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tmoerel

Suspended
Jan 24, 2008
1,005
1,570
Flat is the Future!

lcars_flight_panel_by_cyklus07-d2xsb98.jpg
 

XoFu

macrumors regular
Apr 8, 2013
127
7
Everyone is a critic!
It is free, you do not like it, just do not use it. Stop whining! :D:D
 

KALLT

macrumors 603
Sep 23, 2008
5,380
3,415
Flat is the Future!

Image

It reminds me of an episode of Star Trek: Voyager where the crew landed in 20th century San Francisco. On accessing a computer, Chakotay thought that it was funny that UIs had pictures and icons to symbolise something, in his usual dismissive (and slightly ignorant) tone. I thought that was pretty funny. :)
 

Anim

macrumors 6502a
Dec 16, 2011
616
25
Macclesfield, UK
I'm with you on this one.

When shopping I don't buy "Economy" or "Just the basics" food items, I go for the "Extra taste" and "Finest" versions because I can afford to be a little luxurious and extravagant. Apple products fall into the same perception in my opinion but OSX/iOS seems to be going back to basics with their plain looking design trend. It's ordinary.

Obviously it is personal taste and time will tell how well they pull it off.
 

PsykX

macrumors 68030
Sep 16, 2006
2,747
3,926
For those of you comparing this
Image
To this
Image
you need a new argument please.
Nope. They definitely share the same philosophy.

Just take the UI from the bottom, use the technologies we have today, such as the color, high density resolutions, anti-aliasing, add a Dock, and you'll end up with the UI at the top.

This is how I compared it, because obviously there is no way you can directly compare a UI from 1984 to a UI from 2014, without adapting one to the current technologies. It's like comparing a dollar from 1984 to a dollar from 2014, an accountant will actualize one to the realities of the other.

The only major difference is the transparency, which you can disable in the Accessibility pane to make both interfaces look alike even more. Again, I'm speaking in terms of philosophy.
 
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SanJacinto

macrumors regular
Nov 3, 2011
236
61
Milky Way Galaxy
It reminds me of an episode of Star Trek: Voyager where the crew landed in 20th century San Francisco. On accessing a computer, Chakotay thought that it was funny that UIs had pictures and icons to symbolise something, in his usual dismissive (and slightly ignorant) tone. I thought that was pretty funny. :)

Do you (or anyone) know which episode this was?
I love Star Trek.
 

gopherhockey

macrumors regular
Apr 2, 2010
138
0
What is it with people not handling change... if you need the same crappy old experience, go back to Windows.

OOps, guess they ruined that with 8... not sure what to tell ya, but Yosemite is gorgeous.
 

SanJacinto

macrumors regular
Nov 3, 2011
236
61
Milky Way Galaxy
What is it with people not handling change... if you need the same crappy old experience, go back to Windows.

OOps, guess they ruined that with 8... not sure what to tell ya, but Yosemite is gorgeous.

Following your post this means that "change" is always good. I don't think so.

Yosemite looks childish, comparable to the early OS X years except for the 3D effect. So, Yosemite has to evolve.
It is Jony Ive's second try (iOS and now OS X) - there is room for improvement.

Really, I was indeed happy when Jony took over, but to be honest I expected more. Modern flat design could be better. Really! It seems like Jony played around with his crayons. I expected frosted glass and I am happy that this is part of Yosemite, but the choice of color is not perfect.
 

thomsonr

macrumors member
Jun 15, 2014
42
17
I wasn't sure if I liked it a first but after a week or so I would never go back. I think the final will be great.
 

xmichaelp

macrumors 68000
Jul 10, 2012
1,815
626
If you really think 10.10 is the worst looking version of OS X ever than I just don't know what to say. Early beta versions and early official releases were markedly worse by today's standards. Yosemite is gorgeous and nearly every UI change was for the better. I was just looking at a screenshot of an old 10.9 desktop I had saved and compared it and I preferred everything in 10.10 besides an icon or two. The Apple logo in the menu bar, the cleaner menu bar icons, the text, the dock, most icons. It isn't even close. Not to mention dark mode, Apple is actually giving us an option to theme OS X now. Dark mode is brilliant.

Also, your unoriginal rant of Apple dying is very cute. Face the "facts", Apple's products are better than they've ever been and the company is as well. Go use 5 year old hardware with old OS versions if you want to bask in the "glory days", we'll all be here in the present waiting for you.
 
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xmichaelp

macrumors 68000
Jul 10, 2012
1,815
626
Not much, really. Unless you mean buying inferior hardware to cut costs, then I suppose you could save a lot.

Exactly. You want quality non-Apple hardware? Be prepared to pay just as much, and it still won't match Apple's build quality.

Want to save some money? That's fair. Just don't come complaining on here when your laptop creeks when you pick it up and makes hollow plastic noises when you tap it.
 

xmichaelp

macrumors 68000
Jul 10, 2012
1,815
626
And in 7-10 years we will have back 3D elements in UI design with the slogan "Only Apple can do this". Look at this beautiful crafted effects, the shadows the nice glossy effects.

I highly doubt it. But even if it does happen it will be a refreshing take on it and will be nothing like past versions. People like to say that the new "flat" design just looks like the past, but in reality that couldn't be further from the truth. No one I've asked can actually post on an old UI from the 80's or 90's than looks anything like today's "flat" designs.

I also really dislike the term "flat". OS X Yosemite is NOT flat. It's simplified, streamlined, not as much depth, but definitely not flat. Look at the new icons, there is clear depth in the design. The thing that did leave was depth in title bars and buttons, and good riddance for that. The bubbly buttons were horribly dated.
 

mcrazza

macrumors member
Aug 2, 2008
90
21
Hobart, Australia
Let me add my two cents.

I'm not a DP user so I'm only going by the screens on Apple's site and what people here have posted, but on aesthetics alone I really, really like Yosemite's look. For example I was initially so-so on the dock but after a while I now think it's perfectly fine. iOS7 was a bit of a shock but I'm a fan of the UI. Flat or quasi-flat, Yosemite looks streamlined, cleaner and sexier. It's a positive move in the right direction.

On a side note I'm still a supporter of getting rid of the dock altogether and sticking with Launchpad and Spotlight for accessing apps. I think that's another argument for another time. ;)
 

xmichaelp

macrumors 68000
Jul 10, 2012
1,815
626
Flat interfaces is nothing but regression.

It has existed since the very first GUI. Think about the mainstreams : Windows 3.1 and Mac OS 1. They were definitely flat. Skeuomorphism never existed in that time, because we didn't have the tech to make it.

Sigh. OS 1 and 3.1 look NOTHING like 10.10 and W8. Stop this nonsense. It's completely different design.
 

swingerofbirch

macrumors 68040
The bigger issue is that the changes are cosmetic. Apple isn't changing how OS X works at all. I think it sorely needs better window management. Mission Control is a mess if you have a lot of windows open in any one particular application. iOS 7 rethought the paradigm a bit of where apps live, etc. OS X is still using the same paradigm it did back in 2000.
 

.X.

macrumors member
Mar 15, 2014
38
1
I don't get this apparent desire to make OS X look more and more like Windows. It used to be unique and refreshing, now it is moving towards the same boring Microsoft look that everyone else is using these days.

Windows is an archaic, bloated, ugly, horrible system that I really dislike. Imitating it takes away the quality look and feel OS X once had.

Apple should lead the way, not be a follower.
 

TheBSDGuy

macrumors 6502
Jan 24, 2012
319
29
Yosemite is a radical transition. Most user interface designs originated with the Open Software Foundation nearly 2 decades ago which was supported by nearly every computer manufacturer and OS maker in the world. What Jonathan Ive has done is basically declared, "All those people are idiots. I know what's best," or he simply doesn't know what he's doing.

Gone are clearly marked buttons that made it obvious to users where the controls are, replaced by colored regions with iconic images that won't be familiar to non-Apple users, or worse yet, control items that look more like hyperlinks (iOS 7 and probably Yosemite as well) that may end up, once again, confusing people. The "it just works" motto can be replaced by "It just works after you re-learn how to do everything." Yosemite might be clear to Apple users, but I bet it won't be to non-Apple users.

Call it a hunch, but this won't appeal to potential converts, and it's clear that about half the people that have seen Yosemite don't see it as an improvement, thus opening the door for them to move. If the objective of Yosemite was to make people look at platforms other than Apple, I'd say "Job well done, Mr. Cook. Job well done."
 

Mk.82

macrumors newbie
Jun 7, 2014
3
0
I don't care what the morons at Cnet say, I like the design of iOS 7 and prefer it over previous versions by far. By the way, Cnet takes well-known applications and modifies them to include malware, so I don't think their opinion is worth more than that of a potato. When comparing the iOS 7 to the old look, the old one looks old, just like it should. It's like comparing Windows 95 to OS X.

Anyway, you say that Yosemite looks bad, but, that's just like, your opinion, man. I personally like it and I think Mavericks looks fine too, but it does have some design elements that are really old. These are the glossy Close, Minimise and the ever useless + button, for example, and the blue glossy OK/Cancel buttons, progress bars and anything left from Aqua. They mimic 3D, real life elements and come from a time where making things on computers look like anything more than basic rectangles was a big deal.

Now we no longer think that 3D, realistic UI elements are a "cool" because we're used to them, so they went back and thought about how they could redesign things as a clean slate. This is what they came up with, and in many ways it makes sense, and in other ways it may be a bit too much (maybe the large surfaces of blurry translucency is a bit odd) or too little (the flat white finder buttons are a bit plain and look unfinished) but I still think it's a step in the right direction: minimalism.

I think computers should give us the information we need and not more, since there's enough stuff to pay attention to as it is. Gradients and unnecessary details, shadows, gloss, colors, or 3D-like bevels (buttons that press "in" or "out") are not needed and getting rid of them makes us focus on the things that are needed (the content) faster.
The elements like gradients, shadows, in/out effects in buttons etc are crucial information telling user what is happening and what are the possibilities. The content isn't important alone, the user interface is as important, actually more important because without good user interface you user experience becomes terrible and no matter how much you focus to content you can't get better experience.

Take a quick thinking time for elevator buttons. Think them without mechanical pressure feedback, sound, light or so on. You would not know has you input being registered or not. You would not see on what floors elevator is stopping when you step in middle of its travel half-full of people so you would go and press for sure the button where you want, couple a times.

That's why floors has a direction lights/hands and floor numbers telling people at floors to what direction elevator is going, how long it can take to come or what is the closest one and then finally alert people the elevator has arrived with a sound and lights.

For simple thing there are requires many things to be taken care. Not to forget the height of the buttons so different height people can easily use them, different colors so colorblind people don't have problems, how to inform blind or deaf people. How about one handed people or people carrying stuff. On what side trafficking people have custom to (right or left side), how in emergency situations you quickly can use things....

On computer the user interface is not just the graphical user interface. People forget the most important ones = keyboard, mouse and display. Then other not attached to device like chair, table and lightening environment.... All those belongs or affects to user interface.
Are you using device indoors or outdoors, in dim lightening or bright situations, on table or on lap...

And graphical user interface is required to be designed so it works in such as well, among different people and so on.

There is no intuition as people believe it to mean. You are either familiar to things or then you are not. Like today it can be said that it is intuitive that a open paper sheet drops slower than same paper sheet compressed to small ball because we are familiar of the laws of physics how air resistance affects to speed. But let's go back couple hundred years and you would have hard time to explain it as people are not familiar of the subject.

Same thing is with computers, Even today there are people who are not familiar to all processes and then it is more difficult to them to use computers. But once you learn the logic, the visual differences does give you information what you can use as you are already familiar what it does mean.

And when you are not familiar with computer buttons, you are more often of what they try resemble from real world and you can use that knowledge to work with the computer.

And once you are familiar to different visual functions, you don't any more think what you do, you simply do it.
All the time we require to use familiar signs, signals and inputs, like road signs, price tags etc. With computers we are easily familiar where the buttons in keyboard are so we can actually write without looking at it. Like this I wrote on 7" tablet with its virtual keyboard without watching at once it as I am familiar where the keys are on screen position and I could even put tape over bottom of screen and I could write without problems. Does that mean you and others would not require virtual keyboard to be a visible on tablet because it is so intuitive to write with it? No.... Just that I am familiar with layout and device size.

And when you design a graphical user interface, you can't so it following a pre-defined style, but you need to find best to each situation, again and again and again.... One graphical user interface design doesn't fit to all devices, all situations, all applications or for all people...
 
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