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People! Do your research before saying you got it for free last year or played it on GameCube or it’s an old game. It literally takes 5 seconds to see this is a full on remake and released in 2023. It’s not a remaster. Capcom has been doing this for years now with RE2 and 3 remakes as well.
 
Lots of people missing the point of my earlier post. Apple has not historically managed a good gaming story, however...

Recently (with AppleTV+ for example) Apple have shown they can pivot to complex scenarios outside of their core competencies and are willing to hire talent (Apple Music, AppleTV+) to expand their brand and services to enormous levels of success.

This is the thin edge of the wedge to get into the market. Check back on this thread in 10 years if these forums still exist, and I think there's at minimum a double-digit chance I'll be proven correct about their strategy.

We are seeing the seeds planted with this, raytracing and GPU hardware on mobile devices that will come to Macs, and things like Game Mode and also the Game Porting Toolkit all show that Tim Cook very clearly approved some decision over the past couple of years to enter this market, but most people can't see that yet. These are only the initial steps.

As a few others have said, if you own a gaming PC or a high-end console (which is slower in some ways already than an iPhone 15 Pro, by the way), you aren't the target market at the moment.

5-8 years from now, when most of their hardware and software can support low-latency gaming at fidelity matching or exceeding then-modern consoles, and Apple decides to let the hammer fall and offer a $20/mo 'game pass' type plan to include AAA games and add to their already incredible services revenue it will be a different story.

I say this as someone who owns or has owned almost every console ever made, even the obscure ones, as well as modern-day powerhouses. A tide-shift is coming, and you can look at Microsoft's leaked 2030 strategy to put the focus on the controller and cloud as a sign of things to come, which a lot of 'core gamers' are going to outright reject.

Sony and Nintendo, if it doesn't get bought (who might buy Nintendo, I wonder) are going to fight for the sub-100 million hardware market while a billion other devices that can run non-exclusive games are in the hands or on the tv stands or desks of a much larger group.

This is just speculation of course, but I think it's fairly well-supported by the current evidence, from the developer story, to the hardware choices, to the services revenue being a core leg of Apple going forward. We will see.
 
Agreed. I’m buying it because I want to see more content like this. Not really on phones as I never game on my phone, but for the Apple ecosystem as a whole for me primarily Macs.
Well, I imagine with usb-c now, people can also mirror the game to a larger screen and game with a wireless controller.
 
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Because it’s ancient news. This game originally released on the GameCube in 2005.
The game is literally 18 years old.

This isn't the 2005 original game. This is the remake that released this year. Resident Evil 4 and Resident Evil 4 Remake are two separate games that play drastically differently, especially since the remake just got an expansion where you play through the game through Ada Wong's point of view.

It's just like how Resident Evil 2 and Resident Evil 2 Remake are two separate games since the remake plays drastically differently from the original.
 
It’s already $30 on console and PC.
Getting a worse experience via iPhone shouldn’t warrant $60.00

How is it gonna be a worse experience on iPhone? You can attach a controller to the iPhone you know, either using a Xbox/Dualsense pad with a phone mount on it, or using the Backbone One, which all these are even easier to use now that the iPhone is FINALLY on USB-C.
 
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The greatest advantage for the Mac App Store regarding gaming is that games do not have DRM or [As stated by the gaming community. Denuvo. Deuvo does not support MacOS or Linux]. This means that as far as performance, M1/M2 Macs are enjoying the full benefit.

As far as the $60 price, RE 4 Remake is $60 on all platforms [Currently on Sale until Early October]. I do also believe that RE4 Remake is a one time purchase for all planforms. iPhone + iPad + MacOS. No need to spend $120+Tax.

As far as graphics, performance and [the iPhone 15 pro/max overheating issues], we will not know until the game is officially launched.

I believe i am part of the extreme minority who is very excited for this. As someone who is heavily invested in the Apple ecosystem, it is very nice to see PC games are making their way to Apple products. Be that iPhones or Macs.

I am excited about this. Heck I already have it on Steam but I’m going to buy it again to support the dev efforts and put in what I can do to help the gaming scene on Macs.
 
Just look at this ui, reminds me of Amazon Luna or better yet just streaming games with ps streaming app.
 
Sorry if I missed this or if it was discussed previously....

If I buy this @ $60, can I share it with others in my iCloud family?
 
On serious note based on bad the longevity of apps are, and how bad apple is at managing your memory , and hearing why would they not focus on making Mac OS on iPad m1, m2?
 
Because the iPhone 14 Pro had hardware ray tracing, plus the 8 GB RAM needed to run RE8?

Incidentally, what was the exclusive game to iPhone 14 Pro that wouldn't run on a 13 Pro?
I agree. I swear people just love to bash on Apple at every opportunity. It’s like how Returnal was exclusive to PS5. You couldn’t play it on PS4. The extra hardware of the iPhone 15 Pro makes this RE4 2023 game possible. What do people expect? Apple to plop in the current SOC and 8GB of RAM for iPhone 14s?
 
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If Rockstar wanted to drop the Series S for GTA6 are we sure MS isn't going to say sure? Especially if the alternative is no GTA6 on Xbox at all.


No reason to believe that Apple won't allow future games to be exclusive to the newer phone hardware, even if the older hardware could run it.
No reasons except Apple have ever never done that, ever. And yes. GTA6 will be on S. the only difference between the consoles is target resolution.
 
The speed benchmarks show that 15pro and pro max can NOT sustain high frame rates beyond a few seconds due to throttling the CPU because it dissipates heat very poorly. Even Samsung s23 has steady frame
Rates. iPhone 15pm is a like a good politician: lots of promises and almost nothing actually done.
It even loads heavy apps slower thst s23 and at there same speed as iPhone 14. The new CPU is useless as a”upgrade” basically.
Not sure what your point is? So don’t buy one then? Or this game? There’s always some controversy on launch… bend gate.. antenna gate.. coil whine.. overheating… if there’s any truth to it. It will be fixed in an update. Res Evil already has videos of people playing the demo on the phone on YouTube. Not one of them mentioned poor frame rates after a few seconds. They said it was pretty impressive actually. Why are you spreading misinformation ?
 
I played it on the GameCube.
You absolutely did not play this game on GameCube. It was released in March 2023 exclusively on PC, PS5 and the latest gen xbox. You might have played the original on gamecube but you did not play this game.

That's like watching the 2020 remake of American Psycho and proclaiming you saw that movie on VHS in 2000.
 
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Gaming on a phone is not close to the same experience as a console. All games are not about graphics.

Have fun with a 60 dollar iphone game. Id rather buy for a dedicated console
This might blow your mind, but you can actually connect an iPhone to the TV with a USB-C to HDMI cable, and a controller to the iPhone via Bluetooth. But alas, I won't be doing that because i already paid $60 to play this game on PS5 when it came out six months ago.
 
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