I am using big-sur-micropatcher on a Mid 2010 3.46 GHZ 6-Core, Radeon RX 580, 8 GB, Apple 27" Cinema Display.
F1/F2 brightness works fine.
F1/F2 brightness works fine.
How you fix the wi-fi? I have macbook pro mid 2012 (no retina). But wi-fi not working.
I'm ASentientHedgehog#4406 on Discord, if you have any questions. I'm way more active on there than hereAnother BTW, my friend created the repo, not me, but I am a contributor. (He is moosethegoose2213 on Macrumors too!)
okSupported Macs
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Completely understand. I am very grateful for your patchers in the past and completely understand you wanting to take a break. Thank you for all the work you have done for this community!For those of you still wondering: No, unfortunately, I will not be making a Patcher for Big Sur, for the following reasons:
- Achieving full graphics acceleration with a non-Metal GPU has so far been unattainable under Mac OS Big Sur. As such, any machines that have a non-upgradeable, non-Metal GPU (such as 2011 and older MacBook models) will not be able to run Big Sur at a usable level. While I could make a disclaimer about this on my webpage and/or the tool itself, I know from experience that the vast majority of users will ignore such a warning, and then message me asking why their machine is running like complete garbage once installed (the post above mine as a prime example).
- The tool would need to be almost completely re-engineered, due to the completely different installer implementation Apple has done for Big Sur. While this normally wouldn't be a problem for me, it does take quite a lot of time to produce something that looks nice, is user-friendly, and works relatively reliably. Unfortunately at this time, due to other projects and obligations, I don't have quite as much free time as I used to.
- There are at least a few other Patchers developed by other people that work very well on the machines that I would support if I were to make a Patcher of my own (2012/2013 machines, and older models upgradeable to Metal GPUs only). An additional patcher would be redundant, as it would not offer any extra support than what is available in other Patchers.
With all that said, I will most likely make a patcher for the next major version of macOS released in the future. After developing, maintaining, and updating my patchers over the past 4 years, I really just need a bit of a break. I apologize if this is disappointing news to some, but don't worry, there are many other talented developers working on Big Sur patchers, and I can assure you that you won't be let down.
First of all I would like to thank you for the Catalina patch, forgive me for my bad English, but you helped to make my iMac Late 2009 survive, for me it is an honor to have a comment from you mentioning my comment, I understand your position and agree, Big Sur at iMac 2009 does not have a good experience.For those of you still wondering: No, unfortunately, I will not be making a Patcher for Big Sur, for the following reasons:
- Achieving full graphics acceleration with a non-Metal GPU has so far been unattainable under Mac OS Big Sur. As such, any machines that have a non-upgradeable, non-Metal GPU (such as 2011 and older MacBook models) will not be able to run Big Sur at a usable level. While I could make a disclaimer about this on my webpage and/or the tool itself, I know from experience that the vast majority of users will ignore such a warning, and then message me asking why their machine is running like complete garbage once installed (the post above mine as a prime example).
- The tool would need to be almost completely re-engineered, due to the completely different installer implementation Apple has done for Big Sur. While this normally wouldn't be a problem for me, it does take quite a lot of time to produce something that looks nice, is user-friendly, and works relatively reliably. Unfortunately at this time, due to other projects and obligations, I don't have quite as much free time as I used to.
- There are at least a few other Patchers developed by other people that work very well on the machines that I would support if I were to make a Patcher of my own (2012/2013 machines, and older models upgradeable to Metal GPUs only). An additional patcher would be redundant, as it would not offer any extra support than what is available in other Patchers.
With all that said, I will most likely make a patcher for the next major version of macOS released in the future. After developing, maintaining, and updating my patchers over the past 4 years, I really just need a bit of a break. I apologize if this is disappointing news to some, but don't worry, there are many other talented developers working on Big Sur patchers, and I can assure you that you won't be let down.
Thank you dosdude1, all your work here is very appreciated, and it is good to hear from you, as always. I believe that no one has ever matched the thoroughness and near-perfection of your patchers. Your presence here was a blessing, and I wish you the best in your life. I am pleased to let you know that I am getting closer to cracking graphics accel on pre-2012s, but the chances are still very slim. Please keep in your mind that your actions will never be forgotten in this small, yet warm community. We wish you all the best!For those of you still wondering: No, unfortunately, I will not be making a Patcher for Big Sur, for the following reasons:
- Achieving full graphics acceleration with a non-Metal GPU has so far been unattainable under Mac OS Big Sur. As such, any machines that have a non-upgradeable, non-Metal GPU (such as 2011 and older MacBook models) will not be able to run Big Sur at a usable level. While I could make a disclaimer about this on my webpage and/or the tool itself, I know from experience that the vast majority of users will ignore such a warning, and then message me asking why their machine is running like complete garbage once installed (the post above mine as a prime example).
- The tool would need to be almost completely re-engineered, due to the completely different installer implementation Apple has done for Big Sur. While this normally wouldn't be a problem for me, it does take quite a lot of time to produce something that looks nice, is user-friendly, and works relatively reliably. Unfortunately at this time, due to other projects and obligations, I don't have quite as much free time as I used to.
- There are at least a few other Patchers developed by other people that work very well on the machines that I would support if I were to make a Patcher of my own (2012/2013 machines, and older models upgradeable to Metal GPUs only). An additional patcher would be redundant, as it would not offer any extra support than what is available in other Patchers.
With all that said, I will most likely make a patcher for the next major version of macOS released in the future. After developing, maintaining, and updating my patchers over the past 4 years, I really just need a bit of a break. I apologize if this is disappointing news to some, but don't worry, there are many other talented developers working on Big Sur patchers, and I can assure you that you won't be let down.
Yup that's expected. Unfortunately graphics acceleration on macOS Big Sur is quite unlikely, although I and a few collaborators are working hard on it.I installed big sur on the iMac 2009, but there is a huge slowdown in the graphics.
Joking of course. Thank You for all you've done.For those of you still wondering: No, unfortunately, I will not be making a Patcher for Big Sur, for the following reasons:
- Achieving full graphics acceleration with a non-Metal GPU has so far been unattainable under Mac OS Big Sur. As such, any machines that have a non-upgradeable, non-Metal GPU (such as 2011 and older MacBook models) will not be able to run Big Sur at a usable level. While I could make a disclaimer about this on my webpage and/or the tool itself, I know from experience that the vast majority of users will ignore such a warning, and then message me asking why their machine is running like complete garbage once installed (the post above mine as a prime example).
- The tool would need to be almost completely re-engineered, due to the completely different installer implementation Apple has done for Big Sur. While this normally wouldn't be a problem for me, it does take quite a lot of time to produce something that looks nice, is user-friendly, and works relatively reliably. Unfortunately at this time, due to other projects and obligations, I don't have quite as much free time as I used to.
- There are at least a few other Patchers developed by other people that work very well on the machines that I would support if I were to make a Patcher of my own (2012/2013 machines, and older models upgradeable to Metal GPUs only). An additional patcher would be redundant, as it would not offer any extra support than what is available in other Patchers.
With all that said, I will most likely make a patcher for the next major version of macOS released in the future. After developing, maintaining, and updating my patchers over the past 4 years, I really just need a bit of a break. I apologize if this is disappointing news to some, but don't worry, there are many other talented developers working on Big Sur patchers, and I can assure you that you won't be let down.
I'm sorry, she looks so ugly I can't take her seriously. Anyway, you have fun.