I leave tomorrow and get back next Saturday heading to The Twin Cities. I should have Internet access but there will be a couple of days where I'll be busy, but will still have opportunities to check in if I'm needed. I won't hold my breath though. 
I leave tomorrow and get back next Saturday heading to The Twin Cities. I should have Internet access but there will be a couple of days where I'll be busy, but will still have opportunities to check in if I'm needed. I won't hold my breath though.![]()
My one concern about the rope is that we may lose it if some miscreant decides to cut the bridge. I am not so sure that leaving it behind - given that our first rope has been otherwise put to use - is an outstanding idea, as, if we lose it, we lack ropes entirely until we can come to a more civilised and cultivated spot and remedy this deficiency by buying another rope or two.
*To myself: And a - suppresses muttered oath in Elven High Archaic - grappling hook.*
one of the best scenes in movie historyWhy do I feel like the black knight from Monty Python and the Holy Grail?
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technical note: in general, you shouldn't tell us what we are fighting -and their stats- unless it obvious that we would already know such information, such as for common creatures (goblin, orcs, etc.). For the more exotic ones, some of us might know of them because of their studies (sylvan) or because of their background, race, traits etc.. in some cases you can ask for a knowledge or arcana check."Is that so? Seems you are not as useful as my master believes."
The other Claus draws out his sword and you see that the blade is as black as the darkest of nights. He approaches you with the grace of a cat, his sword swinging in his hands.
*** INITIATIVE ***
Claus: 9 + 3 = 12
Doppelganger: 17
@ravenvii I'll go back to the bridge and take a good look into the western entrance. Do I see or hear something noteworthy?
If not, I will climb down the rope and head to the main entrance from where we came.
To the others: I think it's enough when I'm going alone - you could secure the bridge, so we don't have the same hassle with the rope all over again.
technical note: in general, you shouldn't tell us what we are fighting -and their stats- unless it obvious that we would already know such information, such as for common creatures (goblin, orcs, etc.). For the more exotic ones, some of us might know of them because of their studies (sylvan) or because of their background, race, traits etc.. in some cases you can ask for a knowledge or arcana check.
to avoid the spoiler, especially in the case of the doppleganger, i think it should have remained a 'dark knight', with stats unknown, and then claus, maybe with the help of others later on, would have been left to figure it out.
also, to decide that a player is unconscious in the middle of the fight, when they have still plenty of hit point (and second wind to boost) and it is their turn, is a bit heavy-handed.
it would have been better to do that when he was at 0HP, with the provision that he would do a death save each hour, for example.
Claus has another coil of rope, should we find him again.
and if the cut the bridge... well, then we don't need it anymore
[doublepost=1458400729][/doublepost]
one of the best scenes in movie history
[doublepost=1458401296][/doublepost]
technical note: in general, you shouldn't tell us what we are fighting -and their stats- unless it obvious that we would already know such information, such as for common creatures (goblin, orcs, etc.). For the more exotic ones, some of us might know of them because of their studies (sylvan) or because of their background, race, traits etc.. in some cases you can ask for a knowledge or arcana check.
to avoid the spoiler, especially in the case of the doppleganger, i think it should have remained a 'dark knight', with stats unknown, and then claus, maybe with the help of others later on, would have been left to figure it out.
also, to decide that a player is unconscious in the middle of the fight, when they have still plenty of hit point (and second wind to boost) and it is their turn, is a bit heavy-handed.
it would have been better to do that when he was at 0HP, with the provision that he would do a death save each hour, for example
[doublepost=1458402342][/doublepost]
>Master Frostbeard, i think it is a terrible idea that you go alone.
you are hurt, and so is Portia.
Claus is missing.
Portia and Syllin are great companions and they have many a strength, but alas, facing the brunt of a frontal attack should the rest of the goblins come looking for their friends is not one of them.
we should toss the goblin's bodies into the water, so it is less obvious what transpired her should someone go by, and then stick together.
either to find Claus, or to free whoever we heard screaming before.
>>> Thanks for the feedback -- here's my thoughts in making the post: firstly, the doppelganger -- the word doppelganger is a common enough one -- Claus is seeing another version of himself, a doppelganger, right? As for the knock-out, the doppelganger is *way* too powerful for even the party to take on at this point, let alone Claus by himself, so he is guaranteed to lose the battle. I wanted it to be short and sweet for narrative purposes (no need to drag it out), and rolling saves every time I think a hour has passed (or worse; you enter into battle and I'm forced to roll initiative for Claus due to the death rolls) is a hassle, and in the later case, too risky (I do not want Claus to die, especially for a battle that is obviously designed to leave him 'dead' -- that would just be bad DM-ing).Claus has another coil of rope, should we find him again.
and if the cut the bridge... well, then we don't need it anymore
[doublepost=1458400729][/doublepost]
one of the best scenes in movie history
[doublepost=1458401296][/doublepost]
technical note: in general, you shouldn't tell us what we are fighting -and their stats- unless it obvious that we would already know such information, such as for common creatures (goblin, orcs, etc.). For the more exotic ones, some of us might know of them because of their studies (sylvan) or because of their background, race, traits etc.. in some cases you can ask for a knowledge or arcana check.
to avoid the spoiler, especially in the case of the doppleganger, i think it should have remained a 'dark knight', with stats unknown, and then claus, maybe with the help of others later on, would have been left to figure it out.
also, to decide that a player is unconscious in the middle of the fight, when they have still plenty of hit point (and second wind to boost) and it is their turn, is a bit heavy-handed.
it would have been better to do that when he was at 0HP, with the provision that he would do a death save each hour, for example
[doublepost=1458402342][/doublepost]
>Master Frostbeard, i think it is a terrible idea that you go alone.
you are hurt, and so is Portia.
Claus is missing.
Portia and Syllin are great companions and they have many a strength, but alas, facing the brunt of a frontal attack should the rest of the goblins come looking for their friends is not one of them.
we should toss the goblin's bodies into the water, so it is less obvious what transpired her should someone go by, and then stick together.
either to find Claus, or to free whoever we heard screaming before.
Who is sylvan? I'm Syllin.
Re the narrative, any description we get, I am more than happy with, as I am basically picking up stuff as we go along, and it is slowly beginning to make a little sense to me.
Syllin clearly knows an awful lot more than I do, and I excuse her occasional lapses at stunned surprise at having been pitchforked into a bewilderingly new and challengingly different environment.
And, personally, even though I'm not meant to know anyway, but if I were, I can attest to the fact that I haven't a clue what Claus is facing..
Agreed. I think that dividing our numbers further in the absence of Master Fletcher unwise; either we proceed, to the sound of the human voice, - perhaps attempt a rescue - or we essay to find out what misadventure or mishap may have befallen our missing companion, and if mischance is all that has prevented his return to us..
well, according to my computer AND my phone, your name is Sylvan, so there must be something you are hiding from us, besides, you are an elf, right? Sylvan sounds very elvish to me..
You return to the western passage and listen for anything that may echo its way to your ears. You hear goblin laughter. You, however, couldn't hear anything that would come from a human.@ravenvii I'll go back to the bridge and take a good look into the western entrance. Do I see or hear something noteworthy?
If not, I will climb down the rope and head to the main entrance from where we came.
To the others: I think it's enough when I'm going alone - you could secure the bridge, so we don't have the same hassle with the rope all over again.
Loot, loot. Same things -- scimitars, shortbows & arrows. Yay!ok then.
i check out the two other goblin for anything of value, then i toss their bodies down in the waters.
>if we are going to follow Master Frostbeard, i should be the last one off the bridge
then i nod to Syllin and Portia
well, according to my computer AND my phone, your name is Sylvan, so there must be something you are hiding from us, besides, you are an elf, right? Sylvan sounds very elvish to me..
I have the same issue with the spell checker.
Loot, loot. Same things -- scimitars, shortbows & arrows. Yay!
i temporarily pick up the weaponry and fix the to the backpack
the good arrows i will keep, the rest i'll just pile up outside of the cave when we get there, and we can sort who needs what and what is saleable.
> Veit, are you down yet?
Portia, syllin, are you climbing down the rope or what?
if we are going, then the sooner the better
i'll go last and bring in the rear, just in case something uninvited shows up
I, too, shall climb down!
Everyone but Veit climbs down the rope back to the stream. The climb down was much easier than the climb up.
I went and saw a Red Sox spring training game vs Tampa on Friday afternoon. Unfortunately, it was a split squad game so I only recognized a couple players.
I'll be flying home on Sunday so my posting will be limited much of the day.
>>> No, he said he checks the western passage, and if there's nothing, then he goes down. Well he hears something, so he didn't go down. Awaiting his order, but for the time being he's still up there on the bridge.i thought Veit was the first one to go down and we were following him?
All right, everyone's back on the ground now.Since all I hear is distant laughter I grab the rope and climb down as well. Once down, I'm heading back to the main entrance with the others.
All right, everyone's back on the ground now.
You retrace your steps along the now-calm stream, looking for signs of your comrade. You past the western passage with the escarpments; you pass the dead wolves still chained to the stalagmite, and finally you arrive at the mouth of the cave.we walk to the exit, keeping an eye on both the west rubble tunnel and the wolf slaughterhouse, and looking in the stream for signs of claus. if we don't see anything significant and nothing of relevance happens, we arrive at the entrance (exit) of the cave