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How exactly does it work in Windows with an MPX and another card? Do you just not install the drivers for the Radeon? How do games know which GPU to use? 🤔
 
How exactly does it work in Windows with an MPX and another card? Do you just not install the drivers for the Radeon? How do games know which GPU to use? 🤔

I guess you have to completely uninstall the AMD drivers and prevent Windows from automatically installing it.
 
How exactly does it work in Windows with an MPX and another card? Do you just not install the drivers for the Radeon? How do games know which GPU to use? 🤔

You can have AMD and Nvidia graphics drivers loaded at the same time.

Whichever GPU is running the primary display is the one that will power the game. Some (Feral) titles have a launch screen that lets you choose which GPU and display.
 
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You can have AMD and Nvidia graphics drivers loaded at the same time.

Whichever GPU is running the primary display is the one that will power the game. Some (Feral) titles have a launch screen that lets you choose which GPU and display.


Not according to this video ( jump to 03:20 )

 
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In my system I use without any issue AMD+Nvidia drivers (bootcamp)
The monitor is connected to the Radeon 580X with a tb3 cable. 3DS Max or Blender see the two RTX2080Ti cards as gpu renderers.
Also Unity works perfectly using the Nvidia Cuda gpus for baking.
If you want to run your games on the Nvidia gpu simply plug another display port cable and switch the monitor to the second input.
 
Crysis Remastered is out. At 4K Very High setting the Island benchmark only gets 26 FPS on a 2080 😂

Let’s see how much the 3080 gets.
 
I'm waiting for the RTX3080 20GB version or someone testing the 3090 power consumption and fitting inside the Mac Pro.
10GB for gpu rendering are too few, for 2K video games+dlss are ok.
I thought the same thing, I've had the Pro Vega 2 with 32gb and the w5700x with 16gb and maybe 10gb would be too little. I was wrong, I've been testing this card for about 24 hours and it crushing anything I can through at it, both work and play. I'm writing up a little comparison on another thread.
 
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Installing was tricky. I wanted the boot camp drivers, but not the AMD video drivers. I would also get a blue screen of death right after install. The solution was to start the boot camp install in OS X, when it restarts hold down the power and remove the MDX module leaving only the 3080. When windows is installed, install the Nvidia drivers first. Then, install the bootcamp drivers. Finally, install the MDX module and disable it in device manager. This way it only uses the 3080 in windows and AMD stuff in Mac. pretty seamless when its done.
 
Installing was tricky. I wanted the boot camp drivers, but not the AMD video drivers. I would also get a blue screen of death right after install. The solution was to start the boot camp install in OS X, when it restarts hold down the power and remove the MDX module leaving only the 3080. When windows is installed, install the Nvidia drivers first. Then, install the bootcamp drivers. Finally, install the MDX module and disable it in device manager. This way it only uses the 3080 in windows and AMD stuff in Mac. pretty seamless when its done.

Any quirks under macOS with the idle 3080?
 
Installing was tricky. I wanted the boot camp drivers, but not the AMD video drivers. I would also get a blue screen of death right after install. The solution was to start the boot camp install in OS X, when it restarts hold down the power and remove the MDX module leaving only the 3080. When windows is installed, install the Nvidia drivers first. Then, install the bootcamp drivers. Finally, install the MDX module and disable it in device manager. This way it only uses the 3080 in windows and AMD stuff in Mac. pretty seamless when its done.

So to sum it up, you can't have both the RTX and the MPX running at the same time?
 
Nothing to report, on the Mac side with the idle 3080
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I wasn't able to.

That's very sad news indeed. So I cannot render using multiple GPUs which makes me wonder if Apple did something to their Bootcamp AMD drivers.
 
That's very sad news indeed. So I cannot render using multiple GPUs which makes me wonder if Apple did something to their Bootcamp AMD drivers.
You might not need to, the 3080 is faster than the w5700x and pro Vega 2 by a LOT. I'm posting benchmarks shortly.
 
You might not need to, the 3080 is faster than the w5700x and pro Vega 2 by a LOT. I'm posting benchmarks shortly.

Yes but consider the scenario when your rendering software is using 100% of the GPU, it's nice to have another card that will handle everything else from display to photo editing without slowdowns or interference.
 
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It looks like it doesn't have a USB-c port so won't work with XDR display.
RTX 3000 series cards will not have USB-C. You'll have to use an alternative connection method for XDR and other USB-C displays. One method is the Belkin Charge and Sync cable for Huawei VR Glass.
 
^^^^I'm using a Bidirectional cable on my NcMP with an Aorus RX5700XT and a USB-C only Apple LG UltraFine Display. Works great, except I have no boot screen.


Lou
 
^^^^I'm using a Bidirectional cable on my NcMP with an Aorus RX5700XT and a USB-C only Apple LG UltraFine Display. Works great, except I have no boot screen.

The other options that include USB allow you to use the USB features of the display (audio, camera, USB ports, brightness control).
 
RTX 3000 series cards will not have USB-C. You'll have to use an alternative connection method for XDR and other USB-C displays. One method is the Belkin Charge and Sync cable for Huawei VR Glass.

I'm sorry but it's confusing. So there's no way to connect the XDR display to the RTX 3080 ?
 
I'm sorry but it's confusing. So there's no way to connect the XDR display to the RTX 3080 ?

You should be able to connect the XDR to any modern GPU thru a Thunderbolt 3 add-in card. Two DisplayPort cables go from the GPU to the add-in card and one Thunderbolt 3 cable goes from the add-in card to the XDR.

Worked for me when I had the 2080 Ti.
 
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