Lots of people missing the point of my earlier post. Apple has not historically managed a good gaming story, however...
Recently (with AppleTV+ for example) Apple have shown they can pivot to complex scenarios outside of their core competencies and are willing to hire talent (Apple Music, AppleTV+) to expand their brand and services to enormous levels of success.
This is the thin edge of the wedge to get into the market. Check back on this thread in 10 years if these forums still exist, and I think there's at minimum a double-digit chance I'll be proven correct about their strategy.
We are seeing the seeds planted with this, raytracing and GPU hardware on mobile devices that will come to Macs, and things like Game Mode and also the Game Porting Toolkit all show that Tim Cook very clearly approved some decision over the past couple of years to enter this market, but most people can't see that yet. These are only the initial steps.
As a few others have said, if you own a gaming PC or a high-end console (which is slower in some ways already than an iPhone 15 Pro, by the way), you aren't the target market at the moment.
5-8 years from now, when most of their hardware and software can support low-latency gaming at fidelity matching or exceeding then-modern consoles, and Apple decides to let the hammer fall and offer a $20/mo 'game pass' type plan to include AAA games and add to their already incredible services revenue it will be a different story.
I say this as someone who owns or has owned almost every console ever made, even the obscure ones, as well as modern-day powerhouses. A tide-shift is coming, and you can look at Microsoft's leaked 2030 strategy to put the focus on the controller and cloud as a sign of things to come, which a lot of 'core gamers' are going to outright reject.
Sony and Nintendo, if it doesn't get bought (who might buy Nintendo, I wonder) are going to fight for the sub-100 million hardware market while a billion other devices that can run non-exclusive games are in the hands or on the tv stands or desks of a much larger group.
This is just speculation of course, but I think it's fairly well-supported by the current evidence, from the developer story, to the hardware choices, to the services revenue being a core leg of Apple going forward. We will see.