Don't ruin my hopes and dreams of Yosemite! I'm looking forward to this update - just don't want to update until the final release is pushed out to the public.
Can you link to that wallpaper?
How can you call "BS" on someone's OPINION? You are allowed to go into an art museum and say whatever you like, art is subjective, somethings considered "masterpieces" by some would be considered garbage by others.
designers have incorrectly decided that a majority of computer users no longer benefit from the usefulness of applying gloss to a button.
I can assure you that Apple's designers didn't draw 3 circles, color them, and then call it a day. Those buttons, as well as everything new you're seeing now in Yosemite, went through weeks of design iterations, research, and testing before finalizing and they're still not even done.
And in 7-10 years we will have back 3D elements in UI design with the slogan "Only Apple can do this". Look at this beautiful crafted effects, the shadows the nice glossy effects.
Flat interfaces is nothing but regression.
It has existed since the very first GUI. Think about the mainstreams : Windows 3.1 and Mac OS 1. They were definitely flat. Skeuomorphism never existed in that time, because we didn't have the tech to make it.
FTFY.
This is what gets me about flat design- that there's somehow "weeks and weeks" of time spent researching and perfecting a dropshadow, a gradient, and a solid colour. If that's true, it's time to hire new designers.
-SC
Citation please.
This is what gets me about flat design- that there's somehow "weeks and weeks" of time spent researching and perfecting a dropshadow, a gradient, and a solid colour. If that's true, it's time to hire new designers.
-SC
I think computers should give us the information we need and not more, since there's enough stuff to pay attention to as it is. Gradients and unnecessary details, shadows, gloss, colors, or 3D-like bevels (buttons that press "in" or "out") are not needed and getting rid of them makes us focus on the things that are needed (the content) faster.
Are you saying that something with significantly less elements to its make up takes the same or more time than something complex?It's my job. There is a process to design.
I'm saying the design process takes weeks and weeks. I've designed an entire app myself; it took half a year. Yosemite is an OS, containing hundreds of apps, screens, and views. They need all the designers they can get. I would not be surprised if it's UI shift was conceived prior to the release Mavericks.
You're arguing that because an element looks simple, it took no time at all. That another designer involved in the process didn't argue that perhaps it's color or shape could cause it to suffer from usability issues. That multiple iterations of said element didn't have to be tried and tested to ensure that it was the optimal form. That's not how that works.
The thing about "flat" design is that it's not a new kind of design. It's simply a buzz word for the minimization of existing UI elements. It's goal was not not speed up the design process by making elements simpler, hoping that the general public would not notice. The existing UI design process still stands as it always has, and it still takes time. By no means does a simpler-looking button allow someone to say it took any less time to be designed. A client that needs a design done does not get to say "the design I want has to be 'flat' so it should take you less time that it would a 'non-flat' design."
In red above ^^^
I don't think there's an easy way to apply a dark theme to all apps from the OS level. You're bound to have custom controls and layouts that just won't look right.
Typical Macrumors "I hate it because it's not the same" thread
Give it time. They had that (somewhat stale) look of OS X for SO long that of course it's going to take time to get used to. Having been on the beta since release, I look at old versions of OS X and just cringe now.
Because art is subjective. UI/UX is design based on research, reason, and expertise. Hundreds of people are employed by to make sure the second most popular OS in the world is clear, accessible, stylish, and usable.
It's my job. There is a process to design.
I'm saying the design process takes weeks and weeks. I've designed an entire app myself; it took half a year. Yosemite is an OS, containing hundreds of apps, screens, and views. They need all the designers they can get. I would not be surprised if it's UI shift was conceived prior to the release Mavericks.
You're arguing that because an element looks simple, it took no time at all. That another designer involved in the process didn't argue that perhaps it's color or shape could cause it to suffer from usability issues. That multiple iterations of said element didn't have to be tried and tested to ensure that it was the optimal form. That's not how that works.
The thing about "flat" design is that it's not a new kind of design. It's simply a buzz word for the minimization of existing UI elements. It's goal was not not speed up the design process by making elements simpler, hoping that the general public would not notice. The existing UI design process still stands as it always has, and it still takes time. By no means does a simpler-looking button allow someone to say it took any less time to be designed. A client that needs a design done does not get to say "the design I want has to be 'flat' so it should take you less time that it would a 'non-flat' design."
It's my job too and flat does take less time than it used to, that's both good and bad. Good, you can get more done. Bad, there's much less skill involved compared to before. That's was well illustrated by who designed the IOS icons (and how bad the majority look).
Suffice it to say I really dislike flat mainly icon wise but also in some other areas. It makes designers lazy. Compare the carefully crafted, detailed icons against most of the new stuff.
Apple's Accessibility preference for reduced transparency does not properly reduce transparency.
If done properly, a comprehensive and consistent reduction should make the operating system at least as accessible as Mavericks. The reduction in Yosemite fails to do this.
Affected users may question, why is something with such a significant effect on appearance not classed as an appearance in the General pane of System Preferences?
More broadly: why is there no longer an Appearance pane in System Preferences? From Road to Mac OS X Leopard: System Preferences, consider this:
Image
Is there no longer enough room in the General pane for appearance preferences such as transparency?
Placement of reduced transparency under Accessibility is, to me, an admission that the default transparency in Yosemite does have a detrimental effect on usability for a significant proportion of users.
Not only custom elements. Standard elements may appear improper. And if Apple can't make this sort of thing perfect long before release (this is the fourth developer preview) I should be worried about the ways in which third party developers will get things wrong.
Eye-rolling oversimplification is also sometimes typical.
If a person's criticism of software is truly limited to "it's different", then ask yourself why such a limited comment has been given. (Has the person lost patience after being frustrated by a period of reduced usability of software? What can you do to help the person describe the trouble with a particular difference? Read between the lines and so on.)
A beauty within that screenshot of Mac OS 8: in every window that should have a title, the title is clearly visible.
Orientation.
Each to his or her own.
After using the first three, it was easy to hate the parts of 14A298i that remain wrong. Essentially: the more I tried to use the OS, the more it infuriated me. I tried Yosemite again yesterday, after less than ten minutes I was too frustrated to continue.
There's much to like about timshundo's post.
To summarise some of my most serious concerns about Yosemite parts of the OS set precedents that will undoubtedly cause, for some users:
and with Yosemite, as currently envisaged, there will be eventually be an unpleasant mixture of styles.
- reduced clarity
- reduced accessibility
- reduced usability
Very few people may share my doubts, but there they are.
Are you saying that something with significantly less elements to its make up takes the same or more time than something complex?
Are you saying that something with significantly less elements to its make up takes the same or more time than something complex?
Essentially: the more I tried to use the OS, the more it infuriated me. I tried Yosemite again yesterday, after less than ten minutes I was too frustrated to continue.
...
and with Yosemite, as currently envisaged, there will be eventually be an unpleasant mixture of styles.
Very few people may share my doubts, but there they are.
This is just polishing the turd. Desktop environments are at least a decade behind times so no matter how many live tiles, metro, Ubuntu, translucency you do concept of windows and File, Edit, etc bars is outdated and done. It's inefficient. It made sense in 90s, it doesn't anymore
Since this is a Yosemite thread I have to point out that if you went to design school and presented your teacher a frosted/translucent image background with gray and white contour iconography and text you would most likely end up with C in the best case scenario. Rules are meant to be broken sure but in this case it doesn't work! Its eyecandy over substance just like with the iOS7. Novelty effect will wear off quickly and become annoying real fast.
One thing I notice, not just with MR but any forum on any subject, is people are more vocal when there is something they do not like. When everything is rainbows and unicorns, people are quiet and content. But when they see something they don't like, it's "grab your pitchforks and torches, it's digital angry mob time" and become very vocal.
He may be a great hardware designer but there are waaaaaaaaay too many complaints about Yosemite to be ignored.
I mean, sure, a few graphic elements look slightly different, and they've gone back to a flat dock instead of the 3D-looking one but, seriously, do most people even *notice* this stuff?
Looks like the best place to chime in ---
but over all, I like the changes. I think the windows and menubar /window heads look great.
HOWEVER!
I was really looking foreword to Dark Mode ---- WHICH IS NOT DARK.
The only UI elements affected are the menu and dock --- something titled dark mode ought to affect the window surrounds, the spotlight search, all the primary user elements which make the screen bright.
Am I alone in thinking this? Maybe a few changes to come before the final GM?
...I was really looking foreword to Dark Mode ---- WHICH IS NOT DARK.
The only UI elements affected are the menu and dock --- something titled dark mode ought to affect the window surrounds, the spotlight search, all the primary user elements which make the screen bright.
Am I alone in thinking this? Maybe a few changes to come before the final GM?
Because art is subjective...
Insult the design/art, not the designers/artists.
I agree completely. This is not a real dark mode. This is a half baked attempt that doesn't do any good—it is not what we requested.
Everything needs to go dark; systemwide. Including, windows, dialogue boxes, spotlight search, finder etc.
Come on Apple — you got me (and a lot of others) all excited about this feature.
Please deliver.