tknelson said:
I don't think many of you understand. This doesn't hurt development for the Mac overnight, it is a slow erosion that takes time. For example, read all the posts saying "I would only use it to run the occasional piece of software that is Windows only". Yes... and once you can do that easily and with native performance, there is *ZERO* pressure on the developer of that software to create an OSX version... he gets your money either way.
Case in point, Garmin announced at MWSF that they will make Mac-native versions of their GPS software... something that many people have been requesting for quite some time. If their software worked great under OSX through VPC or some fast switching solution, how motivated would they be to do that? Google Earth? Games? I doubt we'll ever see Autocad for the Mac again now. Then look at companies that may be on the edge of dropping Mac development for one reason or another. No MS Office for the Mac, anyone? Again, that won't happen overnight, but it could happen.
It takes time, but if Wintel software works as well and transparently on a Mac as it does on a PC, then you will see cases of this, guaranteed. It took years, but this was a huge factor in the slow and painful death of OS/2.
You're wrong. Extend the example a little: Suppose Garmin does indeed decide not to make a mac OS native version of their GPS software. Then XYZ company will instead. Now, suppose you were facing the choice of which product to buy:
* The one that requires that you buy a $300 version of XP (or become a criminal) and install it and then reboot your Mac every time you wanted to use the software and be foreced to use an XP UI to access the software.
or
* The Mac OS X native version.
Which one would you buy, all other things being equal?
Native Mac OS support is a tremendous competative advantage, and companies that have it will always beat out the ones that don't.
The general ability to run Windows on Macs will increase Mac market share; Apple will sell more Macs! A software developer will feel a lot more comfortable ignoring 3% of the market than 6%, or 10%. I'm not saying this alone will dramatically incease market share, but anything that increases market share will help convince developers to support Mac OS X.
This is a good thing, even for people that will never run it. It will increase Apple market shared, which will increase the resources developer are willing to allocate to it, which will lead to better and more software--OS X native software.