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Boring designs get old quickly, but interesting ones don't die out as hard.

(p.s. I'm working on a Mavericks theme in Sierra and it looks great thus far!)
View attachment 718894

PS to all readers of this thread: Notice how easy it is to overlap discussion/critiques of OS with iOS and with website design of today...all of which are IMHO overly-simplistic and lacking in creativity, uniqueness, intuitiveness, ease of use, and funness-to-use. I do think Apple's to blame for its start, but all designers are to blame for being lemmings and letting it fester. Who will be the first to return to colorful joy instead of grey repetitive dread?

Apple is living their 1984 commercial! Apple's iOS/OS and their influence on website design of today are the grey, depressed workers seated in the mundane factory, desperate in need of a colorful & engaging change agent!

PLEASE LIKE THIS POST IF YOU AGREE!

This is what I feel like when using iOS7-11, any OSX after Mavericks, and all the blue/white/grey websites today:
maxresdddefault.jpg

This is Jony Ive & today's UI/software design team at Apple, rolled up into one person:
920x920.jpg

This is what's needed (The second coming of Steve Jobs & Scott Forstall but with a blond wig and a heavy hammer to smash today's Apple UI to smithereens):
maxresdefault.jpg
 
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Aww. He’s trying to bump his thread while there’s extra traffic that haven’t got bored with it already. Bless.
 
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I love the improvements in iOS 11. Reading is much easier now.

Mind if I ask - is one side of this image much easier to read than the other? And why is the one less-readable deemed harder to read:

button-bar.png

I'd really respect it if you were able to answer, including going thru my posts #408 & 418 above and answering some of my questions. Beyond hearing certain personal stylistic preferences, I have yet to read from one ios7-11-preferring (and ios1-6-disliking) user who can non-subjectively detail why the above left interface is worse to read than the one on the right. At the risk of severe repetition, many others and I find the interface on the right to blend in together too much at times and require micro-pauses to navigate the page, as well as require occasional re-taps since certain text-only target areas are smaller than button-images and sometimes don't "take" at first try, both of which start to add up over time into macro-frustrations. Outside of personal taste in appearances, what are the functional improvements for how the tools/borders blend into the content for the screenshot the right, and what were some functional detractions/issues with the screenshot on the left?
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Aww. He’s trying to bump his thread while there’s extra traffic that haven’t got bored with it already. Bless.

You keep buzzing around, you must be enjoying things and hoping our whining takes. Bless you back, bad taste and all. :)
 
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Mind if I ask - is one side of this image much easier to read than the other? And why is the one less-readable deemed harder to read:

Mind if I ask, as someone earlier already has and you acknowledged, why do you keep dredging up the worst, laziest most incompetent 3rd party “ports” from iOS 6 design language to iOS 7 from developer to “prove” it’s worse? It just proves the devs were and just deleted the texture while leaving the app the same.
 
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Mind if I ask, as someone earlier already has and you acknowledged, why do you keep dredging up the worst, laziest most incompetent 3rd party “ports” from iOS 6 design language to iOS 7 from developer to “prove” it’s worse? It just proves the devs were and just deleted the texture while leaving the app the same.

I just target images that are easy to get online. Nonetheless, even if 3rd party or even if I mocked-up an app that never existed, they very clearly use features that are commonplace today in ios11 or were in ios6 and demonstrate example UI features preferable to either camp. So they should be a good general representation of both types of interfaces and a good talking point example.

If seeing a real app really matters, look up to my ios10 Instagram example where the bottom area tools blend in with the middle area tools quite well, and where I ask for examples why it's worse if the bottom area was darker like Instagram used to be. I'm asking only because I don't believe there's any valid rationale other than personal taste, and I'd love to be proven wrong. Myself and others can give examples all day long why it's better to differentiate the two visually, for intuitive use.

If you or anyone else cannot provide reasons why the iOS 6 interface is functionally worse, and things just boil down to personal taste, I'll give no argument but be proven correct that iOS 7-11 did not introduce any functional improvements or fix any functional issues. It was just different.

What will it take to get you or any other pro-ios7-11 user to take a shot at giving objective examples why an iOS 7+ interface like the above right is better, or why the iOS 6 and prior interface in left is worse functionality, other than personal stylistic preferences? Heck, at this point, I would just take hearing why a mocked up example is not usable here. :) all I keep hearing is "I like the current look" and that users don't need certain UI cues anymore, but no detail why the previous way of doing things was so bad outside of personal taste. I'll wait. :)
 
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The discussion from iOS 7 days that keeps on just rehashing the same things over and over again and again is still rehashing the same things again?
 
The discussion from iOS 7 days that keeps on just rehashing the same things over and over again and again is still rehashing the same things again?

Cover the argument in plush Corinthian leather, stick a ye Olde time dip switch on it and it'll be a very usable argument though ;)
 
Cover the argument in plush Corinthian leather, stick a ye Olde time dip switch on it and it'll be a very usable argument though ;)

Another amazingly good example how ios1-6 critics are unable to provide a specific, tangible example of bad function in ios1-6 and how it was fixed or improved in ios11-7. You and others seem only able to repeat the following critiques based solely on stylistic preference and not function/UI:

1.) It looks old
2.) Leather/felt/stitching/wood grain in iOS are silly; should exist only in real life
3.) Actionable shouldn't look actionable; intuitive cues should be limited only to real life, buttons should look like buttons only in real life.
4.) Control areas should blend imperceptibly into content areas in iOS because I prefer that; it's ok for controls to clearly stand out from content areas in real life.

Thanks for continuing to prove my (and others') point that ios11-7 improves nothing functionally and only provides something different and/or appeals to certain users' tastes.
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The discussion from iOS 7 days that keeps on just rehashing the same things over and over again and again is still rehashing the same things again?

For me at least, I keep awaiting tangible examples of how older UI/function was improved instead of just changed. I keep a-waitin...
 
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Another amazingly good example how ios1-6 critics are unable to provide a specific, tangible example of bad function in ios1-6 and how it was fixed or improved in ios11-7. You and others seem only able to repeat the following critiques based solely on stylistic preference and not function/UI:

1.) It looks old
2.) Leather/felt/stitching/wood grain in iOS are silly; should exist only in real life
3.) Actionable items shouldn't look actionable; intuitive cues should be limited only to real life, buttons should look like buttons only in real life.
4.) Control areas should blend imperceptibly into content areas in iOS because I prefer that; it's ok for controls to clearly stand out from content areas in real life.

Thanks for continuing to prove my (and others') point that ios11-7 improves nothing functionally and only provides something different and/or appeals to certain users' tastes.
[doublepost=1505863863][/doublepost]

For me at least, I keep awaiting tangible examples of how older UI/function was improved instead of just changed. I keep a-waitin...

Nobody said 3 or 4 though.
 
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For me at least, I keep awaiting tangible examples of how older UI/function was improved instead of just changed. I keep a-waitin...
There really isn’t anything to wait for. For those that find the older design better it doesn’t matter if something might be better for someone else since it still wouldn’t be better for them, and vice versa. All has been rehashed many times only to come to the same things year after year. Nothing new or useful after all these years.
 
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Nobody said 3 or 4 though.

Sure you (or others) have. Restated:

3) "Users don't need those cues anymore"...
That's the problem with all your (others too of course) talking. UIs are meant to present the user information. The iOS 1-6 UI was cluttered with unnecessary elements to "explain" users what what is. We are over this point now everybody knows touch screens and how to manipulate them and what a smartphone is. With real AR and VR applications coming the UI will get even more simpler and non-existent (hello AI and speech output). And that's also why skeuomorphic UIs will probably never come back.

I hate to break it to @marv but skeumorphic UI features still exist all over iOS7 (data wheels, on/off buttons in Settings, 2D phone icon, 2D text bubble icon, etc. They're just now way (unnecessarily) stripped down of anything looking "pressable" and way (unnecessarily) simplified to the most minimalistic 2D monochromatic appearance.

And I keep waiting for why it was bad to have certain intuitive cues...other than some didn't like them. Was anything fixed that was broken? What was improved...not changed, but improved?



4) "I don't like working with different-colored/nuanced control areas vs. content areas"
When I look at iOS6, I feel overwhelmed. While I agree that the interface is more obvious, I don't think that's the only metric that counts. The old interface slows me down because my eyes are stopping to observe the structure before the content. My eyes go in all sorts of directions when I first see the realistic interface. Things catch my attention that shouldn't. Such as the vertical lines in notes. It's the first thing I notice. Then I look at the menu bar, then the tab bar. Then finally the actual content. In the flat interface, I look at the content first. I don't even look at the menu bar or tab bar until I actually need to. That's the key point with flat interfaces. That's important because I already know where to find them, I don't need to be reminded with stark separations. This is why believe I am more efficient when using the flat iOS. The stark separations in pre-iOS call too much attention to themselves.

A separated panel, like the old menu and tab bars, act like gravity on the eyes. It's the gestalt principle of encapsulation.

Is that enough? :)





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There really isn’t anything to wait for. For those that find the older design better it doesn’t matter if something might be better for someone else since it still wouldn’t be better for them, and vice versa. All has been rehashed many times only to come to the same things year after year. Nothing new or useful after all these years.

No it does matter so I can prove to myself once again that the only support one can give for ios11-7 UI over pre-iOS7 is based on individual preferences and not good UI/function nor any improvements in errors from before. :) We're all allowed opinions & preferences, as long as you're ok admitting that function is not improved from before. It's just different than before.
 
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Sure you (or others) have. Restated:

3) "Users don't need those cues anymore"...


I hate to break it to @marv but skeumorphic UI features still exist all over iOS7 (data wheels, on/off buttons in Settings, 2D phone icon, 2D text bubble icon, etc. They're just now way (unnecessarily) stripped down of anything looking "pressable" and way (unnecessarily) simplified to the most minimalistic 2D monochromatic appearance.

And I keep waiting for why it was bad to have certain intuitive cues...other than some didn't like them. Was anything fixed that was broken? What was improved...not changed, but improved?



4) "I don't like working with different-colored/nuanced control areas vs. content areas"


Is that enough? :)





[doublepost=1505865402][/doublepost]

No it does matter so I can prove to myself once again that the only support one can give for ios11-7 UI over pre-iOS7 is based on individual preferences and not good UI/function nor any improvements in errors from before. :) We're all allowed opinions & preferences, as long as you're ok admitting that function is not improved from before. It's just different than before.
There is nothing to "prove" to oneself. Everyone feels what they feel and works for them is what works for them and what doesn't work for them is what doesn't work for them. It's really just that simple and what all this rehashing over the years keeps on coming down to time and time again.
 
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I love the improvements in iOS 11. Reading is much easier now.
Agreed. Overall, readability and recognizability of certain toolbar icons and other buttons has been much improved. Hopefully this will be the final nail in the coffin for hairline icons and ultrathin fonts.
 
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I love the improvements in iOS 11. Reading is much easier now.

I need to admit that for my reply to your post above, I mistakenly applied it to iOS 7 to 10. I'll need to look more into 11 and see if text fonts are more readable! :)

Agreed. Overall, readability and recognizability of certain toolbar icons and other buttons has been much improved. Hopefully this will be the final nail in the coffin for hairline icons and ultrathin fonts.

Hopefully! I've been long waiting for an improvement based on function, not changes based on fashion.

There is nothing to "prove" to oneself. Everyone feels what they feel and works for them is what works for them and what doesn't work for them is what doesn't work for them. It's really just that simple and what all this rehashing over the years keeps on coming down to time and time again.

There's a lot of value, whether you agree or not, to attempting to build small amounts of critical mass calling out Apple for instituting radical changes mostly for appearances and not for functional improvements. Even worse when it results in notable reductions in ease of function, intuitiveness, and efficiency for many, regardless of whether there are other users who love the clean look too much to care or even notice.

But then it's a personal cuteness for me to keep trying to coax any post-iOS 6 fan to provide objective examples how the prior pre-iOS 7 UI was worse than after-iOS 7 UI/functionality other than persoal tastes. I just don't think it's going to ever happen.
 
I need to admit that for my reply to your post above, I mistakenly applied it to iOS 7 to 10. I'll need to look more into 11 and see if text fonts are more readable! :)



Hopefully! I've been long waiting for an improvement based on function, not changes based on fashion.



There's a lot of value, whether you agree or not, to attempting to build small amounts of critical mass calling out Apple for instituting radical changes mostly for appearances and not for functional improvements. Even worse when it results in notable reductions in ease of function, intuitiveness, and efficiency for many, regardless of whether there are other users who love the clean look too much to care or even notice.
There have been more people "calling" out in iOS 7 days and then iOS 8 days and yet here we are years later still rehashing the same exact things with the same exact conclusions and even less people caring about it all after all this time.
 
There have been more people "calling" out in iOS 7 days and then iOS 8 days and yet here we are years later still rehashing the same exact things with the same exact conclusions and even less people caring about it all after all this time.

Let's agree to lump iOS 7 to iOS 10 into the same deplorable basket. Now we're here hoping that iOS 11 fixes some of the prior four years of mistakes, bandaids, and excuses.
 
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Let's agree to lump iOS 7 to iOS 10 into the same deplorable basket. Now we're here hoping that iOS 11 fixes some of the prior four years of mistakes, bandaids, and excuses.
And what iOS 11 is like has been known for months now. It won't somehow magically turn into a whole different design suddenly at this point or after it was announced essentially (not that "hopes" were going to affect what it was going to be like even before it was announced).
 
And what iOS 11 is like has been known for months now. It won't somehow magically turn into a whole different design suddenly at this point or after it was announced essentially (not that "hopes" were going to affect what it was going to be like even before it was announced).

Not what I'm saying or said. Not hoping nor never was expecting for radical change in ios11. Am hoping for constant improvements closer back to what I and others believe to be a more intuitive and easy/fun to use interface.
 
Not what I'm saying or said. Not hoping nor never was expecting for radical change in ios11. Am hoping for constant improvements closer back to what I and others believe to be a more intuitive and easy/fun to use interface.
Understandable and quite known at this point. As many long long threads year after year since iOS 7 days have also shown. Not really sure what else is there to really say about it all not just after dozens and dozens of those threads but even many pages of this thread already expressing all of that many times over.
 
Understandable and quite known at this point. As many long long threads year after year since iOS 7 days have also shown. Not really sure what else is there to really say about it all not just after dozens and dozens of those threads but even many pages of this thread already expressing all of that many times over.

And again, hows that. :)
 
Agreed. Overall, readability and recognizability of certain toolbar icons and other buttons has been much improved. Hopefully this will be the final nail in the coffin for hairline icons and ultrathin fonts.

Does os11 has the same support like Android which can set the font as well as zoom in UI together or separately? You up font, only text becomes bigger everywhere whereas other UI elements remain same. You set zoom whole UI (incl, text and elements) becomes bigger/smaller.
 
What really makes me laugh is just how inconsistent the new iOS 11 UI is. Apple is a joke now. iPhone 8 will probably be my last iPhone, Apple has become nothing more than a money hungry lazy company. They never care about the consumers anymore and think it's totally fine to make a product that barely works and call it finished and a revolution.

"Why did we remove the headphone jack? Courage."
Uh no, it's called your design team is a bunch of lazy slobs that think they can get away from anything. Just because you are releasing wireless earbuds and adding water resistance that other companies have had for years, doesn't mean that the headphone jack is irrelevant.

USB-C on the MacBook Pro. It's not ready and only pissed everyone off. That's not even mentioning the issues with the battery, thermal throttling, your poorly designed keyboard breaking left and right, touchbar that's a joke because you were too lazy to make a touch interface for macOS. You guys don't know what the hell you're doing anymore. You're acting like a chicken that got it's head cut off.

Why in the world does the 12" MacBook exist?
There is no reason at all. It's an expensive piece of garbage that thermal throttles when you open a finder window. MacBook Air is superior to that piece of trash in every way. Right now the MacBook Air is the only laptop you sell that is worth the price tag.

Why is the Mac Mini irrelevant?
You were too lazy to upgrade it and make it the true easy gate into the Mac ecosystem. What happened to upgrading the RAM or Hard Drive later down the road to make the experience even better? You simply didn't care and thought it was fine.

Why is the Mac Pro outdated?
You are too lazy to go back and scrap the tin can design to make a product that is actually efficient and powerful at the same time. That iMac Pro coming soon will NOT fix this issue. People are making hackintosh computers out of old PowerMac G5 and Mac Pro cases, just to get a good Mac Pro with all the power they need.

Why is macOS so terrible?
You are too lazy to hold off a release date to fix issues that are still not fixed. You let problems slip through the cracks and think it's fine.

Why is iOS 11 a joke?
It's poorly designed, doesn't work efficiently, it's unintuitive, unstable... I'm just going to stop there, because you already know this. Sadly you don't care enough to even catch this and tell the design team no.


This is not Apple. What happened to it?
 
Apple is a joke now. iPhone 8 will probably be my last iPhone, Apple has become nothing more than a money hungry lazy company. They never care about the consumers anymore and think it's totally fine to make a product that barely works and call it finished and a revolution.

"Why did we remove the headphone jack? Courage."

USB-C on the MacBook Pro.

...

This is not Apple. What happened to it?

You forgot the removal of magsafe, still one of the best things about my MacBook Air IMHO.

I've said it before maybe in this thread - Apple's way of giving more/new nowadays seems much too centered on removing more and giving less.

More thinness; battery life improvements be damned. More fewer USB/ports and headphone jack; flexibility and convenience be damned. More fewer buttons on the iPhone, ease of being able to unlock without having to look at the device be damned. More less feel/interaction with the trackpad via ForceTouch, requiring your finger to absorb the press energy instead of the trackpad (I still don't like ForceTouch vs. "real" pressible trackpad, where my wrist & fingers feel more fatigued after a while vs. the prior pivoting trackpad). More minimalism in the iOS/OSX, intuitively & joy-of-use be damned. More of less, at a higher price.

Oh, more dongles at least, more spending after device purchase.

Today's "less is more" from Apple doesn't seem to work as well as 10 years ago when the opportunities were more plentiful. When the Jobs-led Apple removed disk drives from the Airs and with smaller SSD harddrives, I was shocked initially but that didn't last long at all. It quickly made perfect sense especially once I remembered how I had personally been questioning for years why did buying software require traveling to a store to get a large cardboard box that got quickly trashed/recycled. Quite well played and Apple really seemed to blaze & amaze every 6-12 months.

But now where there's only so much more rock blood to squeeze, I just don't see how growing primarily by removing things is sustainable... It will be interesting to see how Apple evolves from here, how much more can be removed, and whether they'll have the ability to recognize & pivot before stagnating beyond what feels like a slowing down of useful innovation currently.




To try to keep things iOS11 specific, I'm curious not only for potential small UI improvements from iOS10 but also I'm hoping to not see Apple try to cram in more features/functions than should be expected from a mobile device. Seems each 3rd party app update & iOS update keeps trying to cram more onto a small screen (or bury more functions behind layers of menus) than is maybe necessary. Facebook's recent re-do is particularly less fun to use on my 5S screen, with so much crammed on the toolbars, as well as iOS10's inserting various foofaroo features to the Messages app that I wouldn't be missing if they went away and/or use only once a month.

I'd have jumped ship by now if I didn't detest the Android/Material Design even more than Apple's current iOS UI, and if I weren't satisfied with an SE or even 6S and their pricepoints, which will likely be my replacement for my 5S.
 
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I think that the music app is the best example of what's wrong with iOS today. iOS 6 had beautiful edge to edge album artwork, appropriate fonts, beautiful animations, all functions on a single screen, and non blinding interface. I mean, is there anyone who actually prefers using iOS 10-11 app instead of this? Imagine this beauty on an OLED screen...
11.jpg
 
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