Boring designs get old quickly, but interesting ones don't die out as hard.
(p.s. I'm working on a Mavericks theme in Sierra and it looks great thus far!)
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I love the improvements in iOS 11. Reading is much easier now.
Aww. He’s trying to bump his thread while there’s extra traffic that haven’t got bored with it already. Bless.
Mind if I ask - is one side of this image much easier to read than the other? And why is the one less-readable deemed harder to read:
Mind if I ask, as someone earlier already has and you acknowledged, why do you keep dredging up the worst, laziest most incompetent 3rd party “ports” from iOS 6 design language to iOS 7 from developer to “prove” it’s worse? It just proves the devs were and just deleted the texture while leaving the app the same.
The discussion from iOS 7 days that keeps on just rehashing the same things over and over again and again is still rehashing the same things again?
Cover the argument in plush Corinthian leather, stick a ye Olde time dip switch on it and it'll be a very usable argument though![]()
The discussion from iOS 7 days that keeps on just rehashing the same things over and over again and again is still rehashing the same things again?
Another amazingly good example how ios1-6 critics are unable to provide a specific, tangible example of bad function in ios1-6 and how it was fixed or improved in ios11-7. You and others seem only able to repeat the following critiques based solely on stylistic preference and not function/UI:
1.) It looks old
2.) Leather/felt/stitching/wood grain in iOS are silly; should exist only in real life
3.) Actionable items shouldn't look actionable; intuitive cues should be limited only to real life, buttons should look like buttons only in real life.
4.) Control areas should blend imperceptibly into content areas in iOS because I prefer that; it's ok for controls to clearly stand out from content areas in real life.
Thanks for continuing to prove my (and others') point that ios11-7 improves nothing functionally and only provides something different and/or appeals to certain users' tastes.
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For me at least, I keep awaiting tangible examples of how older UI/function was improved instead of just changed. I keep a-waitin...
There really isn’t anything to wait for. For those that find the older design better it doesn’t matter if something might be better for someone else since it still wouldn’t be better for them, and vice versa. All has been rehashed many times only to come to the same things year after year. Nothing new or useful after all these years.For me at least, I keep awaiting tangible examples of how older UI/function was improved instead of just changed. I keep a-waitin...
Nobody said 3 or 4 though.
That's the problem with all your (others too of course) talking. UIs are meant to present the user information. The iOS 1-6 UI was cluttered with unnecessary elements to "explain" users what what is. We are over this point now everybody knows touch screens and how to manipulate them and what a smartphone is. With real AR and VR applications coming the UI will get even more simpler and non-existent (hello AI and speech output). And that's also why skeuomorphic UIs will probably never come back.
When I look at iOS6, I feel overwhelmed. While I agree that the interface is more obvious, I don't think that's the only metric that counts. The old interface slows me down because my eyes are stopping to observe the structure before the content. My eyes go in all sorts of directions when I first see the realistic interface. Things catch my attention that shouldn't. Such as the vertical lines in notes. It's the first thing I notice. Then I look at the menu bar, then the tab bar. Then finally the actual content. In the flat interface, I look at the content first. I don't even look at the menu bar or tab bar until I actually need to. That's the key point with flat interfaces. That's important because I already know where to find them, I don't need to be reminded with stark separations. This is why believe I am more efficient when using the flat iOS. The stark separations in pre-iOS call too much attention to themselves.
A separated panel, like the old menu and tab bars, act like gravity on the eyes. It's the gestalt principle of encapsulation.
There really isn’t anything to wait for. For those that find the older design better it doesn’t matter if something might be better for someone else since it still wouldn’t be better for them, and vice versa. All has been rehashed many times only to come to the same things year after year. Nothing new or useful after all these years.
There is nothing to "prove" to oneself. Everyone feels what they feel and works for them is what works for them and what doesn't work for them is what doesn't work for them. It's really just that simple and what all this rehashing over the years keeps on coming down to time and time again.Sure you (or others) have. Restated:
3) "Users don't need those cues anymore"...
I hate to break it to @marv but skeumorphic UI features still exist all over iOS7 (data wheels, on/off buttons in Settings, 2D phone icon, 2D text bubble icon, etc. They're just now way (unnecessarily) stripped down of anything looking "pressable" and way (unnecessarily) simplified to the most minimalistic 2D monochromatic appearance.
And I keep waiting for why it was bad to have certain intuitive cues...other than some didn't like them. Was anything fixed that was broken? What was improved...not changed, but improved?
4) "I don't like working with different-colored/nuanced control areas vs. content areas"
Is that enough?
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No it does matter so I can prove to myself once again that the only support one can give for ios11-7 UI over pre-iOS7 is based on individual preferences and not good UI/function nor any improvements in errors from before.We're all allowed opinions & preferences, as long as you're ok admitting that function is not improved from before. It's just different than before.
Agreed. Overall, readability and recognizability of certain toolbar icons and other buttons has been much improved. Hopefully this will be the final nail in the coffin for hairline icons and ultrathin fonts.I love the improvements in iOS 11. Reading is much easier now.
I love the improvements in iOS 11. Reading is much easier now.
Agreed. Overall, readability and recognizability of certain toolbar icons and other buttons has been much improved. Hopefully this will be the final nail in the coffin for hairline icons and ultrathin fonts.
There is nothing to "prove" to oneself. Everyone feels what they feel and works for them is what works for them and what doesn't work for them is what doesn't work for them. It's really just that simple and what all this rehashing over the years keeps on coming down to time and time again.
There have been more people "calling" out in iOS 7 days and then iOS 8 days and yet here we are years later still rehashing the same exact things with the same exact conclusions and even less people caring about it all after all this time.I need to admit that for my reply to your post above, I mistakenly applied it to iOS 7 to 10. I'll need to look more into 11 and see if text fonts are more readable!
Hopefully! I've been long waiting for an improvement based on function, not changes based on fashion.
There's a lot of value, whether you agree or not, to attempting to build small amounts of critical mass calling out Apple for instituting radical changes mostly for appearances and not for functional improvements. Even worse when it results in notable reductions in ease of function, intuitiveness, and efficiency for many, regardless of whether there are other users who love the clean look too much to care or even notice.
There have been more people "calling" out in iOS 7 days and then iOS 8 days and yet here we are years later still rehashing the same exact things with the same exact conclusions and even less people caring about it all after all this time.
And what iOS 11 is like has been known for months now. It won't somehow magically turn into a whole different design suddenly at this point or after it was announced essentially (not that "hopes" were going to affect what it was going to be like even before it was announced).Let's agree to lump iOS 7 to iOS 10 into the same deplorable basket. Now we're here hoping that iOS 11 fixes some of the prior four years of mistakes, bandaids, and excuses.
And what iOS 11 is like has been known for months now. It won't somehow magically turn into a whole different design suddenly at this point or after it was announced essentially (not that "hopes" were going to affect what it was going to be like even before it was announced).
Understandable and quite known at this point. As many long long threads year after year since iOS 7 days have also shown. Not really sure what else is there to really say about it all not just after dozens and dozens of those threads but even many pages of this thread already expressing all of that many times over.Not what I'm saying or said. Not hoping nor never was expecting for radical change in ios11. Am hoping for constant improvements closer back to what I and others believe to be a more intuitive and easy/fun to use interface.
Understandable and quite known at this point. As many long long threads year after year since iOS 7 days have also shown. Not really sure what else is there to really say about it all not just after dozens and dozens of those threads but even many pages of this thread already expressing all of that many times over.
Agreed. Overall, readability and recognizability of certain toolbar icons and other buttons has been much improved. Hopefully this will be the final nail in the coffin for hairline icons and ultrathin fonts.
Apple is a joke now. iPhone 8 will probably be my last iPhone, Apple has become nothing more than a money hungry lazy company. They never care about the consumers anymore and think it's totally fine to make a product that barely works and call it finished and a revolution.
"Why did we remove the headphone jack? Courage."
USB-C on the MacBook Pro.
...
This is not Apple. What happened to it?