Performance glitches are NOT a bug by any means
If you don't think performance glitches are a bug, what other category do you consider them to be? And what is your definition of a "bug"?
Performance glitches are NOT a bug by any means
tap "slow enough" ? What are you saying ?Well, this is because you tap "slow" enough.
I tap "slow" enough in my normal use, but can easily reproduce what OP is saying by being quicker with my tapping. In this case I like being slow.
I don't think most of the responses are people saying that the Big Mac looks exactly like the ad, it's more people saying that it looks and tastes fine to them and that even if doesn't look like the ad it's still far from anything horrible and still does its job of being perfectly edible.If someone had a Big Mac that looked worse than the ad and someone else said "No, it looks exactly the same as the ad!", maybe people would go in circles about that too. Not to mention that a Big Mac doesn't have a 2 year commitment, nor is it an investment that someone would care about.
It was also a small minority of enthusiasts on sites like this that said Apple needed to throw out skeuomorphism. The opinions of power users are more important than opinions from a sample that would represent every iPhone user.
I (and many others) went through that when iOS 7 was released, and apparently adjusted enough that even with iOS 9 it's still not an issue since getting adjusted in iOS 7 days.I am training myself to slow down with it, still getting the occasional clunkiness with the missed tap now and then.
by definition a bug is an error in a computer program or system .If you don't think performance glitches are a bug, what other category do you consider them to be? And what is your definition of a "bug"?
by definition a bug is an error in a computer program or system .
A few frames dropped in an animation, if any, aren't a bug.
I mean the time between actions.tap "slow enough" ? What are you saying ?
I don't have to tap slow or fast. It takes ONE tap to start an app. No more than that.
I'm USING my iPhone.
Agreed. "Long-press to add currently playing song to playlist" has been missing since the first iPhone/iPod touch. Numerous mentions, of course, nothing done.Complete BS.I reported over 30 bugs and NOT A SINGLE one is fixed and its been nearly 3 months
I (and many others) went through that when iOS 7 was released, and apparently adjusted enough that even with iOS 9 it's still not an issue since getting adjusted in iOS 7 days.
tap "slow enough" ? What are you saying ?
I don't have to tap slow or fast. It takes ONE tap to start an app. No more than that.
I'm USING my iPhone. I'm not doing non sense just to demonstrate Apple is bad...
Ridiculous videos showing people opening and closing Control Panel multiple times in a few seconds are just a demonstration of a NON EXISTENT issue.
Certainly not what it was like prior to iOS 7 though. Quite a few threads like https://forums.macrumors.com/thread...g-due-to-slow-animations-video-inside.1624989 that were around for a while after iOS 7 was released, including a fair bit of (tech and other) media coverage about that kind of thing, like http://www.businessinsider.com/apple-reduces-ios-7-animations-2013-10, http://www.marco.org/2013/08/27/along-for-the-ride, and http://9to5mac.com/2015/03/04/ios-animations/, for example.iOS 7.0 on a 5s registers taps immediately. I'll provide a video next time I am at Walmart and can mess with display model.
I am training myself to slow down with it, still getting the occasional clunkiness with the missed tap now and then.
tap "slow enough" ? What are you saying ?
I don't have to tap slow or fast. It takes ONE tap to start an app. No more than that.
I'm USING my iPhone. I'm not doing non sense just to demonstrate Apple is bad...
Ridiculous videos showing people opening and closing Control Panel multiple times in a few seconds are just a demonstration of a NON EXISTENT issue.
FWIW, it's not that black and white in my opinion. It's such a broad definition as to really render it non-workable. If my excel spreadsheet calculates 1+1=3. I call that a bug, and that's a significant one that needs immediate fixing. When closing down excel, if it stutters for an instant before disappearing I wouldn't call that a bug. The distinction is necessary so vendors can prioritize what needs to be addressed first. If you are on a time frame and are going to release a new version and this is money in the bank, are you going to fix the 1+1 or the stuttering on close? Granted two contrived examples, but as I said, not really black and white. I guess you could say if it walks like a duck...etc.Wikipedia defines a software bug as: "an error, flaw, failure, or fault in a computer program or system that causes it to produce an incorrect or unexpected result, or to behave in unintended ways." Some might consider dropping frames, when normally a system should be capable of rendering them, as a flaw, and thus, a bug.
FWIW, it's not that black and white in my opinion. It's such a broad definition as to really render it non-workable. If my excel spreadsheet calculates 1+1=3. I call that a bug, and that's a significant one that needs immediate fixing. When closing down excel, if it stutters for an instant before disappearing I wouldn't call that a bug. The distinction is necessary so vendors can prioritize what needs to be addressed first. If you are on a time frame and are going to release a new version and this is money in the bank, are you going to fix the 1+1 or the stuttering on close? Granted two contrived examples, but as I said, not really black and white. I guess you could say if it walks like a duck...etc.
I used Oxford dictionary ... if you consider Wikipedia as more reliable be my guest.Wikipedia defines a software bug as: "an error, flaw, failure, or fault in a computer program or system that causes it to produce an incorrect or unexpected result, or to behave in unintended ways." Some might consider dropping frames, when normally a system should be capable of rendering them, as a flaw, and thus, a bug.
I'm doing that every day. Never ever had to tap twice. Never.I don't consider closing safari and immediately tapping the message app icon that is sitting on the tray a "non sense" action.
I don't use Reduce Motion because I like the normal interface more, but Im using my iPhones and my iPad in a multitasking/multiapp environment in every single moment and I never had to tap twice.lol
It's not non-existent, first of all the issue is more evident when turning on "Reduce motion" which changes the default zoom transition with seemingly faster fade in/out transitions. It's possible that you don't experience it much because you may be using the default transition. But the issue can be reproduced with the default transition too, if you are fast enough, so it depends on how fast/slow you interact with the phone.
Steps to reproduce:
1. Turn on "Reduce Motion" (General -> Accessibility -> Reduce Motion)
2. Launch any app, for example Safari
3. Go back to home screen and ***immediately*** try to tap another app
4. You will notice that you might need to tap more than once before the icon responds to input (both regular tap and 3D touch are affected).
Secondly, many of us that multitask a lot on iPhone, ie going back and forth among apps, the issue is more significant, I find myself double-triple tapping constantly.
Last but not least, look again at the videos posted, they show that apps do not respond to the first tap sometimes. The issue is severe in my humble opinion.
I don't use Reduce Motion because I like the normal interface more, but Im using my iPhones and my iPad in a multitasking/multiapp environment in every single moment and I never had to tap twice.
I constantly swap between Safari, iMessage, WhatsApp, Mail, Meteo, OneDrive, Word, Excel and a few other apps (no games). I use my iDevices to work, not only for personal reasons, and I'm a quite intensive user.
I never had to tap twice on an icon to have the app started.
I will try, just to please you, but I can't see a good reason to do that in real life scenario.Well, then you are lucky You probably wait until the zoom animation is 100% done before tapping, in which case it performs as you describe. I'm curious though about what you'd experience if you tried it with 'reduce motion' on.
Works the same for me with or without reduce animations setting being enabled. Ever since I (and many others) had to adjust to slower response time after iOS 7 has been released it's worked fine after that.Well, then you are lucky You probably wait until the zoom animation is 100% done before tapping, in which case it performs as you describe. I'm curious though about what you'd experience if you tried it with 'reduce motion' on.
Works the same for me with or without reduce animations setting being enabled. Ever since I (and many others) had to adjust to slower response time after iOS 7 has been released it's worked fine after that.
Quite surprising that didn't happen with iOS 7 given that animation delays and UI responsiveness was one of the first and main things that was talked about for a long time by very many (including the tech and even more mainstream media) and certainly applied across the board. Something that has been more widely spread and known than anything like that related to iOS 9.I've been using iOS since the iPhone 3GS was released, this is first year I've had to adjust my usage based on taps not registering.
I've been using iOS since the iPhone 3GS was released, this is first year I've had to adjust my usage based on taps not registering.
Quite surprising that didn't happen with iOS 7 given that animation delays and UI responsiveness was one of the first and main things that was talked about for a long time by very many (including the tech and even more mainstream media) and certainly applied across the board. Something that has been more widely spread and known than anything like that related to iOS 9.