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Could you please provide the source of this information?

I got the numbers from here.

https://www.iphonetricks.org/iphone-x-iphone-8-and-iphone-8-plus-screen-comparison/

You can compare them against here. These are the numbers for creating a case according to apples Developer site. I think the small discrepancies are from converting from metric to imperial and back again. Though not identical, they back up the comparative size differences I listed from iphonetricks.

https://developer.apple.com/accessories/Accessory-Design-Guidelines.pdf

Here are the important images...​

Screen Shot 2017-10-03 at 12.54.47 AM.png

Screen Shot 2017-10-03 at 1.03.11 AM.png

Screen Shot 2017-10-03 at 12.59.56 AM.png
 
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The ratios are different so we can't judge based on screen size alone. Yes it's slightly narrower , but that probably will help when it comes to one handed usage at least. It's 1.3cm shorter top to bottom over the 7 Plus/8 Plus so that helps make it a bit smaller. Sideways I think its 0.5-0.7cm? That is quite a ibt.
[doublepost=1507019251][/doublepost]I do welcome the new ratio change though, Note 8 was too big for my liking even tho the screen is expansive so this would be the perfect fit for me over my 7 Plus... :)
 
Less slings and arrows guys please and more truth about The X screen size ;)

And does it sound funny your last two posts have been nothing concrete at all? Its not rocket science literally and the fact it needs 4-5 pages of discussion dissects the fact that it is bigger, by 0.3 inches with a different ratio.

We know iPhone x has a different ratio hence its praise onnthe stage its following the current smartphone android lineup (logitech G6 s8/s8+/note 8 etc) but no1 said anything about it being smaller? But why does apple get the flak when its a common thing in between with samsung say s7 edge n s8+ for example....

So in summary so while it is taller in size it makes up for the lack in width for an easier usage experience.

Also that one handed thing feature that they added in ios 11 i still feel personally its not optimized on iPhone Plus models well. The keyboard still rather wide lol I cant reach the end Q (right handed) so this new screen rationin the x makes up for it
 
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I don't think there was any confusion. the X has always fallen in the middle with an equivalent 5" 16:9 screen (1920x1080)

iPhone (6,7,8) 4.7"
iPhone X 5.0" screen
iPhone (6,7,8) Plus 5.5" screen

it's not a larger phone we have known that

View attachment 722811

View attachment 722813

View attachment 722812

View attachment 722810

I believe this thread shows exactly how much confusion there is surrounding measurements of the new iPhones. Combine it with all the other threads on MR and then multiply it by the world wide web and there is certainly reason to suggest that there is plenty of confusion.

It's not bigger, it's taller

People don't get it

Sure, people are still confused about the dimensions between the next iPhones but there is the additional confusion where people are using the wrong grammar i.e. interspersing 'bigger' with 'taller'. Ideally, everyone would use height and width, thus "This product is taller/shorter" when referring to height, and "This product is wider" when referring to width. (Conversely, "This item is thicker" when discussing depth)


STOP COMPARING IPHONE X TO IPHONE 8 PLUS

IPHONE X BELONGS TO THE NON-PLUS FAMILY

NEXT YEAR WE'LL SEE IPHONE SIMILAR TO X BUT FROM THE PLUS FAMILY, WHICH WILL HAVE A 6.4" DISPLAY

Please stop YELLING AT PEOPLE :mad:

"So there" are you 5? Apple has made plenty of documents available yo figure this out
[doublepost=1506926273][/doublepost]

The iPhone Plus series may have more area but it doesn't have more usable space. that's a logical fallacy.

Are you taking into consideration the safe areas and margins required on the iPhone X that Apple have asked developers to account for in those HCI documents?

View attachment 722820 \

nope. theres a full 1080p screen inside and it doesn't even come near the notch. 5" on the diagonal

Agreed.

How are you so obtuse? When viewing 16:9 video it is an equivalent 5" on the iPhone X. However, for any game, app, web page, etc you can use the whole screen. As previously stated, thats only for videos that are 16:9 anything with a wider aspect ratio will use more of the screen even surpassing what the Plus can display.

You might have a point if the ONLY thing you did was watch 16:9 videos. For messaging, browsing, gaming and anything else you can think of the X is going to have more pixels and more usable space.

Refer point above about safe area's and margins as per Apple HCI docs. Theoretically games and videos can take full advantage of the iPhone X screen, less the space from the notch.

Lets see. The iPhone X has 2,740,500 pixels. All Plus screens have 2,073,600 pixels.

The areas of the left and right of the notch are 22,410 pixels each. So 2,740,500 - 44,820

So ignoring the notch the iPhone X has 2,695,680 ixels. Thats 622,080 more pixels than any Plus sized iPhone.

If you want the screen size on the diagonal. It is probably around 1.65-1.7" ignoring the notch

More pixels != Larger screen. More pixels (PPI) == higher quality picture.
 
Are you taking into consideration the safe areas and margins required on the iPhone X that Apple have asked developers to account for in those HCI documents?

Those are guidelines not rules. you can read the documentation on that. it's mostly when dealing with interactive elements of design.

Refer point above about safe area's and margins as per Apple HCI docs. Theoretically games and videos can take full advantage of the iPhone X screen, less the space from the notch.

The notch area CAN be used. it just looks kinda tacky.

More pixels != Larger screen. More pixels (PPI) == higher quality picture.

I didn't say it meant a larger screen. He asked an ambitious questions and I took into account many ways of interpreting it. I included available screen real-estate and the diagonal length after subtracting the areas around the notch.

EDIT: I have updated my math. If the short end is 63.12mm and the long end is 135.75mm subtracting 4.99mm for the cut out (The Notch™) you get a diagonal viewing area of 145.2mm or 5.72 inches... granted this is NOT a 16:9 aspect ratio.. The "safe area" or basically the area a 16:9 movie would play is still about 5" on the diagonal.

EDIT2: Another way of looking at this is the iPhone X (without the notch) has screen area of 12.79 square inches and the iPhone Plus about 12.88 Square inches. Those are VERY close numbers. The standard iPhone 6/7/8 is a distant 3rd with only 10.34 Square inches of screen area

In the end theres really no right or wrong here. I believe it comes down to what is important to the individual user experience. The type of apps or media you will be consuming, the orientation someone will most likely be using the device in... These are all important factors to the individual. I hope that by proving all the details above people can make an informed decision. Even though they have all been publicly available for weeks now.
 
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The whole point of Apples Developer tools is to make sure all users get the best viewing experience possible.

Here is an iPhone 6/7/8 Compared to an iPhone X for web browsing


Here is a Plus compared to an iPhone X


As you can see the page rendering of the iPhone X is practically identical to that of the Plus if only marginally smaller. And still significantly larger over the standard 6/7/8.
[doublepost=1506932798][/doublepost]

Yeah she's confusing points with pixels and is obviously not a developer.

I think the X looks better in each of these screenshots.
 
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Those are guidelines not rules. you can read the documentation on that. it's mostly when dealing with interactive elements of design.
I did not say they were rules. The creators of the iPhone and iOS UI have said:

"Inset essential content to prevent clipping.
In general, content should be centered and symmetrically inset so it looks great in any orientation and isn't clipped by corners or the device's sensor housing, or obscured by the indicator for accessing the Home screen. For best results, use standard, system-provided interface elements and Auto Layout to construct your interface. All apps should adhere to the safe area and layout margins defined by UIKit, which ensure appropriate insetting based on the device and context. The safe area also prevents content from underlapping the status bar, navigation bar, toolbar, and tab bar."

The notch area CAN be used. it just looks kinda tacky.
The areas on either side of the notch could be used for video and gaming, as demonstrated at the Keynote. Otherwise, Apple have made their position clear on using the areas for anything else in their documentation listed above. Anything else, is your interpretation of the documentation. (IMO, anything using those areas does look very tacky, even games and video)

I didn't say it meant a larger screen. He asked an ambitious questions and i took into account many ways of interpreting it. i included available screen real-estate and the diagonal dimensions after subtracting the areas around the notch.
No worries. Just wanted to make it clear to those who may not understand the difference. As I eluded to in my initial response, there are many factors at play when comparing against different devices which can lead to confusion, especially considering the unique shape of the device against previous formats of the industry standards e.g.
  • Pixels Per Inch
  • Points/Viewport/Scaling
  • Lengths (Vertical, Horizontal and Diagonal)
  • Rounded Corners
  • The Notch that obscures part of the screen (if considering the screen against a traditional rectangle)
[doublepost=1507031917][/doublepost]
I think the X looks better in each of these screenshots.

I'd like to see some examples of apps from developers not working for Apple. Although it's a bit pessimistic to say this, Apple have had eons to work on this in order to make their content look the best it can for the new device. It's the other 80% that I'm concerned about.
 
I'd like to see some examples of apps from developers not working for Apple. Although it's a bit pessimistic to say this, Apple have had eons to work on this in order to make their content look the best it can for the new device. It's the other 80% that I'm concerned about.

There are some examples out there. Granted these are from developers that have had early access

 
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There are some examples out there. Granted these are from developers that have had early access

Thanks. I guess I should have clarified that I meant something that doesn't natively use fullscreen such as games or videos.
 
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Most website are built to natively change to any and all screen size/shapes (it’s called responsive design.) So saying websites are built for widescreen primarily is somewhat false. Go ahead and load up a website on your computer and with the mouse move the size and shape of the browser window and watch it shift and change to the screen size/shape.

A phone is not a iPad. A phone is mainly meant to be used in portrait orientation.

You're being super disingenuous here. Yes, a website can work at a variety of screen/browser sizes, but make your web browser too narrow and it doesn't look good or feel polished.

As for your phone mainly being used in portrait mode that's a subjective thing. Some apps don't work in landscape, some don't work in portrait. It just depends on whats being used and whos using it. The iPhone has always been designed with using it in landscape in mind. Maybe the X wasn't but that's a departure from the norm of the last 10 years.
 
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Most website are built to natively change to any and all screen size/shapes (it’s called responsive design.) So saying websites are built for widescreen primarily is somewhat false. Go ahead and load up a website on your computer and with the mouse move the size and shape of the browser window and watch it shift and change to the screen size/shape.

A phone is not a iPad. A phone is mainly meant to be used in portrait orientation.

Whilst the current trend is to approach website development using Responsive Web Design, that doesn't mean that 'most' websites are built to natively change to any and all screen size/shapes. (Although you will find that the more frequently used websites certainly do cater towards it)

To expand upon your point of RWD, web developers have typically had to provide for the square/rectangle shape of computer monitors therefore RWD is not going to instantly make a device with rounded corners and 'notch' play nicely. There are workarounds with CSS and media queries but that involves additional work. Imagine every website having to go through and be modified just for the iPhone X, and then modify it for the slightly different curves of the [insert device of your choice] ad nauseam.

In fact, Apple have recently detailed how to 'Design Websites for iPhone X' but as 9to5Mac summarised: "While not technically challenging, it can prove to be significant work for more complex site layouts"

In the beginning, I hypothesis that the majority of websites (and possibly apps) are going to be looking something like this or worse if using darker colours, until developers jump on board the fragmentation band wagon.
image


A phone is not a iPad. A phone is mainly meant to be used in portrait orientation.
If the phone is used as a telephone which is a calling device, then yes, the general consensus would be that it is generally intended to be used in portrait mode. For everything else, people use their devices in many different ways for many different purposes.
 
If the phone is used as a telephone which is a calling device, then yes, the general consensus would be that it is generally intended to be used in portrait mode. For everything else, people use their devices in many different ways for many different purposes.

Agreed. With very few exceptions, I browse the web in landscape mode on my iPhone. I basically browse the web in landscape mode on my desktops, so why not do it the same way on my phone?
 
If the phone is used as a telephone which is a calling device, then yes, the general consensus would be that it is generally intended to be used in portrait mode. For everything else, people use their devices in many different ways for many different purposes.

i'm afraid the experts here decided portrait mode is used 90% of the time...
can't argue with that :p
 
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i'm afraid the experts here decided portrait mode is used 90% of the time...
can't argue with that :p

In the end theres really no right or wrong here. I believe it comes down to what is important to the individual user experience. The type of apps or media you will be consuming, the orientation someone will most likely be using the device in... These are all important factors to the individual. I hope that by proving all the details above people can make an informed decision. Even though they have all been publicly available for weeks now.

No one likes a victim. Don't be a victim.
 
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Yup, it's been well documented/discussed. Slightly narrower, but taller. Should feel great in the hand. Looking forward to the new size. I would imagine Plus users going to the X know and want this.

are you guys going to be use to the typical since the keyboard may be a bit narrower as well.

This is what Samsung did with the s8 and I have more keyboard issues than every before.

I type better on ios but a narrower iphone isn't going to be that great typing with.

Personally I'd rather the 5.5 200gram brick in my hand than the narrowness of the s8 even with the bigger screen.
 
i'm afraid the experts here decided portrait mode is used 90% of the time...
can't argue with that :p

Just because YOU don’t use portrait orientation most of the time doesn’t mean the vast majority of users don’t. I’m not sure you actually realize that the majority of the users on the over 1 billion active iOS devices are very simple users. IE simple web browsing, emails, Facebook, iMessage, Instagram, Twitter. All things most people use in portrait mode.

I can guarantee most do not do a lot of these things in landscape on a phone. The people that do are in a minority.
 
huh? a victim of what?
i was just addressing some here who too lightly claim landscape is rarely used as a reason the X screen size is "how it's suppose to be" - mainly for portrait.

I never said rarely used...way to put words in people’s mouths. I said the majority of how people do things on their smartphone are generally done in portrait orientation. There’s hundreds of millions of people using smartphones. It’s a plain fact a majority of things and apps are done in portrait on a smartphone device.

I also never said “thats how it’s supposed to be” or that was the “reason for the X screen size.” I said in the instance of tasks done in portrait mode the screen is not smaller than a Plus.
 
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Just because YOU don’t use portrait orientation most of the time doesn’t mean the vast majority of users don’t. I’m not sure you actually realize that the majority of the users on the over 1 billion active iOS devices are very simple users. IE simple web browsing, emails, Facebook, iMessage, Instagram, Twitter. All things most people use in portrait mode.

I can guarantee most do not do a lot of these things in landscape on a phone. The people that do are in a minority.

sorry i disturbed your intellect, Mr. genius who uses his brain unlike the natives he needs to educate.
and what about games. taking photos, videos? there are more than a few here who say they use landscape daily.
so i presume it's not that "minor".
and even if the lesser part of the consumers, it doesn't mean Apple should "make" people use less landscape.
same as the 4.7 Iphone doesn't damage the landscape ratio.
 
well you are another example within millions upon millions of users. so?
i use my phone for many readings and enjoy landscape a lot.

anyway, of course my best option is to wait it out till a bigger model.
but it is very annoying that the notch business, white bars, etc, prevent me from considering this as an option,
because still, i DID think i could compromise for a slightly smaller screen, with the new bezel less design, UHD screen, camera.

i DO need a better camera these days. but upgrading to an 8+ is really a pointless waste of money atm (+ no OIS on tele)

So wait till next year and see what Apple releases...I'm not sure why you feel angst?

Get over it!

Your usage preferences are not typical either but that's immaterial to this conversation.
 
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sorry i disturbed your intellect, Mr. genius who uses his brain unlike the natives he needs to educate.
and what about games. taking photos, videos? there are more than a few here who say they use landscape daily.
so i presume it's not that "minor".
and even if the lesser part of the consumers, it doesn't mean Apple should "make" people use less landscape.
same as the 4.7 Iphone doesn't damage the landscape ratio.

Once again I never said there weren’t apps that use landscape. That does not take away from the fact that most tasks performed on a smartphone are done in portrait. Games and watching video are not things everyone does. Not all games use landscape either, not all photos taken are in landscape. Things that most people do are email, Facebook, and web browsing. Most often than not (if you polled 100, 1000, 10000, 100000, 10000000 people) the majority would say they do them in portrait. 1: because scrolling is the main navigation on a smartphone, so therefore portrait gives the user the most content on screen at any time one time. 2: most apps don’t even offer a landscape mode even on a Plus. 3: because of 1+2 most app UI’s are designed around portrait orientation (Facebook for example, an app billions of people use doesn’t even have a landscape mode on a Plus.)

Saying just because there are some people on a tiny forum in an even tinier part of the internet, who make up not even 1% of total smartphone users, that use landscape does not make you a majority. For the same reasons just because you see 10, 20, 30+ people on a forums such as this complaining about whatever part of iOS, does not make it widespread of even something the majority of users experience. Forums are by nature a place for people to complain. People who don’t experience issues are far less likely to go find a forum and comment. Even those that actually do visit forums or keep up to date on Apple news or what’s even new to iOS or iPhone, make up such a minuscule percent.
 
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So wait till next year and see what Apple releases...I'm not sure why you feel angst?

Get over it!

Your usage preferences are not typical either but that's immaterial to this conversation.

get over what? what angst? lol
just discussing the pros and cons of this.
as almost any other thread here.
people who think they know better than others might make me (and others) feels uncomfortable.
[doublepost=1507068514][/doublepost]
Once again I never said there weren’t apps that use landscape. That does not take away from the fact that most tasks performed on a smartphone are done in portrait. Games and watching video are not things everyone does. Not all games use landscape either, not all photos taken are in landscape. Things that most people do are email, Facebook, and web browsing. Most often than not (if you polled 100, 1000, 10000, 100000, 10000000 people) the majority would say they do them in portrait. 1: because scrolling is the main navigation on a smartphone, so therefore portrait gives the user the most content on screen at any time one time. 2: most apps don’t even offer a landscape mode even on a Plus. 3: because of 1+2 most app UI’s are designed around portrait orientation (Facebook for example, an app billions of people use doesn’t even have a landscape mode on a Plus.)

Saying just because there are some people on a tiny forum in an even tinier part of the internet, who make up not even 1% of total smartphone users, that use landscape does not make you a majority. For the same reasons just because you see 10, 20, 30+ people on a forums such as this complaining about whatever part of iOS, does not make it widespread of even something the majority of users experience. Forums are by nature a place for people to complain. People who don’t experience issues are far less likely to go find a forum and comment. Even those that actually do visit forums or keep up to date on Apple news or what’s even new to iOS or iPhone, make up such a minuscule percent.

i agree with what you say, but whatever % of people who landscape is useful for them, which can be at least 30% or 20% or whatever, is still valuable amount.
 
i agree with what you say, but whatever % of people who landscape is useful for them, which can be at least 30% or 20% or whatever, is still valuable amount.

Could you please provide a credible source for those statistics?

Thanks, that would be much appreciated.
 
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