build and mess around. They made every possible build really fun to play. I usually end up playing a dex/thief build in most of the Souls games but for my first play of Elden Ring I went with a big brute strength build and for my second play through I'm going for a pure Faith/Arcane wizard type.

This game rules. Most fun I've had in years.

Don't stress about the starting class because you can eventually mold your character into whatever you want.

Many things around the starting area will massacre you and you aren't supposed to be able to fight them yet.

How about, "don't try to the fight the big horse dude when you head outside". 😅
 
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Still playing and thoroughly enjoying the Dead Space remake. I also tried Far Cry 6 over the weekend as it was free to play, not sure about it, it's on sale so may get it. Guess it could be interesting? Has anyone else played Far Cry 6? What did you think of it?
 
Still playing and thoroughly enjoying the Dead Space remake. I also tried Far Cry 6 over the weekend as it was free to play, not sure about it, it's on sale so may get it. Guess it could be interesting? Has anyone else played Far Cry 6? What did you think of it?
FC6 can feel a bit repetitive.
 
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