It's not that bad.. I notice it but cmon now.Seriously. I might just keep "reduce transparency" set to on until all this gets sorted. The 3D Touch menu on icons is so bad on the 6s Plus with these betas.
It's not that bad.. I notice it but cmon now.Seriously. I might just keep "reduce transparency" set to on until all this gets sorted. The 3D Touch menu on icons is so bad on the 6s Plus with these betas.
At least we have sort of a reason why. I know it's the Gaussian blur they use because it works fine in some aspects and others it doesn't like when you use it on emails it's smooth...It's only inefficient on A5 devices because the A5 simply can't handle blur well. The A6 and up have no issues with this UI effect.
Performance issues on iOS 9, even on the latest iPhone, are most likely due to Metal. I've read a few developer forums saying the same thing.
But if devices doesn't report their device type and some detailed information, App Store will not be able to determine which package this iPhone is required.it could be the fact App Thining is finally able to be used by devs since Apple fixed the bug with it. That would be an App Store/Developer thing, not anything to do with the release of beta 4.
App Thinning was suppose to launch with 9.0 though until that bug came up that delayed it. So i assume that the OS was already able to do that. He said he noticed the thinned sizes when he redownloaded them from the App Store meaning that probably the next time your devices pulls down a new update of apps that have added App Thinning then it will download the device optimized assests.But if devices doesn't report their device type and some detailed information, App Store will not be able to determine which package this iPhone is required.
App thinning will use this information to notify App Store to compile and deliver an optimized download to that type of device.
There is an interesting thing though.App Thinning was suppose to launch with 9.0 though until that bug came up that delayed it. So i assume that the OS was already able to do that. He said he noticed the thinned sizes when he redownloaded them from the App Store meaning that probably the next time your devices pulls down a new update of apps that have added App Thinning then it will download the device optimized assests.
Also those are all Facebook (owned) apps so it would make sense that if they added App Thinning to one, the others would get it as well.
Also looks like they posted a document detailing iOS 9 to 9.1 API differences which seems like the type of full documentation you'd want to get out a week or so before public release.Another point towards "this may be a GM candidate": Apple has finally updated the release notes. Earlier they were notes for Beta 3, now instead of saying beta 4, they just say "iOS SDK Release Notes for iOS 9.1."
I see that even with 9.0.2 on my 6S. Compass calibration uses location services a lot. Almost every time I unlock the device. Lots of people doesn't have the status bar icon enabled for system services so they might not even notice this.Compass keeps using location after update, anyone else?
I think there needs to be a 72 hour moratorium on complaining about any battery issues following a new OS update. Time for the OS to follow finish caching, indexing, etc, and time for the user to get back to their normal routine.Even the battery hasn't settled yet and is draining quickly.
You're right. I'll give the battery more time.I think there needs to be a 72 hour moratorium on complaining about any battery issues following a new OS update. Time for the OS to follow finish caching, indexing, etc, and time for the user to get back to their normal routine.
Agreed. iOS 9 needs more optimising. El Capitan runs so much better than Yosemite on older hardware. I don't find iOS 9 is better than iOS 8.I turned "reduce motion" off to see if I'd experience what everyone else is.
Yup.
Interesting. I always wondered what my android friends were talking a about with lag and quirks of android. Maybe now I know.
I see that even with 9.0.2 on my 6S. Compass calibration uses location services a lot. Almost every time I unlock the device. Lots of people doesn't have the status bar icon enabled for system services so they might not even notice this.
It's only inefficient on A5 devices because the A5 simply can't handle blur well. The A6 and up have no issues with this UI effect.
Performance issues on iOS 9, even on the latest iPhone, are most likely due to Metal. I've read a few developer forums saying the same thing.
At least we have sort of a reason why. I know it's the Gaussian blur they use because it works fine in some aspects and others it doesn't like when you use it on emails it's smooth...
I see that even with 9.0.2 on my 6S. Compass calibration uses location services a lot. Almost every time I unlock the device. Lots of people doesn't have the status bar icon enabled for system services so they might not even notice this.